Player Matchup

Thanatos
Thanatos
I DCXC I
Thanatos
Level 18
God Stats
30W - 20L
1,485 SR
Queue Stats
402W - 397L
1,512 Elo+
Party 3
Bellona
Bellona
MX TONEY
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Nox
Nox
MrEmixd
Nox
Level 58
God Stats
1W - 0L
1,360 SR
Queue Stats
2W - 10L
1,153 Elo+
Party 4
Medusa
Medusa
XFALL3NREAPERX
Medusa
Level 120
God Stats
11W - 14L
1,393 SR
Queue Stats
114W - 112L
1,516 Elo+
Party 3
Baron Samedi
Baron Samedi
xTENSAZANG3TSUx
Baron Samedi
Level 68
God Stats
90W - 69L
1,649 SR
Queue Stats
605W - 592L
1,544 Elo+
Party 3
Team Averages
Level 56
1,477 SR
1,445 Elo+

VS

Team Averages
Level 35
1,549 SR
1,470 Elo+
Bellona
Bellona
KevWad8139
Bellona
Level 34
God Stats
6W - 7L
1,580 SR
Queue Stats
472W - 442L
1,575 Elo+
Party 1
Pele
Pele
PsykoEDM
Pele
Level 46
God Stats
22W - 18L
1,569 SR
Queue Stats
40W - 57L
1,358 Elo+
Party 2
Poseidon
Poseidon
dvrkkx
Poseidon
Level 18
God Stats
19W - 23L
1,487 SR
Queue Stats
27W - 35L
1,353 Elo+
Party 2
Athena
Athena
foxgun12
Athena
Level 43
God Stats
1W - 3L
1,439 SR
Queue Stats
77W - 70L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
xTiger Armyx
Danzaburou
Level 33
God Stats
6W - 8L
1,670 SR
Queue Stats
31W - 27L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
I DCXC I
Thanatos
15
1 / 3 / 3
8,778
439
5,234
13,275
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
MX TONEY
Bellona
19
4 / 0 / 1
10,974
549
12,448
12,138
12,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nox
18
3 / 1 / 2
10,272
514
6,844
10,568
4,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 0 / 4
9,385
469
12,850
9,237
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
xTENSAZANG3TSUx
Baron Samedi
15
4 / 2 / 3
9,661
483
8,197
10,981
7,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KevWad8139
Bellona
16
0 / 1 / 0
9,512
476
6,940
13,889
12,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
14
3 / 3 / 0
8,663
433
6,752
14,388
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
dvrkkx
Poseidon
16
0 / 4 / 0
9,585
479
6,351
8,475
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
foxgun12
Athena
14
2 / 1 / 0
9,466
473
5,807
12,103
8,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
xTiger Armyx
Danzaburou
14
0 / 5 / 2
8,548
427
6,312
15,006
7,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
5
6
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
I DCXC I
Thanatos
1
3
3
0.83
L
Bellona
KevWad8139
Bellona
0
1
0
0
W
Bellona
MX TONEY
Bellona
4
0
1
4.5
W
Nox
3
1
2
4
L
Pele
3
3
0
1
W
2
0
4
4
L
Poseidon
dvrkkx
Poseidon
0
4
0
0
L
Athena
foxgun12
Athena
2
1
0
2
W
Baron Samedi
xTENSAZANG3TSUx
Baron Samedi
4
2
3
2.75
L
Danzaburou
xTiger Armyx
Danzaburou
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,573
Damage
32,162
56,199
Taken
63,861
32,982
Mitigated
37,138
31,061
Healing
19,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
I DCXC I
Thanatos
5,234
1,814
0
11,845
13,275
4,847
0
462
12,707
0
52,402
L
Bellona
KevWad8139
Bellona
6,940
1,429
0
4,044
13,889
12,756
844
1,821
11,335
1,775
55,213
W
Bellona
MX TONEY
Bellona
12,448
2,044
0
3,916
12,138
12,788
472
1,177
10,217
4,180
73,728
W
Nox
6,844
381
0
4,083
10,568
4,103
1,470
4,717
5,504
61,549
0
L
Pele
6,752
1,723
0
6,680
14,388
5,035
0
1,614
12,611
0
47,971
W
12,850
3,911
0
5,376
9,237
3,696
394
1,857
7,380
0
81,676
L
Poseidon
dvrkkx
Poseidon
6,351
452
0
2,183
8,475
3,436
1,352
4,245
3,937
59,754
0
L
Athena
foxgun12
Athena
5,807
802
0
976
12,103
8,597
80
3,283
8,820
34,402
0
W
Baron Samedi
xTENSAZANG3TSUx
Baron Samedi
8,197
631
1,235
4,606
10,981
7,548
98
3,776
7,205
33,999
0
L
Danzaburou
xTiger Armyx
Danzaburou
6,312
1,993
858
5,015
15,006
7,314
1,048
4,307
10,699
0
64,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,070
Gold Earned
45,774
580
Minions Killed
485
0
Camps Cleared
0
1,853,409
Distance Traveled
1,906,375
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,778
439
88
4
0
398,379
2
L
Bellona
9,512
476
129
6
0
365,027
5
W
Bellona
10,974
549
158
8
0
382,856
3
W
Nox
10,272
514
134
7
0
365,888
4
L
Pele
8,663
433
71
4
0
392,185
0
W
Medusa
9,385
469
129
6
0
368,351
1
L
Poseidon
9,585
479
120
6
0
338,987
0
L
Athena
9,466
473
76
4
0
463,769
4
W
Baron Samedi
9,661
483
71
4
0
337,935
3
L
Danzaburou
8,548
427
89
4
0
346,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role