Player Matchup

Tyr
Tyr
BuZZMuffin4216
Tyr
Level 26
God Stats
19W - 18L
1,542 SR
Queue Stats
100W - 103L
1,579 Elo+
Solo
Nemesis
Nemesis
Dmuhh
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,379 Elo+
Party 2
Thoth
Thoth
Evilsquid9550
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 22L
1,721 Elo+
Party 2
Aphrodite
Aphrodite
YDDMeloYelo
Aphrodite
Level 7
God Stats
2W - 8L
1,315 SR
Queue Stats
23W - 43L
1,656 Elo+
Party 1
Izanami
Izanami
goth iihop
Izanami
Level 44
God Stats
9W - 14L
1,598 SR
Queue Stats
60W - 83L
1,627 Elo+
Party 1
Team Averages
Level 19
1,491 SR
1,592 Elo+

VS

Team Averages
Level 17
1,618 SR
1,651 Elo+
Ganesha
Ganesha
CouguarTerreur9
Ganesha
Level 16
God Stats
17W - 11L
1,695 SR
Queue Stats
133W - 102L
1,637 Elo+
Solo
Anhur
Anhur
FaZe_Pangus
Anhur
Level 19
God Stats
5W - 1L
1,901 SR
Queue Stats
53W - 36L
1,835 Elo+
Solo
King Arthur
King Arthur
Lilfish6257
King Arthur
Level 10
God Stats
4W - 1L
1,751 SR
Queue Stats
23W - 10L
1,636 Elo+
Solo
Discordia
Discordia
Ythra
Discordia
Level 28
God Stats
10W - 10L
1,255 SR
Queue Stats
271W - 237L
1,657 Elo+
Solo
Nemesis
Nemesis
dictadorsebas224
Nemesis
Level 13
God Stats
6W - 8L
1,485 SR
Queue Stats
27W - 27L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,101
623
8,660
11,462
7,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Dmuhh
Nemesis
12
3 / 3 / 2
6,918
532
3,599
9,009
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 1
6,999
538
4,941
5,682
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
YDDMeloYelo
Aphrodite
9
0 / 4 / 0
5,065
390
913
6,149
1,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
goth iihop
Izanami
10
0 / 5 / 0
5,752
442
1,889
9,320
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 10
6,367
490
5,144
5,265
1,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
7 / 0 / 4
7,915
609
7,424
5,092
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Lilfish6257
King Arthur
12
1 / 2 / 3
6,893
530
5,890
10,320
4,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Ythra
Discordia
12
2 / 1 / 4
6,844
526
4,082
5,336
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
8 / 3 / 1
8,441
649
6,843
8,528
3,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
18
18
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
0
0
10
5
L
Nemesis
Dmuhh
Nemesis
3
3
2
1.33
L
1
3
1
0.5
W
7
0
4
9
W
King Arthur
Lilfish6257
King Arthur
1
2
3
1.25
L
Aphrodite
YDDMeloYelo
Aphrodite
0
4
0
0
W
Discordia
Ythra
Discordia
2
1
4
4
W
8
3
1
2.83
L
Izanami
goth iihop
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,002
Damage
29,383
41,622
Taken
34,541
14,668
Mitigated
12,954
9,913
Healing
7,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,660
672
0
4,350
11,462
7,376
0
0
11,462
0
55,647
W
5,144
301
0
517
5,265
1,845
312
1,577
3,580
35,277
0
L
Nemesis
Dmuhh
Nemesis
3,599
1,042
0
317
9,009
2,895
0
2,517
6,492
0
38,229
L
4,941
0
0
250
5,682
1,769
0
2,700
2,982
43,667
0
W
7,424
3,257
0
694
5,092
1,555
1,044
369
4,723
0
47,144
W
King Arthur
Lilfish6257
King Arthur
5,890
849
0
3,416
10,320
4,071
0
0
10,320
0
34,235
L
Aphrodite
YDDMeloYelo
Aphrodite
913
269
1,609
2,149
6,149
1,044
35
1,911
4,238
8,748
0
W
Discordia
Ythra
Discordia
4,082
215
0
2,468
5,336
1,780
468
2,453
2,537
38,670
0
W
6,843
3,862
0
495
8,528
3,703
0
955
7,527
0
54,960
L
Izanami
goth iihop
Izanami
1,889
1,050
0
1,238
9,320
1,584
1,007
2,098
7,222
0
31,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,835
Gold Earned
36,460
360
Minions Killed
370
0
Camps Cleared
0
1,182,642
Distance Traveled
1,279,629
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,101
623
120
9
0
249,588
3
W
Ganesha
6,367
490
17
1
0
274,651
5
L
Nemesis
6,918
532
73
6
0
264,773
3
L
Thoth
6,999
538
87
7
0
227,434
3
W
Anhur
7,915
609
127
10
0
229,556
0
W
King Arthur
6,893
530
60
5
0
255,751
4
L
Aphrodite
5,065
390
17
1
0
223,101
4
W
Discordia
6,844
526
72
6
0
231,045
8
W
Nemesis
8,441
649
94
7
0
288,626
1
L
Izanami
5,752
442
63
5
0
217,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role