Player Matchup

Hera
Hera
Platinum V
SimpleSuppertime
Hera
Platinum V
Level 124
God Stats
3W - 3L
1,561 SR
Queue Stats
335W - 351L
1,537 MMR
Solo
Horus
Horus
Platinum V
XSpacexRangersX
Horus
Platinum V
Level 128
God Stats
2W - 0L
1,721 SR
Queue Stats
53W - 57L
1,536 MMR
Solo
Chaac
Chaac
Gold V
Xcrash-ManX
Chaac
Gold V
Level 125
God Stats
21W - 16L
1,850 SR
Queue Stats
91W - 112L
1,538 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,711 SR
1,537 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,765 SR
1,524 MMR
Danzaburou
Danzaburou
Silver III
BNA-SunFire
Danzaburou
Silver III
Level 98
God Stats
2W - 1L
1,877 SR
Queue Stats
13W - 14L
1,375 MMR
Party 1
Da Ji
Da Ji
Bronze III
TTD_Perc3000
Da Ji
Bronze III
Level 31
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ares
Ares
Gold II
vZ__Tobi
Ares
Gold II
Level 122
God Stats
16W - 6L
1,736 SR
Queue Stats
25W - 22L
1,696 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 4
10,323
794
11,183
7,065
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 3 / 7
9,731
749
7,646
10,367
10,803
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 4 / 4
8,621
663
7,820
13,257
10,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
BacchusArtemisKumbhakarnaCu Chulainn

VS

Bans
AphroditeSkadiAh PuchPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BNA-SunFire
Danzaburou
13
6 / 3 / 5
9,671
744
9,147
12,240
5,450
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 5 / 2
8,380
645
3,119
8,474
3,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
4 / 2 / 7
9,842
757
7,402
14,792
15,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
10
Kills
12
12
Deaths
10
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BNA-SunFire
Danzaburou
6
3
5
2.83
W
5
5
4
1.4
L
2
5
2
0.6
W
3
3
7
2.17
W
2
4
4
1
L
Ares
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,649
Damage
19,668
30,689
Taken
35,506
24,156
Mitigated
24,493
8,834
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BNA-SunFire
Danzaburou
9,147
4,916
0
3,889
12,240
5,450
1,190
2,899
9,111
0
34,531
W
11,183
2,988
0
768
7,065
2,594
660
1,257
5,808
55,742
0
L
3,119
746
0
360
8,474
3,739
522
2,443
5,913
0
14,128
W
7,646
3,452
1,575
3,405
10,367
10,803
74
2,997
7,370
0
20,730
W
7,820
1,350
171
2,915
13,257
10,759
1,687
3,214
10,043
0
31,637
L
Ares
7,402
888
0
2,722
14,792
15,304
63
5,322
9,232
26,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,675
Gold Earned
27,893
151
Minions Killed
100
0
Camps Cleared
0
684,395
Distance Traveled
677,079
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,671
744
61
5
0
194,601
0
W
Hera
10,323
794
66
5
0
211,329
2
L
Da Ji
8,380
645
20
2
0
233,982
4
W
Horus
9,731
749
35
3
0
249,118
0
W
Chaac
8,621
663
50
4
0
223,948
3
L
Ares
9,842
757
19
1
0
248,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role