Player Matchup

Yemoja
Yemoja
Gameover6901
Yemoja
Level 96
God Stats
0W - 2L
1,291 SR
Queue Stats
140W - 100L
1,565 Elo+
Solo
Anubis
Anubis
Nemo832
Anubis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
565W - 536L
1,610 Elo+
Solo
Tyr
Tyr
ThatKidCroce
Tyr
Level 146
God Stats
26W - 29L
1,621 SR
Queue Stats
1,077W - 934L
1,606 Elo+
Party 2
Susano
Susano
smut-boy
Susano
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
342W - 273L
1,575 Elo+
Party 2
Izanami
Izanami
smut-rag
Izanami
Level 58
God Stats
36W - 36L
1,620 SR
Queue Stats
712W - 602L
1,610 Elo+
Party 2
Team Averages
Level 109
1,506 SR
1,593 Elo+

VS

Team Averages
Level 111
1,535 SR
1,568 Elo+
Sylvanus
Sylvanus
BookOfMike
Sylvanus
Level 145
God Stats
4W - 4L
1,500 SR
Queue Stats
33W - 36L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Falcons885
Hun Batz
Level 109
God Stats
1W - 2L
1,305 SR
Queue Stats
235W - 210L
1,596 Elo+
Party 1
Apollo
Apollo
MSTR CHIEF DC
Apollo
Level 115
God Stats
23W - 23L
1,617 SR
Queue Stats
432W - 405L
1,591 Elo+
Solo
Eset
Eset
Pgordon8334
Eset
Level 110
God Stats
4W - 1L
1,872 SR
Queue Stats
200W - 178L
1,599 Elo+
Party 1
Bellona
Bellona
Xi-LockFendii-Xi
Bellona
Level 75
God Stats
4W - 6L
1,379 SR
Queue Stats
199W - 171L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 5 / 6
9,328
406
6,644
17,202
15,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Nemo832
Anubis
16
2 / 6 / 5
9,978
434
8,003
15,488
7,793
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 2 / 3
12,755
555
23,741
22,630
23,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
smut-boy
Susano
18
4 / 5 / 4
11,410
496
12,164
18,156
7,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
smut-rag
Izanami
15
1 / 8 / 6
10,126
440
11,834
16,764
7,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BookOfMike
Sylvanus
13
4 / 5 / 8
10,310
448
12,064
24,409
28,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Falcons885
Hun Batz
20
10 / 2 / 7
12,982
564
13,032
17,251
8,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 6 / 5
11,380
495
9,957
16,574
6,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 1 / 3
12,793
556
16,803
9,964
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 3 / 16
11,200
487
12,788
21,987
17,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
17
Kills
26
26
Deaths
17
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BookOfMike
Sylvanus
4
5
8
1.6
W
Hun Batz
Falcons885
Hun Batz
10
2
7
6.75
L
Yemoja
1
5
6
0.8
W
4
6
5
1.08
L
Anubis
Nemo832
Anubis
2
6
5
0.75
W
8
1
3
9.5
L
9
2
3
5.25
W
0
3
16
2.67
L
Susano
smut-boy
Susano
4
5
4
1.2
L
Izanami
smut-rag
Izanami
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,386
Damage
64,644
90,240
Taken
90,185
61,429
Mitigated
63,948
23,362
Healing
28,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BookOfMike
Sylvanus
12,064
2,321
3,402
5,934
24,409
28,173
0
4,323
20,086
26,315
0
W
Hun Batz
Falcons885
Hun Batz
13,032
2,607
0
7,952
17,251
8,478
548
1,370
15,881
0
105,687
L
Yemoja
6,644
1,705
2,117
2,799
17,202
15,873
0
5,659
11,439
32,400
0
W
9,957
5,055
0
1,440
16,574
6,293
1,290
3,393
13,181
0
73,332
L
Anubis
Nemo832
Anubis
8,003
373
0
5,822
15,488
7,793
398
5,507
9,519
66,727
0
W
16,803
978
561
1,662
9,964
3,920
1,311
3,355
6,609
80,789
0
L
23,741
2,656
0
9,850
22,630
23,377
0
6,079
16,423
0
87,700
W
12,788
6,406
0
8,005
21,987
17,084
896
2,206
19,781
23
66,525
L
Susano
smut-boy
Susano
12,164
2,848
0
100
18,156
7,076
0
5,501
12,545
0
93,345
L
Izanami
smut-rag
Izanami
11,834
7,353
0
2,674
16,764
7,310
0
5,286
11,424
0
63,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,597
Gold Earned
58,665
594
Minions Killed
566
0
Camps Cleared
0
2,088,518
Distance Traveled
2,143,943
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,310
448
24
1
0
378,608
1
W
Hun Batz
12,982
564
159
7
0
483,455
3
L
Yemoja
9,328
406
43
2
0
386,305
3
W
Apollo
11,380
495
129
6
0
396,033
6
L
Anubis
9,978
434
122
5
0
390,397
9
W
Eset
12,793
556
140
6
0
467,684
8
L
Tyr
12,755
555
164
7
0
467,408
3
W
Bellona
11,200
487
114
5
0
418,163
2
L
Susano
11,410
496
145
6
0
456,351
1
L
Izanami
10,126
440
120
5
0
388,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role