Player Matchup

Cu Chulainn
Cu Chulainn
GTerminus
Cu Chulainn
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 16L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
PWNClinic
Kukulkan
Level 16
God Stats
6W - 5L
1,296 SR
Queue Stats
68W - 66L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
YerGahtDamMom
Cthulhu
Level 87
God Stats
3W - 1L
1,319 SR
Queue Stats
62W - 79L
1,429 Elo+
Party 1
Team Averages
Level 63
1,372 SR
1,431 Elo+

VS

Team Averages
Level 29
1,712 SR
1,448 Elo+
Cupid
Cupid
Lipsticklobotomy
Cupid
Level 17
God Stats
11W - 12L
1,564 SR
Queue Stats
19W - 19L
1,523 Elo+
Solo
Sobek
Sobek
icejjfish26
Sobek
Level 7
God Stats
1W - 1L
1,697 SR
Queue Stats
17W - 20L
1,477 Elo+
Party 2
Khepri
Khepri
lumberjefff
Khepri
Level 63
God Stats
12W - 11L
1,874 SR
Queue Stats
118W - 185L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GTerminus
Cu Chulainn
12
5 / 1 / 5
9,623
687
7,194
7,070
5,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
PWNClinic
Kukulkan
14
6 / 0 / 8
10,202
729
12,560
2,918
1,183
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
13
4 / 3 / 11
10,630
759
6,221
12,489
11,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
8,088
578
3,441
9,859
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 4 / 1
7,370
526
4,439
11,376
10,260
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
10
0 / 5 / 1
7,481
534
1,672
11,274
9,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
15
Kills
1
4
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
GTerminus
Cu Chulainn
5
1
5
7.5
L
1
6
0
0.17
W
Kukulkan
PWNClinic
Kukulkan
6
0
8
10
W
Cthulhu
4
3
11
3.17
L
0
4
1
0.13
L
Khepri
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,975
Damage
9,552
22,477
Taken
32,509
18,471
Mitigated
23,130
4,768
Healing
2,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
GTerminus
Cu Chulainn
7,194
1,120
0
1,804
7,070
5,733
0
2,702
4,368
0
21,803
L
3,441
1,740
266
2,003
9,859
3,633
0
4,867
4,870
0
29,028
W
Kukulkan
PWNClinic
Kukulkan
12,560
964
0
969
2,918
1,183
459
1,572
1,346
69,677
0
W
Cthulhu
6,221
463
224
1,771
12,489
11,555
58
2,968
9,521
31,294
0
L
4,439
224
0
509
11,376
10,260
0
7,508
3,768
10,326
0
L
Khepri
1,672
190
0
137
11,274
9,237
384
6,455
4,719
20,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,455
Gold Earned
22,939
172
Minions Killed
94
0
Camps Cleared
0
770,425
Distance Traveled
655,505
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,623
687
27
2
0
250,531
0
L
Cupid
8,088
578
48
3
0
204,751
0
W
Kukulkan
10,202
729
106
8
0
241,299
0
W
Cthulhu
10,630
759
39
3
0
278,595
1
L
Sobek
7,370
526
14
1
0
222,107
4
L
Khepri
7,481
534
32
2
0
228,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role