Player Matchup

Chang'e
Chang'e
AnubisTheWatcher
Chang'e
Level 145
God Stats
0W - 2L
1,260 SR
Queue Stats
398W - 376L
1,603 Elo+
Party 2
Artemis
Artemis
PrimordialFallen
Artemis
Level 66
God Stats
3W - 3L
1,842 SR
Queue Stats
79W - 71L
1,626 Elo+
Party 2
Cthulhu
Cthulhu
SubtextX
Cthulhu
Level 123
God Stats
33W - 22L
1,725 SR
Queue Stats
185W - 169L
1,600 Elo+
Party 2
Fenrir
Fenrir
The_Bacon_King69
Fenrir
Level 63
God Stats
8W - 17L
1,373 SR
Queue Stats
31W - 31L
1,615 Elo+
Party 2
King Arthur
King Arthur
geminiii_jay
King Arthur
Level 104
God Stats
6W - 17L
1,524 SR
Queue Stats
519W - 485L
1,589 Elo+
Solo
Team Averages
Level 100
1,545 SR
1,607 Elo+

VS

Team Averages
Level 114
1,567 SR
1,530 Elo+
Neith
Neith
Baumajino
Neith
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 49L
1,491 Elo+
Party 1
Tiamat
Tiamat
Charmingo
Tiamat
Level 160
God Stats
95W - 73L
1,574 SR
Queue Stats
775W - 761L
1,599 Elo+
Solo
Cu Chulainn
Cu Chulainn
Doc_Zhong
Cu Chulainn
Level 128
God Stats
2W - 3L
1,465 SR
Queue Stats
49W - 62L
1,479 Elo+
Solo
Scylla
Scylla
osParadox
Scylla
Level 146
God Stats
5W - 5L
1,500 SR
Queue Stats
60W - 75L
1,478 Elo+
Party 1
Fenrir
Fenrir
xv Cosmic
Fenrir
Level 65
God Stats
8W - 2L
1,794 SR
Queue Stats
484W - 483L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 3
11,162
532
12,949
16,792
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 6 / 0
10,388
495
8,438
17,418
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
SubtextX
Cthulhu
15
2 / 5 / 5
9,559
455
10,122
20,466
15,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 5 / 3
10,013
477
8,085
16,729
12,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
geminiii_jay
King Arthur
16
2 / 6 / 1
9,872
470
10,151
21,135
19,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baumajino
Neith
20
11 / 0 / 5
12,640
602
18,233
14,957
8,098
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Charmingo
Tiamat
18
3 / 2 / 9
11,658
555
13,317
12,225
12,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Doc_Zhong
Cu Chulainn
16
4 / 4 / 10
9,872
470
16,706
22,579
14,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
osParadox
Scylla
19
7 / 2 / 5
11,484
547
10,165
8,913
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
xv Cosmic
Fenrir
17
2 / 7 / 10
10,299
490
10,630
17,760
8,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
15
Kills
27
27
Deaths
15
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
7
5
3
1.7
W
Neith
Baumajino
Neith
11
0
5
13.5
W
Tiamat
Charmingo
Tiamat
3
2
9
3.75
W
Cu Chulainn
Doc_Zhong
Cu Chulainn
4
4
10
2.25
L
1
6
0
0.17
L
Cthulhu
SubtextX
Cthulhu
2
5
5
0.9
L
3
5
3
0.9
L
King Arthur
geminiii_jay
King Arthur
2
6
1
0.42
W
Scylla
osParadox
Scylla
7
2
5
4.75
W
Fenrir
xv Cosmic
Fenrir
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,745
Damage
69,051
92,540
Taken
76,434
60,899
Mitigated
47,361
32,767
Healing
24,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,949
1,226
1,560
6,462
16,792
6,630
138
2,994
13,640
79,291
0
W
Neith
Baumajino
Neith
18,233
10,422
0
5,807
14,957
8,098
576
4,283
10,674
0
100,210
W
Tiamat
Charmingo
Tiamat
13,317
2,030
312
4,734
12,225
12,705
1,070
1,087
10,700
75,700
0
W
Cu Chulainn
Doc_Zhong
Cu Chulainn
16,706
4,501
364
5,283
22,579
14,944
598
9,484
13,070
0
59,271
L
8,438
4,589
390
7,101
17,418
6,392
1,096
716
16,652
0
79,450
L
Cthulhu
SubtextX
Cthulhu
10,122
1,080
249
3,353
20,466
15,803
0
3,884
16,411
43,023
0
L
8,085
2,607
471
7,613
16,729
12,626
0
3,699
12,938
0
66,740
L
King Arthur
geminiii_jay
King Arthur
10,151
2,516
0
5,568
21,135
19,448
134
11,558
9,417
260
53,409
W
Scylla
osParadox
Scylla
10,165
312
0
1,460
8,913
3,595
987
4,162
4,701
64,023
0
W
Fenrir
xv Cosmic
Fenrir
10,630
3,685
0
6,156
17,760
8,019
0
4,315
13,395
0
69,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,994
Gold Earned
55,953
605
Minions Killed
636
0
Camps Cleared
0
1,888,409
Distance Traveled
1,978,649
15
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,162
532
148
7
0
351,880
0
W
Neith
12,640
602
171
8
0
403,314
9
W
Tiamat
11,658
555
163
8
0
394,618
14
W
Cu Chulainn
9,872
470
64
3
0
391,899
4
L
Artemis
10,388
495
151
7
0
339,670
4
L
Cthulhu
9,559
455
58
3
0
421,054
2
L
Fenrir
10,013
477
114
5
0
381,944
3
L
King Arthur
9,872
470
134
6
0
393,861
6
W
Scylla
11,484
547
125
6
0
384,487
1
W
Fenrir
10,299
490
113
5
0
404,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role