Player Matchup

Chang'e
Chang'e
DragonSneeze
Chang'e
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 148L
1,312 Elo+
Party 1
Arachne
Arachne
Issuldra
Arachne
Level 28
God Stats
41W - 41L
1,462 SR
Queue Stats
111W - 135L
1,318 Elo+
Party 1
Skadi
Skadi
N3LLdaProfit
Skadi
Level 12
God Stats
2W - 2L
1,358 SR
Queue Stats
4W - 10L
1,097 Elo+
Party 1
Hel
Hel
alphawied
Hel
Level 17
God Stats
6W - 11L
1,274 SR
Queue Stats
11W - 37L
1,158 Elo+
Party 1
Kuzenbo
Kuzenbo
tictacdoh
Kuzenbo
Level 21
God Stats
12W - 12L
1,135 SR
Queue Stats
23W - 39L
1,222 Elo+
Party 1
Team Averages
Level 21
1,346 SR
1,222 Elo+

VS

Team Averages
Level 6
1,338 SR
1,385 Elo+
Ra
Ra
ColdAsIce423
Ra
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
35W - 29L
1,500 Elo+
Party 2
Medusa
Medusa
FloshaHD
Medusa
Level 4
God Stats
1W - 3L
1,223 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 2
Thor
Thor
KoleTrain07
Thor
Level 5
God Stats
4W - 7L
1,223 SR
Queue Stats
194W - 207L
1,158 Elo+
Party 2
Hachiman
Hachiman
SaKuRaKiKi
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
mikeyrickard
King Arthur
Level 14
God Stats
14W - 16L
1,243 SR
Queue Stats
92W - 106L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DragonSneeze
Chang'e
20
7 / 0 / 19
12,400
1,033
17,105
10,549
4,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Issuldra
Arachne
19
19 / 2 / 11
14,188
1,182
24,115
17,641
8,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 1 / 15
12,452
1,038
16,577
8,524
3,600
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 0 / 20
11,371
948
5,328
10,380
4,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
tictacdoh
Kuzenbo
19
5 / 3 / 21
13,430
1,119
18,113
23,867
38,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 2
10,628
886
8,854
13,351
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
FloshaHD
Medusa
16
3 / 11 / 1
11,445
954
22,665
22,008
8,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 8 / 5
10,110
843
9,850
17,347
9,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
SaKuRaKiKi
Hachiman
17
0 / 6 / 6
10,747
896
14,608
14,181
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
mikeyrickard
King Arthur
16
2 / 3 / 3
10,709
892
8,590
22,601
16,501
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
23
38
Kills
6
6
Deaths
38
86
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
W
Chang'e
DragonSneeze
Chang'e
7
0
19
16.5
L
Medusa
FloshaHD
Medusa
3
11
1
0.32
W
Arachne
Issuldra
Arachne
19
2
11
12.25
L
0
8
5
0.31
W
7
1
15
14.5
L
Hachiman
SaKuRaKiKi
Hachiman
0
6
6
0.5
W
0
0
20
10
L
King Arthur
mikeyrickard
King Arthur
2
3
3
1.17
W
Kuzenbo
tictacdoh
Kuzenbo
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,238
Damage
64,567
70,961
Taken
89,488
59,177
Mitigated
44,493
29,212
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,854
1,281
335
203
13,351
4,903
0
7,543
5,808
36,500
0
W
Chang'e
DragonSneeze
Chang'e
17,105
4,554
5,094
3,351
10,549
4,350
0
1,340
9,209
37,153
0
L
Medusa
FloshaHD
Medusa
22,665
12,079
0
2,068
22,008
8,730
0
7,148
14,700
0
43,333
W
Arachne
Issuldra
Arachne
24,115
19,349
0
4,605
17,641
8,346
0
1,397
16,022
0
28,845
L
9,850
2,530
0
0
17,347
9,389
0
9,055
8,292
0
21,548
W
16,577
10,713
0
231
8,524
3,600
0
1,669
6,855
0
34,281
L
Hachiman
SaKuRaKiKi
Hachiman
14,608
9,344
0
2,209
14,181
4,970
0
5,310
8,871
0
35,445
W
5,328
412
9,949
4,435
10,380
4,191
0
1,254
9,126
38,365
0
L
King Arthur
mikeyrickard
King Arthur
8,590
1,789
0
4,988
22,601
16,501
0
11,330
11,271
0
31,074
W
Kuzenbo
tictacdoh
Kuzenbo
18,113
5,228
0
1,547
23,867
38,690
0
3,194
20,673
36,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,841
Gold Earned
53,639
232
Minions Killed
197
3
Camps Cleared
4
1,136,541
Distance Traveled
1,029,541
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,628
886
60
5
1
194,787
3
W
Chang'e
12,400
1,033
40
3
0
217,115
0
L
Medusa
11,445
954
35
3
3
219,042
2
W
Arachne
14,188
1,182
13
1
0
229,089
0
L
Thor
10,110
843
24
2
0
199,259
1
W
Skadi
12,452
1,038
39
3
2
220,533
0
L
Hachiman
10,747
896
39
3
0
186,260
3
W
Hel
11,371
948
105
9
1
243,159
0
L
King Arthur
10,709
892
39
3
0
230,193
0
W
Kuzenbo
13,430
1,119
35
3
0
226,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role