Player Matchup

Set
Set
 
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Arachyd
Ares
Level 18
God Stats
3W - 7L
1,283 SR
Queue Stats
42W - 42L
1,506 Elo+
Solo
Ra
Ra
Dracaris86
Ra
Level 17
God Stats
15W - 6L
1,651 SR
Queue Stats
117W - 104L
1,575 Elo+
Solo
King Arthur
King Arthur
Lilfish6257
King Arthur
Level 9
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 10L
1,614 Elo+
Solo
Neith
Neith
RippedElf1
Neith
Level 23
God Stats
2W - 1L
1,578 SR
Queue Stats
10W - 15L
1,412 Elo+
Solo
Team Averages
Level 19
1,502 SR
1,521 Elo+

VS

Team Averages
Level 6
1,559 SR
1,555 Elo+
Izanami
Izanami
Ambroszia
Izanami
Level 5
God Stats
34W - 31L
1,670 SR
Queue Stats
159W - 180L
1,570 Elo+
Party 2
Tiamat
Tiamat
EvilEvil11
Tiamat
Level 13
God Stats
11W - 5L
1,626 SR
Queue Stats
27W - 17L
1,517 Elo+
Solo
Thor
Thor
M1ndTerror
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 330L
1,625 Elo+
Party 2
Set
Set
MVHP33
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,656 Elo+
Party 1
Artemis
Artemis
Ovitorgabriel_BR
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
8 / 1 / 3
6,566
657
5,866
4,621
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Arachyd
Ares
9
4 / 2 / 7
5,748
575
3,573
7,841
6,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
2 / 0 / 0
6,199
620
2,164
3,426
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Lilfish6257
King Arthur
10
3 / 1 / 3
5,676
568
4,856
6,110
2,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
9
1 / 0 / 1
5,393
539
1,807
2,836
736
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ambroszia
Izanami
9
1 / 1 / 0
5,159
516
3,798
4,754
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
EvilEvil11
Tiamat
8
0 / 2 / 0
4,910
491
2,246
4,420
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 3 / 1
5,061
506
3,854
6,386
1,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Set
MVHP33
Set
6
1 / 6 / 0
4,103
410
2,078
5,461
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 6 / 3
4,163
416
3,866
6,252
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
4
4
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
1
3
9.5
L
Izanami
Ambroszia
Izanami
1
1
0
1
W
Ares
Arachyd
Ares
4
2
7
3.75
W
2
0
0
2
L
Tiamat
EvilEvil11
Tiamat
0
2
0
0
W
King Arthur
Lilfish6257
King Arthur
3
1
3
4.5
L
2
3
1
0.83
L
Set
MVHP33
Set
1
6
0
0.17
L
0
6
3
0.25
W
Neith
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,266
Damage
15,842
24,834
Taken
27,273
13,106
Mitigated
9,009
9,744
Healing
6,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,866
3,421
437
1,587
4,621
2,962
840
170
4,417
0
30,130
L
Izanami
Ambroszia
Izanami
3,798
2,480
0
2,300
4,754
1,651
0
0
4,754
0
30,548
W
Ares
Arachyd
Ares
3,573
1,136
186
2,761
7,841
6,067
201
0
7,841
14,120
0
W
2,164
167
0
1,890
3,426
1,130
332
1,782
1,384
37,387
0
L
Tiamat
EvilEvil11
Tiamat
2,246
188
0
1,740
4,420
2,261
0
2,054
2,366
21,116
0
W
King Arthur
Lilfish6257
King Arthur
4,856
700
0
1,736
6,110
2,211
124
0
6,110
0
22,217
L
3,854
1,528
0
1,439
6,386
1,880
0
446
5,940
0
19,899
L
Set
MVHP33
Set
2,078
1,163
0
146
5,461
1,628
32
1,390
4,071
0
10,274
L
3,866
2,887
0
1,059
6,252
1,589
112
1,847
4,405
0
10,306
W
Neith
1,807
840
0
1,147
2,836
736
694
0
2,836
0
22,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,582
Gold Earned
23,396
241
Minions Killed
182
0
Camps Cleared
0
846,631
Distance Traveled
775,326
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,566
657
55
6
0
157,950
4
L
Izanami
5,159
516
64
6
0
170,614
2
W
Ares
5,748
575
23
2
0
174,737
0
W
Ra
6,199
620
78
8
0
173,293
0
L
Tiamat
4,910
491
53
5
0
137,982
0
W
King Arthur
5,676
568
31
3
0
191,774
3
L
Thor
5,061
506
45
5
0
141,442
1
L
Set
4,103
410
13
1
0
183,084
1
L
Artemis
4,163
416
7
1
0
142,204
0
W
Neith
5,393
539
54
5
0
148,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role