Player Matchup

Ymir
Ymir
IFN x Slay
Ymir
Level 18
God Stats
14W - 19L
1,138 SR
Queue Stats
51W - 69L
1,312 Elo+
Solo
King Arthur
King Arthur
f0rb1dd3n69
King Arthur
Level 25
God Stats
0W - 2L
1,584 SR
Queue Stats
44W - 71L
1,316 Elo+
Solo
Set
Set
farritaking123
Set
Level 6
God Stats
0W - 3L
1,143 SR
Queue Stats
3W - 5L
1,404 Elo+
Party 3
Apollo
Apollo
juanclv1998
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
ralfaker16
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,072 Elo+
Party 3
Team Averages
Level 11
1,373 SR
1,321 Elo+

VS

Team Averages
Level 18
1,512 SR
1,272 Elo+
Kali
Kali
BART_MAN805
Kali
Level 13
God Stats
3W - 3L
1,459 SR
Queue Stats
4W - 8L
1,139 Elo+
Party 2
Arachne
Arachne
Blade Masfer99
Arachne
Level 25
God Stats
25W - 21L
1,729 SR
Queue Stats
250W - 291L
1,531 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bryceroy
Ah Muzen Cab
Level 17
God Stats
19W - 23L
1,400 SR
Queue Stats
245W - 299L
1,229 Elo+
Party 1
Thanatos
Thanatos
Demonsllips
Thanatos
Level 5
God Stats
4W - 4L
1,337 SR
Queue Stats
4W - 8L
1,139 Elo+
Party 2
Khepri
Khepri
iRequiretoast
Khepri
Level 28
God Stats
6W - 5L
1,636 SR
Queue Stats
39W - 47L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
7,354
409
1,725
5,614
2,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
f0rb1dd3n69
King Arthur
10
4 / 4 / 2
6,981
388
4,521
9,900
4,239
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 5 / 2
7,115
395
4,094
8,694
3,131
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
12
2 / 8 / 1
7,517
418
4,907
14,044
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
ralfaker16
Heimdallr
13
1 / 3 / 0
7,670
426
8,870
14,276
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
8,834
491
3,399
7,722
3,841
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
5 / 1 / 1
11,779
654
6,782
10,338
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Bryceroy
Ah Muzen Cab
16
5 / 0 / 3
9,562
531
11,574
12,298
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
Demonsllips
Thanatos
13
9 / 6 / 3
9,554
531
9,503
12,031
6,326
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 3 / 9
9,127
507
4,427
12,156
6,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
21
22
Deaths
12
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
5
1
1
5.5
W
Ah Muzen Cab
Bryceroy
Ah Muzen Cab
5
0
3
6.5
W
Thanatos
Demonsllips
Thanatos
9
6
3
1.75
L
0
2
1
0.25
L
King Arthur
f0rb1dd3n69
King Arthur
4
4
2
1.25
L
1
5
2
0.4
W
0
3
9
1.5
L
Apollo
2
8
1
0.31
L
Heimdallr
ralfaker16
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,117
Damage
35,685
52,528
Taken
54,545
20,102
Mitigated
27,022
9,557
Healing
24,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,399
2,475
0
1,025
7,722
3,841
2,074
90
7,507
0
30,790
W
6,782
4,599
0
4,044
10,338
4,728
5,959
820
9,518
0
85,671
W
Ah Muzen Cab
Bryceroy
Ah Muzen Cab
11,574
6,163
0
8,919
12,298
5,142
5,787
0
12,298
0
51,354
W
Thanatos
Demonsllips
Thanatos
9,503
3,722
0
8,069
12,031
6,326
1,476
74
11,851
2
36,488
L
1,725
564
0
740
5,614
2,318
447
485
5,129
19,361
0
L
King Arthur
f0rb1dd3n69
King Arthur
4,521
1,165
0
903
9,900
4,239
0
2,469
7,431
0
11,671
L
4,094
2,113
0
335
8,694
3,131
0
526
8,168
0
24,226
W
4,427
203
0
2,288
12,156
6,985
794
741
11,262
29,100
0
L
Apollo
4,907
2,312
0
2,295
14,044
4,962
717
378
13,666
0
29,873
L
Heimdallr
ralfaker16
Heimdallr
8,870
3,681
0
5,284
14,276
5,452
962
569
13,707
0
42,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,637
Gold Earned
48,856
236
Minions Killed
404
0
Camps Cleared
0
1,253,804
Distance Traveled
1,826,953
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,834
491
65
4
0
324,947
0
W
Arachne
11,779
654
165
9
0
368,867
0
W
Ah Muzen Cab
9,562
531
76
4
0
435,589
0
W
Thanatos
9,554
531
59
3
0
323,113
7
L
Ymir
7,354
409
30
2
0
162,980
1
L
King Arthur
6,981
388
15
1
0
259,084
2
L
Set
7,115
395
45
3
0
257,852
0
W
Khepri
9,127
507
39
2
0
374,437
0
L
Apollo
7,517
418
68
4
0
299,509
0
L
Heimdallr
7,670
426
78
4
0
274,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role