Player Matchup

Neith
Neith
Fusionfruit
Neith
Level 100
God Stats
14W - 15L
1,498 SR
Queue Stats
62W - 71L
1,425 Elo+
Party 1
Tiamat
Tiamat
Gbutttersnaps
Tiamat
Level 6
God Stats
0W - 2L
1,367 SR
Queue Stats
4W - 4L
1,377 Elo+
Party 1
Kuzenbo
Kuzenbo
TekunoTiger
Kuzenbo
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 102L
1,360 Elo+
Party 1
Team Averages
Level 57
1,455 SR
1,387 Elo+

VS

Team Averages
Level 22
1,486 SR
1,368 Elo+
Izanami
Izanami
VVankerSloth
Izanami
Level 8
God Stats
10W - 7L
1,459 SR
Queue Stats
39W - 40L
1,333 Elo+
Party 2
Guan Yu
Guan Yu
WolfPhantom
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,272 Elo+
Party 2
Nu Wa
Nu Wa
desimoni2
Nu Wa
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
7,503
625
9,484
11,971
4,066
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 7 / 1
7,254
605
5,775
8,914
3,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
TekunoTiger
Kuzenbo
10
0 / 2 / 2
7,707
642
6,489
12,547
13,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
VVankerSloth
Izanami
13
5 / 1 / 8
9,033
753
9,194
8,832
3,166
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
WolfPhantom
Guan Yu
12
5 / 1 / 8
8,843
737
8,449
14,307
9,792
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
desimoni2
Nu Wa
12
4 / 1 / 7
8,871
739
8,527
4,965
2,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
14
14
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
1
7
1
0.21
L
Kuzenbo
TekunoTiger
Kuzenbo
0
2
2
0.5
W
Izanami
VVankerSloth
Izanami
5
1
8
9
W
Guan Yu
WolfPhantom
Guan Yu
5
1
8
9
W
Nu Wa
desimoni2
Nu Wa
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,748
Damage
26,170
33,432
Taken
28,104
22,007
Mitigated
14,971
6,825
Healing
7,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,484
3,510
692
3,735
11,971
4,066
0
2,079
9,831
0
32,300
L
5,775
1,335
0
982
8,914
3,989
0
2,915
5,999
19,368
0
L
Kuzenbo
TekunoTiger
Kuzenbo
6,489
2,103
0
1,416
12,547
13,952
9
3,581
8,966
17,382
0
W
Izanami
VVankerSloth
Izanami
9,194
6,525
0
1,162
8,832
3,166
1,964
4,096
4,504
0
33,758
W
Guan Yu
WolfPhantom
Guan Yu
8,449
1,888
1,385
3,285
14,307
9,792
342
5,457
8,548
0
20,422
W
Nu Wa
desimoni2
Nu Wa
8,527
2,066
0
1,280
4,965
2,013
588
2,071
2,776
37,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,464
Gold Earned
26,747
94
Minions Killed
132
0
Camps Cleared
0
595,300
Distance Traveled
609,999
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,503
625
51
4
0
179,504
0
L
Tiamat
7,254
605
30
3
0
168,886
2
L
Kuzenbo
7,707
642
13
1
0
246,910
1
W
Izanami
9,033
753
53
4
0
215,087
2
W
Guan Yu
8,843
737
26
2
0
239,008
0
W
Nu Wa
8,871
739
53
4
0
155,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role