Player Matchup

Cerberus
Cerberus
Bronze III
Byciizx
Cerberus
Bronze III
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,400 MMR
Party 1
Hel
Hel
Bronze III
C-gerard-5
Hel
Bronze III
Level 104
God Stats
0W - 2L
1,609 SR
Queue Stats
4W - 10L
1,452 MMR
Party 1
Neith
Neith
Bronze III
X-sanpitopato-X
Neith
Bronze III
Level 66
God Stats
0W - 1L
1,210 SR
Queue Stats
1W - 4L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,440 SR
1,451 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,575 SR
1,692 MMR
Nox
Nox
Platinum V
AndreDavisHD_YT
Nox
Platinum V
Level 86
God Stats
41W - 23L
1,703 SR
Queue Stats
202W - 110L
1,505 MMR
Party 2
Xing Tian
Xing Tian
Platinum III
ThatOneTeamMate
Xing Tian
Platinum III
Level 119
God Stats
18W - 11L
1,726 SR
Queue Stats
186W - 98L
1,818 MMR
Party 2
Fenrir
Fenrir
Diamond V
Ultimtrix_
Fenrir
Diamond V
Level 127
God Stats
3W - 2L
1,295 SR
Queue Stats
260W - 181L
1,752 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Byciizx
Cerberus
14
3 / 6 / 2
11,140
619
7,825
23,213
21,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 10 / 1
10,187
566
7,600
14,407
5,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 5
10,171
565
7,065
13,215
4,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GaneshaAphroditeZeusScyllaMedusa

VS

Bans
DanzaburouYmirSobekPoseidonCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 10
12,694
705
16,925
9,298
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
ThatOneTeamMate
Xing Tian
17
7 / 1 / 14
13,757
764
12,322
17,191
18,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Ultimtrix_
Fenrir
16
8 / 3 / 13
13,071
726
15,180
15,238
9,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
5
Kills
23
23
Deaths
5
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
L
Cerberus
Byciizx
Cerberus
3
6
2
0.67
L
2
10
1
0.25
W
Xing Tian
ThatOneTeamMate
Xing Tian
7
1
14
14
W
Fenrir
Ultimtrix_
Fenrir
8
3
13
4.83
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,490
Damage
44,427
50,835
Taken
41,727
31,648
Mitigated
31,525
8,217
Healing
9,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,925
1,218
0
1,873
9,298
3,066
1,400
4,472
4,826
65,915
0
L
Cerberus
Byciizx
Cerberus
7,825
608
0
977
23,213
21,742
0
12,549
10,249
29,140
0
L
7,600
128
2,943
2,585
14,407
5,805
0
7,658
6,555
44,219
0
W
Xing Tian
ThatOneTeamMate
Xing Tian
12,322
965
0
4,358
17,191
18,667
724
4,563
12,628
38,899
0
W
Fenrir
Ultimtrix_
Fenrir
15,180
6,116
0
3,198
15,238
9,792
1,228
6,541
8,697
0
67,450
L
7,065
2,534
323
1,389
13,215
4,101
0
8,186
4,745
0
39,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,498
Gold Earned
39,522
174
Minions Killed
209
0
Camps Cleared
0
912,628
Distance Traveled
1,021,706
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,694
705
103
6
0
318,159
3
L
Cerberus
11,140
619
44
2
0
331,852
2
L
Hel
10,187
566
72
4
0
284,405
2
W
Xing Tian
13,757
764
32
2
0
359,042
3
W
Fenrir
13,071
726
74
4
0
344,505
1
L
Neith
10,171
565
58
3
0
296,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role