Player Matchup

Sun Wukong
Sun Wukong
Platinum IV
EYK-KILLERSHOTZ
Sun Wukong
Platinum IV
Level 128
God Stats
9W - 6L
1,639 SR
Queue Stats
262W - 236L
1,511 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
FacedHales
Tsukuyomi
Silver I
Level 147
God Stats
6W - 9L
1,626 SR
Queue Stats
77W - 76L
1,526 MMR
Party 1
Cupid
Cupid
Silver I
ItsReefah
Cupid
Silver I
Level 100
God Stats
6W - 1L
1,750 SR
Queue Stats
58W - 64L
1,526 MMR
Party 1
Hera
Hera
Gold III
UnTamedBeast101
Hera
Gold III
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
216W - 209L
1,503 MMR
Solo
Nemesis
Nemesis
Gold III
xRaul98
Nemesis
Gold III
Level 123
God Stats
2W - 1L
1,733 SR
Queue Stats
199W - 194L
1,511 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,649 SR
1,515 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 83
1,634 SR
1,515 MMR
Erlang Shen
Erlang Shen
Gold IV
Captain ChapIin
Erlang Shen
Gold IV
Level 156
God Stats
1W - 1L
1,921 SR
Queue Stats
37W - 25L
1,634 MMR
Party 2
Freya
Freya
Bronze III
ITzetta
Freya
Bronze III
Level 69
God Stats
0W - 3L
1,369 SR
Queue Stats
12W - 32L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
KidHoppa
Merlin
Gold IV
Level 93
God Stats
11W - 10L
1,678 SR
Queue Stats
17W - 19L
1,529 MMR
Solo
Cthulhu
Cthulhu
Gold V
NIGHTMARE lA7Xl
Cthulhu
Gold V
Level 61
God Stats
1W - 1L
1,641 SR
Queue Stats
19W - 26L
1,514 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
Rekkusa
Ratatoskr
Bronze III
Level 34
God Stats
0W - 3L
1,559 SR
Queue Stats
0W - 4L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EYK-KILLERSHOTZ
Sun Wukong
20
8 / 3 / 6
15,865
567
21,900
26,603
29,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
FacedHales
Tsukuyomi
19
2 / 3 / 17
14,200
507
16,437
22,804
22,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
ItsReefah
Cupid
20
13 / 3 / 5
15,624
558
24,991
26,866
11,431
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 9 / 11
14,842
530
16,377
17,784
7,377
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
xRaul98
Nemesis
20
9 / 2 / 8
15,155
541
18,770
21,142
10,957
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
Cu ChulainnSetScyllaPersephoneDanzaburou

VS

Bans
King ArthurJanusApolloAnubisGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Captain ChapIin
Erlang Shen
20
7 / 4 / 6
14,304
511
20,066
39,037
41,795
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Freya
ITzetta
Freya
17
0 / 15 / 3
11,243
402
4,540
25,025
19,261
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
KidHoppa
Merlin
20
9 / 5 / 4
15,778
564
28,865
19,555
10,174
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 8 / 3
11,540
412
12,373
27,093
25,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ratatoskr
Rekkusa
Ratatoskr
20
3 / 3 / 6
13,211
472
6,258
19,897
14,987
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
42
35
Kills
20
20
Deaths
35
47
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Captain ChapIin
Erlang Shen
7
4
6
2.5
W
Sun Wukong
EYK-KILLERSHOTZ
Sun Wukong
8
3
6
3.67
W
Tsukuyomi
FacedHales
Tsukuyomi
2
3
17
3.5
L
Freya
ITzetta
Freya
0
15
3
0.1
W
Cupid
ItsReefah
Cupid
13
3
5
5.17
L
Merlin
KidHoppa
Merlin
9
5
4
2.2
L
1
8
3
0.31
L
Ratatoskr
Rekkusa
Ratatoskr
3
3
6
2
W
3
9
11
0.94
W
Nemesis
xRaul98
Nemesis
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,475
Damage
72,102
115,199
Taken
130,607
81,034
Mitigated
111,659
47,627
Healing
37,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Captain ChapIin
Erlang Shen
20,066
9,174
0
17,788
39,037
41,795
723
4,119
34,481
111
105,527
W
Sun Wukong
EYK-KILLERSHOTZ
Sun Wukong
21,900
4,683
0
8,235
26,603
29,134
187
9,095
17,378
0
104,205
W
Tsukuyomi
FacedHales
Tsukuyomi
16,437
3,300
0
8,223
22,804
22,135
125
8,742
13,866
0
62,357
L
Freya
ITzetta
Freya
4,540
1,558
437
3,950
25,025
19,261
790
4,142
20,771
58,264
0
W
Cupid
ItsReefah
Cupid
24,991
18,390
125
16,890
26,866
11,431
6,783
11,975
14,689
0
125,944
L
Merlin
KidHoppa
Merlin
28,865
646
909
4,245
19,555
10,174
496
1,539
17,722
124,828
0
L
12,373
572
0
4,439
27,093
25,442
31
3,222
23,560
54,229
0
L
Ratatoskr
Rekkusa
Ratatoskr
6,258
493
0
5,729
19,897
14,987
420
2,583
17,164
0
75,870
W
16,377
3,408
252
2,626
17,784
7,377
4,620
8,875
8,654
115,710
0
W
Nemesis
xRaul98
Nemesis
18,770
10,050
0
11,276
21,142
10,957
409
7,445
13,505
0
108,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,686
Gold Earned
66,076
724
Minions Killed
617
0
Camps Cleared
0
2,783,294
Distance Traveled
2,562,471
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
14,304
511
153
5
0
554,590
2
W
Sun Wukong
15,865
567
176
6
0
583,981
4
W
Tsukuyomi
14,200
507
56
2
0
578,131
10
L
Freya
11,243
402
99
4
0
373,082
0
W
Cupid
15,624
558
150
5
0
495,669
5
L
Merlin
15,778
564
153
5
0
525,783
2
L
Cthulhu
11,540
412
83
3
0
496,526
0
L
Ratatoskr
13,211
472
129
5
0
612,490
4
W
Hera
14,842
530
213
8
0
494,350
2
W
Nemesis
15,155
541
129
5
0
631,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role