Player Matchup

Arachne
Arachne
RRx HyPnO
Arachne
Level 26
God Stats
4W - 7L
1,340 SR
Queue Stats
17W - 12L
1,433 Elo+
Solo
Pele
Pele
TyTheFlyer
Pele
Level 29
God Stats
15W - 6L
1,654 SR
Queue Stats
33W - 24L
1,474 Elo+
Party 3
Freya
Freya
owo_martello
Freya
Level 48
God Stats
8W - 2L
1,245 SR
Queue Stats
112W - 102L
1,474 Elo+
Party 3
Guan Yu
Guan Yu
youaintdownfool
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,203 Elo+
Solo
Nemesis
Nemesis
yt_ninjamonkey07
Nemesis
Level 6
God Stats
11W - 3L
1,682 SR
Queue Stats
15W - 7L
1,685 Elo+
Party 3
Team Averages
Level 23
1,484 SR
1,454 Elo+

VS

Team Averages
Level 15
1,562 SR
1,465 Elo+
Arachne
Arachne
DeeDuubz
Arachne
Level 17
God Stats
41W - 38L
1,483 SR
Queue Stats
99W - 106L
1,439 Elo+
Party 1
Yemoja
Yemoja
SSTON3Y
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,448 Elo+
Party 1
Bellona
Bellona
Sebasking4u
Bellona
Level 28
God Stats
30W - 30L
1,470 SR
Queue Stats
512W - 540L
1,458 Elo+
Party 2
Neith
Neith
TinyCone1
Neith
Level 18
God Stats
1W - 1L
1,739 SR
Queue Stats
110W - 97L
1,447 Elo+
Party 1
Janus
Janus
Whisperingtaint
Janus
Level 4
God Stats
5W - 4L
1,616 SR
Queue Stats
5W - 4L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RRx HyPnO
Arachne
20
5 / 3 / 8
14,817
593
13,286
14,325
9,173
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 1 / 14
14,319
573
17,439
17,465
7,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 5 / 3
15,423
617
17,973
31,393
14,683
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 12 / 12
11,371
455
5,556
18,199
14,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
17 / 2 / 5
15,038
602
24,785
25,112
11,788
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DeeDuubz
Arachne
16
4 / 7 / 6
10,790
432
9,935
17,467
9,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
SSTON3Y
Yemoja
15
1 / 11 / 4
9,353
374
8,406
19,867
15,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
Sebasking4u
Bellona
20
10 / 4 / 6
13,286
531
19,119
24,997
21,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
TinyCone1
Neith
13
3 / 11 / 1
10,110
404
9,735
22,764
5,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 6 / 6
12,265
491
14,935
16,019
4,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
46
38
Kills
23
23
Deaths
39
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
DeeDuubz
Arachne
4
7
6
1
W
Arachne
RRx HyPnO
Arachne
5
3
8
3
L
Yemoja
SSTON3Y
Yemoja
1
11
4
0.27
L
Bellona
Sebasking4u
Bellona
10
4
6
3.25
L
Neith
TinyCone1
Neith
3
11
1
0.32
W
7
1
14
14
L
5
6
6
1.33
W
8
5
3
1.9
W
1
12
12
0.58
W
17
2
5
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,039
Damage
62,130
106,494
Taken
101,114
57,638
Mitigated
56,585
49,732
Healing
19,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DeeDuubz
Arachne
9,935
6,437
0
2,262
17,467
9,192
0
2,773
14,584
0
73,332
W
Arachne
RRx HyPnO
Arachne
13,286
9,291
0
5,670
14,325
9,173
2,347
2,697
11,408
0
123,583
L
Yemoja
SSTON3Y
Yemoja
8,406
2,240
977
614
19,867
15,719
0
174
19,693
33,986
0
L
Bellona
Sebasking4u
Bellona
19,119
7,616
131
4,893
24,997
21,072
2,360
9,032
15,865
0
72,663
L
Neith
TinyCone1
Neith
9,735
4,664
0
7,094
22,764
5,975
164
2,122
20,492
0
49,001
W
17,439
7,775
903
5,950
17,465
7,042
581
5,945
11,470
0
98,084
L
14,935
644
0
3,634
16,019
4,627
500
3,872
12,072
71,845
0
W
17,973
6,513
159
20,273
31,393
14,683
3,920
8,747
22,293
125,222
0
W
5,556
2,399
178
2,531
18,199
14,952
32
5,125
12,899
0
31,402
W
24,785
15,137
672
13,396
25,112
11,788
2,233
4,582
20,472
0
133,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,968
Gold Earned
55,804
660
Minions Killed
481
0
Camps Cleared
0
2,468,270
Distance Traveled
2,089,016
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,790
432
115
5
0
436,137
0
W
Arachne
14,817
593
200
8
0
543,590
0
L
Yemoja
9,353
374
46
2
0
378,389
0
L
Bellona
13,286
531
102
4
0
491,863
0
L
Neith
10,110
404
83
3
0
361,058
2
W
Pele
14,319
573
118
5
0
544,830
0
L
Janus
12,265
491
135
5
0
421,569
0
W
Freya
15,423
617
185
7
0
406,404
1
W
Guan Yu
11,371
455
42
2
0
469,790
2
W
Nemesis
15,038
602
115
5
0
503,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role