Player Matchup

Hou Yi
Hou Yi
MárcioTáxi
Hou Yi
Level 11
God Stats
3W - 0L
1,844 SR
Queue Stats
15W - 16L
1,537 Elo+
Party 3
Olorun
Olorun
Sawatsu02
Olorun
Level 26
God Stats
21W - 33L
1,337 SR
Queue Stats
68W - 84L
1,360 Elo+
Solo
Tiamat
Tiamat
SweetJoker9123
Tiamat
Level 27
God Stats
8W - 9L
1,736 SR
Queue Stats
49W - 49L
1,490 Elo+
Solo
Fenrir
Fenrir
yMaxGAMING
Fenrir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,568 Elo+
Party 3
Ares
Ares
zeephyr_8
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,397 Elo+
Party 3
Team Averages
Level 22
1,583 SR
1,470 Elo+

VS

Team Averages
Level 15
1,487 SR
1,404 Elo+
Pele
Pele
BolsonaroSayajin
Pele
Level 26
God Stats
6W - 5L
1,707 SR
Queue Stats
64W - 82L
1,435 Elo+
Solo
Mulan
Mulan
SainDangerouz
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 2
Cthulhu
Cthulhu
Saint344
Cthulhu
Level 6
God Stats
1W - 4L
1,229 SR
Queue Stats
5W - 7L
1,613 Elo+
Party 1
Agni
Agni
cirax123
Agni
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,613 Elo+
Party 1
Neith
Neith
fuicioso
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 0 / 0
6,240
567
586
3,740
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
Sawatsu02
Olorun
11
6 / 3 / 1
7,082
644
7,367
9,941
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 1 / 0
7,172
652
2,889
3,724
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
yMaxGAMING
Fenrir
11
8 / 2 / 3
7,411
674
5,954
7,285
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
8
1 / 0 / 0
5,196
472
189
1,275
451
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 0 / 0
4,266
388
221
1,399
244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

5
0 / 5 / 0
4,203
382
1,128
5,373
2,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Saint344
Cthulhu
9
3 / 5 / 1
6,185
562
5,459
9,548
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
9
0 / 5 / 2
5,537
503
2,900
6,236
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
fuicioso
Neith
10
2 / 5 / 2
5,824
529
3,686
8,022
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
17
Kills
6
6
Deaths
20
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Hou Yi
0
0
0
0
L
0
5
0
0
L
Cthulhu
Saint344
Cthulhu
3
5
1
0.7
W
Olorun
Sawatsu02
Olorun
6
3
1
2.17
W
2
1
0
2
L
Agni
0
5
2
0.2
L
Neith
fuicioso
Neith
2
5
2
0.6
W
Fenrir
yMaxGAMING
Fenrir
8
2
3
4.75
W
Ares
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,985
Damage
13,394
25,965
Taken
30,578
10,307
Mitigated
11,438
11,856
Healing
5,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
221
140
0
473
1,399
244
0
0
1,399
0
7,091
W
Hou Yi
586
371
0
2,863
3,740
1,202
1,978
428
3,312
0
32,832
L
1,128
539
0
424
5,373
2,310
0
2,410
2,879
0
9,855
L
Cthulhu
Saint344
Cthulhu
5,459
1,019
134
420
9,548
4,922
497
4,525
5,023
21,490
0
W
Olorun
Sawatsu02
Olorun
7,367
3,864
115
5,229
9,941
3,462
522
5,132
4,734
28,393
0
W
2,889
694
0
1,499
3,724
2,262
2,856
839
2,885
31,338
0
L
Agni
2,900
782
0
1,057
6,236
1,728
0
1,830
4,292
21,808
0
L
Neith
fuicioso
Neith
3,686
2,207
0
2,546
8,022
2,234
1,137
1,416
6,540
0
23,843
W
Fenrir
yMaxGAMING
Fenrir
5,954
3,097
0
2,150
7,285
2,930
347
1,924
5,361
0
25,054
W
Ares
189
0
0
0
1,275
451
155
36
1,239
5,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,101
Gold Earned
26,015
254
Minions Killed
166
0
Camps Cleared
0
897,507
Distance Traveled
797,631
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,266
388
21
2
0
57,561
1
W
Hou Yi
6,240
567
75
7
0
172,114
4
L
Mulan
4,203
382
20
2
0
143,141
2
L
Cthulhu
6,185
562
40
4
0
207,154
0
W
Olorun
7,082
644
56
5
0
174,291
0
W
Tiamat
7,172
652
76
7
0
188,699
0
L
Agni
5,537
503
46
4
0
204,621
2
L
Neith
5,824
529
39
4
0
185,154
1
W
Fenrir
7,411
674
34
3
0
236,736
0
W
Ares
5,196
472
13
1
0
125,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role