Player Matchup

Cerberus
Cerberus
JENNAYYYY
Cerberus
Level 29
God Stats
2W - 3L
1,251 SR
Queue Stats
151W - 170L
1,390 Elo+
Party 3
Danzaburou
Danzaburou
PaPaGuzzler69
Danzaburou
Level 29
God Stats
46W - 32L
1,556 SR
Queue Stats
462W - 568L
1,378 Elo+
Party 3
Janus
Janus
Yeesh904
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,530 Elo+
Party 2
Thanatos
Thanatos
duval904jax
Thanatos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,418 Elo+
Party 2
Bellona
Bellona
simpafist
Bellona
Level 28
God Stats
21W - 11L
1,686 SR
Queue Stats
268W - 299L
1,318 Elo+
Solo
Team Averages
Level 28
1,499 SR
1,407 Elo+

VS

Team Averages
Level 16
1,534 SR
1,434 Elo+
Mercury
Mercury
CAPTBARBOSSA433
Mercury
Level 7
God Stats
14W - 10L
1,473 SR
Queue Stats
67W - 76L
1,383 Elo+
Party 1
Kukulkan
Kukulkan
HeavyM4chineGun
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Izanami
Izanami
Ninjoshz
Izanami
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,500 Elo+
Party 4
Arachne
Arachne
PPFOREHEAD
Arachne
Level 7
God Stats
50W - 42L
1,460 SR
Queue Stats
159W - 215L
1,372 Elo+
Party 1
Artio
Artio
waldo1996
Artio
Level 29
God Stats
2W - 4L
1,734 SR
Queue Stats
279W - 393L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JENNAYYYY
Cerberus
17
16 / 3 / 21
13,525
615
16,651
18,321
21,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
PaPaGuzzler69
Danzaburou
17
9 / 2 / 22
12,422
565
16,778
14,396
6,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
Yeesh904
Janus
16
7 / 3 / 18
11,658
530
12,642
10,063
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
duval904jax
Thanatos
19
18 / 5 / 11
12,904
587
23,785
24,915
10,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
simpafist
Bellona
16
5 / 3 / 12
10,883
495
7,601
15,077
11,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 10 / 4
10,979
499
10,393
18,733
6,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
11
1 / 14 / 2
7,798
354
8,420
14,737
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Ninjoshz
Izanami
13
1 / 12 / 6
8,937
406
5,314
17,478
4,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
PPFOREHEAD
Arachne
15
10 / 11 / 3
11,725
533
19,822
22,352
8,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
waldo1996
Artio
14
0 / 9 / 3
9,070
412
3,856
22,057
20,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
34
55
Kills
16
16
Deaths
56
84
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
10
4
0.6
L
Kukulkan
1
14
2
0.14
W
Cerberus
JENNAYYYY
Cerberus
16
3
21
8.83
L
Izanami
Ninjoshz
Izanami
1
12
6
0.33
L
Arachne
PPFOREHEAD
Arachne
10
11
3
1.05
W
Danzaburou
PaPaGuzzler69
Danzaburou
9
2
22
10
W
Janus
Yeesh904
Janus
7
3
18
5.33
W
Thanatos
duval904jax
Thanatos
18
5
11
4.7
W
Bellona
simpafist
Bellona
5
3
12
3.67
L
Artio
waldo1996
Artio
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,457
Damage
47,805
82,772
Taken
95,357
53,830
Mitigated
43,668
40,022
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,393
4,664
0
1,841
18,733
6,342
0
4,148
14,313
0
43,961
L
Kukulkan
8,420
1,853
0
26
14,737
3,693
0
5,844
8,626
21,893
0
W
Cerberus
JENNAYYYY
Cerberus
16,651
855
0
6,456
18,321
21,188
698
3,677
14,644
50,279
0
L
Izanami
Ninjoshz
Izanami
5,314
4,590
465
2,690
17,478
4,736
0
6,020
11,310
0
34,220
L
Arachne
PPFOREHEAD
Arachne
19,822
14,359
0
3,126
22,352
8,604
0
9,023
12,983
0
40,766
W
Danzaburou
PaPaGuzzler69
Danzaburou
16,778
7,259
1,314
6,978
14,396
6,437
4,721
1,585
12,811
0
86,459
W
Janus
Yeesh904
Janus
12,642
1,589
0
1,937
10,063
3,664
1,914
2,488
7,575
43,373
0
W
Thanatos
duval904jax
Thanatos
23,785
7,739
0
20,761
24,915
10,646
1,262
2,510
21,750
0
83,889
W
Bellona
simpafist
Bellona
7,601
1,562
0
2,576
15,077
11,895
1,615
2,016
13,061
0
46,521
L
Artio
waldo1996
Artio
3,856
815
0
1,258
22,057
20,293
864
3,596
18,310
39,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,392
Gold Earned
48,509
469
Minions Killed
265
0
Camps Cleared
0
1,958,256
Distance Traveled
1,779,993
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,979
499
73
3
0
382,495
0
L
Kukulkan
7,798
354
20
1
0
308,495
0
W
Cerberus
13,525
615
73
3
0
415,327
1
L
Izanami
8,937
406
67
3
0
312,350
3
L
Arachne
11,725
533
51
2
0
401,815
0
W
Danzaburou
12,422
565
126
6
0
383,832
0
W
Janus
11,658
530
67
3
0
359,914
1
W
Thanatos
12,904
587
122
6
0
388,651
0
W
Bellona
10,883
495
81
4
0
410,532
3
L
Artio
9,070
412
54
2
0
374,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role