Player Matchup

Hel
Hel
 
Hel
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
EDUKiryuu
Artio
Level 48
God Stats
3W - 3L
1,532 SR
Queue Stats
69W - 84L
1,537 Elo+
Solo
Danzaburou
Danzaburou
KTDoppelganger
Danzaburou
Level 49
God Stats
17W - 22L
1,453 SR
Queue Stats
457W - 451L
1,401 Elo+
Party 1
Susano
Susano
Zyshir
Susano
Level 48
God Stats
1W - 4L
1,137 SR
Queue Stats
220W - 287L
1,426 Elo+
Solo
Yemoja
Yemoja
lucas_bz_007
Yemoja
Level 88
God Stats
9W - 14L
1,479 SR
Queue Stats
521W - 505L
1,459 Elo+
Party 1
Team Averages
Level 67
1,420 SR
1,465 Elo+

VS

Team Averages
Level 66
1,786 SR
1,583 Elo+
Guan Yu
Guan Yu
Adictoatusbesos
Guan Yu
Level 28
God Stats
11W - 1L
1,966 SR
Queue Stats
133W - 50L
1,743 Elo+
Party 2
Nemesis
Nemesis
Bielin_007
Nemesis
Level 41
God Stats
31W - 20L
1,537 SR
Queue Stats
294W - 343L
1,435 Elo+
Solo
Rama
Rama
OpenDeaThX
Rama
Level 67
God Stats
5W - 4L
1,686 SR
Queue Stats
420W - 449L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheVictorReturns
Cu Chulainn
Level 106
God Stats
5W - 1L
2,042 SR
Queue Stats
347W - 188L
1,747 Elo+
Party 2
Nu Wa
Nu Wa
franandrada12
Nu Wa
Level 86
God Stats
1W - 0L
1,701 SR
Queue Stats
8W - 4L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 5 / 2
7,465
467
8,322
12,589
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
EDUKiryuu
Artio
12
2 / 7 / 0
6,774
423
4,362
16,299
7,173
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
KTDoppelganger
Danzaburou
13
2 / 1 / 3
7,647
478
4,772
10,407
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Zyshir
Susano
12
4 / 5 / 1
7,700
481
4,245
10,856
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
10
0 / 2 / 4
6,699
419
4,727
13,331
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 4
9,763
610
14,401
17,500
12,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Bielin_007
Nemesis
13
1 / 2 / 8
7,727
483
4,916
11,541
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 1 / 1
8,114
507
5,993
8,665
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
TheVictorReturns
Cu Chulainn
13
6 / 2 / 3
7,894
493
12,150
11,750
9,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
5 / 6 / 5
7,895
493
9,798
9,424
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
20
20
Deaths
11
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
5
2
0.4
W
8
0
4
10
W
Nemesis
Bielin_007
Nemesis
1
2
8
2.5
L
Artio
EDUKiryuu
Artio
2
7
0
0.29
L
Danzaburou
KTDoppelganger
Danzaburou
2
1
3
3.5
W
0
1
1
0.5
W
Cu Chulainn
TheVictorReturns
Cu Chulainn
6
2
3
3.75
L
Susano
Zyshir
Susano
4
5
1
0.9
W
5
6
5
1.25
L
Yemoja
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,428
Damage
47,258
63,482
Taken
58,880
23,896
Mitigated
31,653
27,255
Healing
20,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,322
194
2,562
4,967
12,589
4,223
0
2,429
9,798
52,088
0
W
14,401
2,277
498
7,018
17,500
12,079
602
6,881
10,465
0
69,278
W
Nemesis
Bielin_007
Nemesis
4,916
1,603
0
5,002
11,541
4,305
286
2,424
9,053
0
44,055
L
Artio
EDUKiryuu
Artio
4,362
168
1,011
5,435
16,299
7,173
180
1,756
14,316
25,797
0
L
Danzaburou
KTDoppelganger
Danzaburou
4,772
1,972
0
6,246
10,407
2,827
0
1,445
8,711
0
42,661
W
5,993
4,814
0
5,396
8,665
2,749
270
546
8,119
0
59,341
W
Cu Chulainn
TheVictorReturns
Cu Chulainn
12,150
2,059
0
1,320
11,750
9,344
150
3,213
8,451
6,560
45,808
L
Susano
Zyshir
Susano
4,245
558
0
2,862
10,856
2,934
0
2,518
8,143
0
32,879
W
9,798
2,149
0
1,143
9,424
3,176
1,393
3,773
5,381
42,536
0
L
Yemoja
4,727
752
1,233
2,939
13,331
6,739
0
2,261
10,493
23,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,285
Gold Earned
41,393
353
Minions Killed
485
0
Camps Cleared
0
1,436,076
Distance Traveled
1,453,130
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,465
467
106
7
0
311,646
5
W
Guan Yu
9,763
610
140
9
0
317,244
3
W
Nemesis
7,727
483
85
5
0
320,937
2
L
Artio
6,774
423
58
4
0
267,582
1
L
Danzaburou
7,647
478
80
5
0
274,979
3
W
Rama
8,114
507
122
8
0
253,820
3
W
Cu Chulainn
7,894
493
72
5
0
290,403
5
L
Susano
7,700
481
74
5
0
290,298
6
W
Nu Wa
7,895
493
66
4
0
270,726
0
L
Yemoja
6,699
419
35
2
0
291,571
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role