Player Matchup

Ratatoskr
Ratatoskr
Bernardo7
Ratatoskr
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 26L
1,492 Elo+
Party 1
Medusa
Medusa
Irineuson
Medusa
Level 12
God Stats
0W - 1L
1,496 SR
Queue Stats
2W - 4L
1,215 Elo+
Solo
Amaterasu
Amaterasu
Zikdjaj
Amaterasu
Level 4
God Stats
4W - 1L
1,707 SR
Queue Stats
9W - 8L
1,673 Elo+
Party 1
Sol
Sol
clebermision
Sol
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,710 Elo+
Party 1
Athena
Athena
igorccheika
Athena
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
164W - 155L
1,501 Elo+
Solo
Team Averages
Level 16
1,541 SR
1,518 Elo+

VS

Team Averages
Level 20
1,718 SR
1,561 Elo+
Anhur
Anhur
BoludoTroll
Anhur
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Daathi
Amaterasu
Level 29
God Stats
6W - 1L
1,771 SR
Queue Stats
331W - 397L
1,424 Elo+
Solo
Artio
Artio
IHnre
Artio
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
MiinatoNamikaze
Mercury
Level 5
God Stats
18W - 4L
1,898 SR
Queue Stats
38W - 24L
1,871 Elo+
Solo
Merlin
Merlin
сuяi
Merlin
Level 24
God Stats
7W - 3L
1,919 SR
Queue Stats
130W - 138L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bernardo7
Ratatoskr
9
1 / 4 / 0
5,321
532
2,022
7,842
2,258
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Irineuson
Medusa
7
1 / 4 / 0
4,643
464
3,891
6,545
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
Zikdjaj
Amaterasu
8
1 / 4 / 0
4,836
484
3,010
7,335
3,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 6 / 1
4,447
445
2,545
6,234
1,097
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
6
0 / 1 / 1
4,215
422
1,754
5,991
3,578
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
5,977
598
7,978
7,261
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Daathi
Amaterasu
9
1 / 2 / 3
5,410
541
2,829
6,677
2,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
IHnre
Artio
8
0 / 0 / 4
5,131
513
2,205
5,467
2,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
9 / 2 / 2
7,045
705
4,967
6,523
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
сuяi
Merlin
11
5 / 0 / 7
7,004
700
4,184
2,693
710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
19
19
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Bernardo7
Ratatoskr
1
4
0
0.25
W
4
1
2
5
W
Amaterasu
Daathi
Amaterasu
1
2
3
1.25
W
Artio
IHnre
Artio
0
0
4
2
L
Medusa
Irineuson
Medusa
1
4
0
0.25
W
9
2
2
5
L
Amaterasu
Zikdjaj
Amaterasu
1
4
0
0.25
L
0
6
1
0.08
L
Athena
0
1
1
0.5
W
Merlin
сuяi
Merlin
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,222
Damage
22,163
33,947
Taken
28,621
12,307
Mitigated
9,818
5,359
Healing
13,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Bernardo7
Ratatoskr
2,022
459
0
1,789
7,842
2,258
0
1,685
5,946
0
22,225
W
7,978
3,220
0
4,627
7,261
1,944
1,020
1,879
5,382
0
33,142
W
Amaterasu
Daathi
Amaterasu
2,829
1,189
0
1,768
6,677
2,365
0
405
6,098
0
17,549
W
Artio
IHnre
Artio
2,205
534
120
2,420
5,467
2,780
0
460
4,932
9,171
0
L
Medusa
Irineuson
Medusa
3,891
2,049
0
1,059
6,545
1,618
37
421
6,124
0
16,540
W
4,967
1,847
0
2,894
6,523
2,019
0
793
5,705
0
37,645
L
Amaterasu
Zikdjaj
Amaterasu
3,010
1,051
0
1,511
7,335
3,756
0
1,336
5,892
0
17,178
L
2,545
627
0
600
6,234
1,097
0
1,358
4,680
14,821
0
L
Athena
1,754
767
0
400
5,991
3,578
0
1,075
4,916
8,337
0
W
Merlin
сuяi
Merlin
4,184
538
0
1,266
2,693
710
424
762
1,931
27,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,462
Gold Earned
30,567
163
Minions Killed
233
0
Camps Cleared
0
912,171
Distance Traveled
958,799
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,321
532
55
6
0
189,434
3
W
Anhur
5,977
598
55
6
0
179,274
0
W
Amaterasu
5,410
541
32
3
0
167,546
0
W
Artio
5,131
513
13
1
0
191,624
3
L
Medusa
4,643
464
38
4
0
172,694
0
W
Mercury
7,045
705
69
7
0
214,524
3
L
Amaterasu
4,836
484
30
3
0
186,981
2
L
Sol
4,447
445
27
3
0
199,615
1
L
Athena
4,215
422
13
1
0
163,447
1
W
Merlin
7,004
700
64
6
0
205,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role