Player Matchup

Cabrakan
Cabrakan
Mezrus
Cabrakan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,782 Elo+
Party 2
Tyr
Tyr
NickBabbits
Tyr
Level 29
God Stats
4W - 3L
1,466 SR
Queue Stats
41W - 30L
1,587 Elo+
Party 2
Geb
Geb
jLuckyyy
Geb
Level 66
God Stats
4W - 0L
1,496 SR
Queue Stats
74W - 53L
1,540 Elo+
Party 2
Artemis
Artemis
stealthbadger
Artemis
Level 106
God Stats
1W - 1L
1,517 SR
Queue Stats
70W - 52L
1,613 Elo+
Party 2
Thoth
Thoth
umbrabane
Thoth
Level 67
God Stats
28W - 14L
1,606 SR
Queue Stats
60W - 40L
1,627 Elo+
Party 2
Team Averages
Level 59
1,517 SR
1,630 Elo+

VS

Team Averages
Level 47
1,465 SR
1,465 Elo+
Merlin
Merlin
FOREVERWOLF771
Merlin
Level 48
God Stats
3W - 4L
1,438 SR
Queue Stats
100W - 130L
1,439 Elo+
Solo
Danzaburou
Danzaburou
ItsJUSTaGame583
Danzaburou
Level 44
God Stats
5W - 8L
1,514 SR
Queue Stats
8W - 13L
1,465 Elo+
Solo
Izanami
Izanami
Koverchenko
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
TacticsRoyce
Cerberus
Level 29
God Stats
2W - 3L
1,498 SR
Queue Stats
2W - 3L
1,462 Elo+
Party 1
Chang'e
Chang'e
Valla con Jesus
Chang'e
Level 47
God Stats
5W - 4L
1,375 SR
Queue Stats
21W - 25L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Mezrus
Cabrakan
17
6 / 4 / 15
10,862
836
8,887
12,474
14,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
8 / 3 / 10
11,630
895
10,654
13,729
13,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 1 / 18
10,359
797
6,833
14,973
15,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
17
2 / 0 / 12
9,441
726
12,050
6,824
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
umbrabane
Thoth
17
8 / 3 / 12
11,186
860
18,254
8,590
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
8,865
682
8,879
10,336
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
ItsJUSTaGame583
Danzaburou
15
2 / 5 / 3
8,783
676
5,684
11,181
3,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Koverchenko
Izanami
16
6 / 3 / 3
10,378
798
17,066
12,087
5,132
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
TacticsRoyce
Cerberus
14
2 / 7 / 2
8,260
635
6,562
17,848
10,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 3
7,636
587
5,049
11,986
3,691
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
26
26
Kills
11
11
Deaths
26
67
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Danzaburou
ItsJUSTaGame583
Danzaburou
2
5
3
0.7
L
Izanami
Koverchenko
Izanami
6
3
3
2.5
W
Cabrakan
Mezrus
Cabrakan
6
4
15
3.38
W
8
3
10
4.33
L
Cerberus
TacticsRoyce
Cerberus
2
7
2
0.43
L
0
5
3
0.3
W
2
1
18
11
W
Artemis
2
0
12
8
W
Thoth
umbrabane
Thoth
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,678
Damage
43,240
56,590
Taken
63,438
51,284
Mitigated
27,305
7,784
Healing
13,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,879
174
0
441
10,336
3,905
952
4,769
5,443
36,185
0
L
Danzaburou
ItsJUSTaGame583
Danzaburou
5,684
2,121
669
2,118
11,181
3,656
0
5,599
5,334
0
27,008
L
Izanami
Koverchenko
Izanami
17,066
13,261
0
0
12,087
5,132
0
5,287
6,678
0
47,887
W
Cabrakan
Mezrus
Cabrakan
8,887
1,505
0
0
12,474
14,745
78
3,311
9,163
14,437
0
W
10,654
1,624
0
2,321
13,729
13,522
312
5,083
8,646
0
38,211
L
Cerberus
TacticsRoyce
Cerberus
6,562
245
1,111
2,182
17,848
10,921
0
10,875
6,603
17,165
0
L
5,049
169
3,549
3,285
11,986
3,691
0
6,793
4,917
17,441
0
W
6,833
680
0
713
14,973
15,833
0
4,957
10,016
17,255
0
W
Artemis
12,050
4,890
0
3,663
6,824
3,050
631
3,837
2,987
0
44,612
W
Thoth
umbrabane
Thoth
18,254
840
175
912
8,590
4,134
251
3,597
4,993
45,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,478
Gold Earned
43,922
267
Minions Killed
283
7
Camps Cleared
7
1,246,853
Distance Traveled
1,019,798
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,865
682
68
5
2
192,882
2
L
Danzaburou
8,783
676
57
4
1
203,678
1
L
Izanami
10,378
798
95
7
3
238,830
2
W
Cabrakan
10,862
836
15
1
1
208,867
0
W
Tyr
11,630
895
79
6
2
265,470
0
L
Cerberus
8,260
635
38
3
1
191,045
0
L
Chang'e
7,636
587
25
2
0
193,363
0
W
Geb
10,359
797
22
2
3
270,158
0
W
Artemis
9,441
726
94
7
0
237,658
2
W
Thoth
11,186
860
57
4
1
264,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role