Player Matchup

Ganesha
Ganesha
Pixl_Warmonger_W
Ganesha
Level 104
God Stats
9W - 5L
1,676 SR
Queue Stats
234W - 227L
1,401 Elo+
Party 1
Discordia
Discordia
Sleepy-_-ofZzzz
Discordia
Level 103
God Stats
7W - 5L
1,703 SR
Queue Stats
380W - 382L
1,450 Elo+
Solo
Geb
Geb
chinesecowboy86
Geb
Level 69
God Stats
1W - 0L
1,665 SR
Queue Stats
29W - 28L
1,268 Elo+
Solo
Da Ji
Da Ji
getchapull6500
Da Ji
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
780W - 802L
1,448 Elo+
Party 1
Hachiman
Hachiman
itbenjI
Hachiman
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 107L
1,445 Elo+
Solo
Team Averages
Level 94
1,609 SR
1,403 Elo+

VS

Team Averages
Level 74
1,538 SR
1,562 Elo+
Hachiman
Hachiman
Bearlover7321
Hachiman
Level 129
God Stats
7W - 18L
1,411 SR
Queue Stats
455W - 461L
1,431 Elo+
Solo
Hercules
Hercules
BoBBa_FeTTish23
Hercules
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 28L
1,473 Elo+
Solo
Odin
Odin
danitaka
Odin
Level 40
God Stats
0W - 1L
1,776 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hera
Hera
deucey7
Hera
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,704 Elo+
Party 2
Neith
Neith
theYvngK1ng
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 21
11,388
759
10,646
20,600
25,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
Sleepy-_-ofZzzz
Discordia
19
7 / 3 / 13
12,256
817
18,801
11,502
5,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 2 / 18
11,823
788
13,421
16,230
15,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 7 / 13
10,965
731
10,529
14,979
7,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
itbenjI
Hachiman
20
10 / 6 / 10
12,167
811
22,610
13,069
6,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bearlover7321
Hachiman
15
2 / 8 / 11
9,897
660
17,167
15,462
6,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
19
8 / 4 / 10
11,276
752
8,993
32,944
27,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
15
1 / 7 / 12
9,608
641
9,653
14,182
8,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hera
deucey7
Hera
18
10 / 4 / 8
10,999
733
13,964
12,472
4,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 3 / 11
10,997
733
11,308
12,474
5,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
76
26
Kills
24
24
Deaths
26
75
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bearlover7321
Hachiman
2
8
11
0.94
L
Hercules
8
4
10
3.25
W
0
6
21
1.75
W
Discordia
Sleepy-_-ofZzzz
Discordia
7
3
13
4.5
W
3
2
18
6
L
Odin
1
7
12
1
L
Hera
deucey7
Hera
10
4
8
3.5
W
6
7
13
1.79
W
Hachiman
itbenjI
Hachiman
10
6
10
2.5
L
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,007
Damage
61,085
76,380
Taken
87,534
60,996
Mitigated
51,971
21,339
Healing
35,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bearlover7321
Hachiman
17,167
8,616
1,603
2,213
15,462
6,106
21
6,499
8,963
0
32,650
L
Hercules
8,993
1,765
1,580
16,287
32,944
27,548
637
14,872
18,072
1,277
14,437
W
10,646
615
1,176
1,033
20,600
25,198
251
3,488
16,890
22,610
0
W
Discordia
Sleepy-_-ofZzzz
Discordia
18,801
590
3,865
2,818
11,502
5,399
60
1,075
10,293
40,313
0
W
13,421
639
3,123
2,936
16,230
15,988
288
3,885
12,149
23,594
0
L
Odin
9,653
2,335
927
1,827
14,182
8,434
0
7,523
6,659
0
20,350
L
Hera
deucey7
Hera
13,964
2,231
1,057
2,262
12,472
4,669
337
6,470
6,002
25,733
0
W
10,529
3,106
2,803
1,740
14,979
7,703
660
3,065
11,689
0
16,081
W
Hachiman
itbenjI
Hachiman
22,610
13,544
1,038
807
13,069
6,708
3,397
2,709
10,160
0
44,975
L
11,308
3,985
2,258
5,065
12,474
5,214
914
7,504
4,970
0
29,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,599
Gold Earned
52,777
139
Minions Killed
143
0
Camps Cleared
0
1,306,227
Distance Traveled
1,267,509
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,897
660
39
3
0
183,656
0
L
Hercules
11,276
752
16
1
0
283,401
1
W
Ganesha
11,388
759
2
0
0
271,855
0
W
Discordia
12,256
817
51
3
0
263,460
0
W
Geb
11,823
788
19
1
0
309,636
1
L
Odin
9,608
641
26
2
0
264,293
1
L
Hera
10,999
733
27
2
0
277,610
2
W
Da Ji
10,965
731
8
1
0
243,247
0
W
Hachiman
12,167
811
59
4
0
218,029
0
L
Neith
10,997
733
35
2
0
258,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role