Player Matchup

Neith
Neith
Loginostache
Neith
Level 27
God Stats
11W - 12L
1,507 SR
Queue Stats
77W - 50L
1,754 Elo+
Party 2
Mulan
Mulan
Taraneh
Mulan
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Trashtastick
Yemoja
Level 28
God Stats
1W - 2L
1,342 SR
Queue Stats
66W - 52L
1,762 Elo+
Party 2
Nu Wa
Nu Wa
cmlyons1
Nu Wa
Level 26
God Stats
7W - 4L
1,541 SR
Queue Stats
84W - 80L
1,680 Elo+
Party 2
Da Ji
Da Ji
waluigiforsmite
Da Ji
Level 17
God Stats
2W - 2L
1,889 SR
Queue Stats
71W - 58L
1,743 Elo+
Party 2
Team Averages
Level 24
1,556 SR
1,688 Elo+

VS

Team Averages
Level 19
1,553 SR
1,634 Elo+
Ymir
Ymir
BosnianDrxgon
Ymir
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
238W - 253L
1,793 Elo+
Party 1
Nu Wa
Nu Wa
Pastimage
Nu Wa
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
141W - 99L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
SultanMujahideen
Tsukuyomi
Level 28
God Stats
16W - 19L
1,562 SR
Queue Stats
340W - 372L
1,509 Elo+
Party 1
Apollo
Apollo
Sycrome
Apollo
Level 28
God Stats
3W - 4L
1,700 SR
Queue Stats
193W - 170L
1,693 Elo+
Solo
He Bo
He Bo
xTheKingB0tx
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 90L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,232
476
4,669
6,852
1,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
Taraneh
Mulan
9
1 / 2 / 1
5,242
477
1,283
6,755
2,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
7
3 / 2 / 1
4,838
440
3,809
7,676
2,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
cmlyons1
Nu Wa
9
0 / 1 / 0
5,099
464
534
2,939
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 1
5,569
506
4,747
8,582
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 4
5,281
480
1,677
7,056
3,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
Pastimage
Nu Wa
11
5 / 0 / 3
6,775
616
7,279
2,978
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
9
3 / 0 / 2
5,948
541
3,572
4,572
1,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Sycrome
Apollo
11
3 / 1 / 2
6,612
601
4,043
6,947
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 2 / 2
6,487
590
3,135
4,286
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
11
11
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
L
1
2
2
1
W
Nu Wa
Pastimage
Nu Wa
5
0
3
6.5
W
Tsukuyomi
3
0
2
4
W
Apollo
Sycrome
Apollo
3
1
2
4
L
Mulan
Taraneh
Mulan
1
2
1
0.75
L
Yemoja
3
2
1
1.75
L
Nu Wa
cmlyons1
Nu Wa
0
1
0
0
L
1
4
1
0.38
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,042
Damage
19,706
32,804
Taken
25,839
10,013
Mitigated
8,987
9,777
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,677
452
369
1,008
7,056
3,643
211
2,129
4,915
9,290
0
L
4,669
2,062
0
2,528
6,852
1,872
0
1,497
5,257
0
26,562
W
Nu Wa
Pastimage
Nu Wa
7,279
1,525
0
253
2,978
819
289
307
2,659
32,745
0
W
Tsukuyomi
3,572
808
231
2,413
4,572
1,324
0
717
3,843
0
25,503
W
Apollo
Sycrome
Apollo
4,043
2,869
0
3,811
6,947
1,982
935
1,043
5,806
0
44,765
L
Mulan
Taraneh
Mulan
1,283
305
0
95
6,755
2,907
0
3,487
3,162
0
18,453
L
Yemoja
3,809
674
979
3,083
7,676
2,170
0
2,343
5,183
18,603
0
L
Nu Wa
cmlyons1
Nu Wa
534
39
0
445
2,939
702
13
945
1,824
21,235
0
L
4,747
1,398
0
2,647
8,582
2,362
0
3,018
5,287
0
32,206
W
3,135
646
0
1,079
4,286
1,219
142
87
4,187
37,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,980
Gold Earned
31,103
243
Minions Killed
268
0
Camps Cleared
0
937,640
Distance Traveled
994,980
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,281
480
18
2
0
197,038
0
L
Neith
5,232
476
49
4
0
178,519
1
W
Nu Wa
6,775
616
55
5
0
209,200
6
W
Tsukuyomi
5,948
541
52
5
0
229,801
3
W
Apollo
6,612
601
70
6
0
194,648
2
L
Mulan
5,242
477
47
4
0
211,403
2
L
Yemoja
4,838
440
28
3
0
193,003
3
L
Nu Wa
5,099
464
57
5
0
141,457
1
L
Da Ji
5,569
506
62
6
0
213,258
3
W
He Bo
6,487
590
73
7
0
164,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role