Player Matchup

Hel
Hel
BULLD0GWARRI0R
Hel
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 19L
1,185 Elo+
Party 1
Nemesis
Nemesis
Leorantakupari
Nemesis
Level 17
God Stats
6W - 9L
1,219 SR
Queue Stats
15W - 32L
1,221 Elo+
Party 1
Odin
Odin
Lokithetrick
Odin
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 20L
1,126 Elo+
Party 1
Danzaburou
Danzaburou
Scarabzeta
Danzaburou
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
shaqcutie
Aphrodite
Level 11
God Stats
6W - 13L
1,453 SR
Queue Stats
18W - 34L
1,148 Elo+
Party 1
Team Averages
Level 16
1,434 SR
1,236 Elo+

VS

Team Averages
Level 22
1,483 SR
1,422 Elo+
Hel
Hel
CelestialHeiress
Hel
Level 27
God Stats
11W - 15L
1,360 SR
Queue Stats
171W - 167L
1,447 Elo+
Solo
Anubis
Anubis
KingProphecy101
Anubis
Level 28
God Stats
126W - 119L
1,509 SR
Queue Stats
163W - 174L
1,390 Elo+
Party 2
Set
Set
RudyLY
Set
Level 17
God Stats
9W - 13L
1,545 SR
Queue Stats
82W - 104L
1,380 Elo+
Solo
Mulan
Mulan
TheRedNinj420
Mulan
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
297W - 301L
1,477 Elo+
Solo
Heimdallr
Heimdallr
Young_Wolfey
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 221L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,090
509
2,612
4,798
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
6 / 0 / 0
6,215
622
3,401
4,132
1,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 1
5,325
533
3,085
3,915
2,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Scarabzeta
Danzaburou
10
2 / 2 / 3
5,922
592
4,622
7,497
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
shaqcutie
Aphrodite
8
4 / 2 / 0
5,002
500
2,242
4,540
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 0
5,426
543
3,873
5,441
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 4 / 0
4,348
435
2,852
4,311
1,923
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Set
RudyLY
Set
11
5 / 0 / 0
6,104
610
3,774
4,128
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 4 / 1
5,006
501
1,562
7,336
2,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Young_Wolfey
Heimdallr
8
0 / 3 / 4
5,137
514
2,873
5,624
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
14
Kills
9
10
Deaths
15
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
4
3
0.38
L
3
4
0
0.75
L
0
4
0
0
W
6
0
0
6
W
2
2
1
1.25
L
Set
RudyLY
Set
5
0
0
5
W
Danzaburou
Scarabzeta
Danzaburou
2
2
3
1.75
L
1
4
1
0.38
L
Heimdallr
Young_Wolfey
Heimdallr
0
3
4
0.67
W
Aphrodite
shaqcutie
Aphrodite
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,962
Damage
14,934
24,882
Taken
26,840
7,729
Mitigated
8,725
7,458
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,612
315
162
900
4,798
1,339
896
2,922
1,876
18,282
0
L
3,873
200
260
1,982
5,441
1,490
0
1,773
3,358
22,850
0
L
2,852
220
0
838
4,311
1,923
0
1,200
2,886
17,335
0
W
3,401
2,116
0
375
4,132
1,419
0
409
3,723
0
28,979
W
3,085
1,361
0
684
3,915
2,118
0
0
3,915
0
12,853
L
Set
RudyLY
Set
3,774
2,138
0
1,097
4,128
1,400
1,144
586
3,449
0
26,034
W
Danzaburou
Scarabzeta
Danzaburou
4,622
1,831
234
3,105
7,497
1,778
880
1,579
5,918
0
26,301
L
1,562
139
0
1,835
7,336
2,537
82
568
6,420
0
15,618
L
Heimdallr
Young_Wolfey
Heimdallr
2,873
990
0
1,913
5,624
1,375
372
76
5,548
0
17,670
W
Aphrodite
shaqcutie
Aphrodite
2,242
792
743
1,255
4,540
1,075
585
1,815
2,725
12,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,554
Gold Earned
26,021
190
Minions Killed
203
0
Camps Cleared
0
867,883
Distance Traveled
813,094
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,090
509
30
3
0
149,335
0
L
Hel
5,426
543
44
4
0
184,593
3
L
Anubis
4,348
435
30
3
0
119,989
3
W
Nemesis
6,215
622
50
5
0
195,655
0
W
Odin
5,325
533
29
3
0
165,880
0
L
Set
6,104
610
54
5
0
219,280
1
W
Danzaburou
5,922
592
57
6
0
182,286
1
L
Mulan
5,006
501
39
4
0
169,648
0
L
Heimdallr
5,137
514
36
4
0
119,584
0
W
Aphrodite
5,002
500
24
2
0
174,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role