Player Matchup

Kumbhakarna
Kumbhakarna
BoJangles00
Kumbhakarna
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Josemexicano123
Olorun
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 6L
1,500 Elo+
Party 3
Mercury
Mercury
OppaiSugoiDekai
Mercury
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 28L
1,500 Elo+
Party 3
Hera
Hera
Westcott
Hera
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 4L
1,751 Elo+
Party 3
Cthulhu
Cthulhu
santiclaus
Cthulhu
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 17L
1,751 Elo+
Party 3
Team Averages
Level 106
1,500 SR
1,600 Elo+

VS

Team Averages
Level 70
1,581 SR
1,606 Elo+
Tiamat
Tiamat
ExperiencePain
Tiamat
Level 145
God Stats
1W - 1L
1,862 SR
Queue Stats
126W - 73L
1,671 Elo+
Party 1
Kuzenbo
Kuzenbo
Flight7
Kuzenbo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,552 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ode3zy
Cu Chulainn
Level 24
God Stats
0W - 2L
1,315 SR
Queue Stats
125W - 62L
1,704 Elo+
Party 1
Hercules
Hercules
Prevsmaers
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,463 Elo+
Party 2
Skadi
Skadi
SquidEmperor
Skadi
Level 100
God Stats
9W - 7L
1,726 SR
Queue Stats
446W - 385L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BoJangles00
Kumbhakarna
15
2 / 2 / 14
9,177
834
6,636
19,093
16,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
12 / 5 / 8
9,744
886
12,262
14,242
7,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 3 / 12
9,212
837
11,596
11,781
5,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hera
17
4 / 1 / 17
9,325
848
18,702
6,522
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
santiclaus
Cthulhu
14
1 / 1 / 19
8,480
771
13,525
11,848
10,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
8,046
731
15,678
11,271
16,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Flight7
Kuzenbo
13
0 / 5 / 7
7,350
668
6,871
12,724
15,580
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Ode3zy
Cu Chulainn
14
0 / 5 / 5
7,608
692
8,765
20,519
10,583
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Prevsmaers
Hercules
15
3 / 5 / 2
7,893
718
7,067
13,875
11,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 4 / 2
8,680
789
12,608
8,528
3,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
24
Kills
11
12
Deaths
24
70
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BoJangles00
Kumbhakarna
2
2
14
4.5
L
4
5
3
1.1
L
Kuzenbo
Flight7
Kuzenbo
0
5
7
0.7
W
12
5
8
3.2
L
Cu Chulainn
Ode3zy
Cu Chulainn
0
5
5
0.5
W
5
3
12
3.67
L
Hercules
Prevsmaers
Hercules
3
5
2
0.8
L
4
4
2
1.25
W
Hera
4
1
17
12.5
W
Cthulhu
santiclaus
Cthulhu
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,721
Damage
50,989
63,486
Taken
66,917
42,864
Mitigated
57,425
25,287
Healing
21,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BoJangles00
Kumbhakarna
6,636
497
2,108
4,447
19,093
16,587
0
6,751
12,342
16,058
0
L
15,678
1,886
1,048
2,311
11,271
16,072
12
8,687
2,584
24,275
0
L
Kuzenbo
Flight7
Kuzenbo
6,871
2,453
1,788
696
12,724
15,580
0
9,313
3,256
13,085
0
W
12,262
7,081
5,430
4,358
14,242
7,516
603
5,636
8,606
16,863
0
L
Cu Chulainn
Ode3zy
Cu Chulainn
8,765
1,195
1,145
6,985
20,519
10,583
0
13,844
6,675
0
22,047
W
11,596
6,050
2,570
2,018
11,781
5,454
0
3,379
8,402
0
23,164
L
Hercules
Prevsmaers
Hercules
7,067
1,446
0
4,070
13,875
11,364
0
12,445
1,430
93
12,852
L
12,608
4,508
2,019
1,522
8,528
3,826
0
6,681
1,847
0
26,033
W
Hera
18,702
4,892
0
607
6,522
3,225
74
2,954
3,568
35,651
0
W
Cthulhu
santiclaus
Cthulhu
13,525
351
1,951
1,798
11,848
10,082
0
3,829
8,019
21,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,938
Gold Earned
39,577
191
Minions Killed
100
0
Camps Cleared
0
1,092,185
Distance Traveled
989,992
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,177
834
34
3
0
210,789
3
L
Tiamat
8,046
731
19
2
0
191,145
0
L
Kuzenbo
7,350
668
12
1
0
200,872
0
W
Olorun
9,744
886
21
2
0
169,866
0
L
Cu Chulainn
7,608
692
31
3
0
200,470
1
W
Mercury
9,212
837
34
3
0
268,425
1
L
Hercules
7,893
718
13
1
0
196,601
0
L
Skadi
8,680
789
25
2
0
200,904
3
W
Hera
9,325
848
68
6
0
213,803
0
W
Cthulhu
8,480
771
34
3
0
229,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role