Player Matchup

Medusa
Medusa
THE BEARD236
Medusa
Level 63
God Stats
8W - 1L
1,700 SR
Queue Stats
43W - 35L
1,496 Elo+
Party 2
Chaac
Chaac
ToloWV
Chaac
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 9L
1,719 Elo+
Party 2
Scylla
Scylla
yaboiravens
Scylla
Level 107
God Stats
4W - 0L
1,547 SR
Queue Stats
120W - 99L
1,534 Elo+
Party 2
Team Averages
Level 86
1,582 SR
1,583 Elo+

VS

Team Averages
Level 72
1,688 SR
1,524 Elo+
Aphrodite
Aphrodite
Bluebaby2
Aphrodite
Level 66
God Stats
13W - 7L
1,604 SR
Queue Stats
17W - 11L
1,558 Elo+
Party 1
Neith
Neith
EinZiegenHaufen1
Neith
Level 85
God Stats
5W - 9L
1,917 SR
Queue Stats
46W - 56L
1,505 Elo+
Solo
Chaac
Chaac
VicelikeRogue64
Chaac
Level 65
God Stats
116W - 98L
1,543 SR
Queue Stats
165W - 158L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 1 / 2
9,968
623
8,689
5,169
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chaac
ToloWV
Chaac
14
2 / 1 / 4
10,313
645
14,020
11,550
8,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
14
2 / 2 / 3
10,399
650
16,655
9,641
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bluebaby2
Aphrodite
12
0 / 2 / 3
9,050
566
3,620
10,496
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
3 / 3 / 1
9,872
617
6,831
17,472
6,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 3
9,406
588
10,141
18,051
14,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
6
Kills
4
4
Deaths
6
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bluebaby2
Aphrodite
0
2
3
0.75
L
3
3
1
1.17
W
Medusa
2
1
2
3
W
Chaac
ToloWV
Chaac
2
1
4
4
L
1
1
3
2.5
W
Scylla
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,364
Damage
20,592
26,360
Taken
46,019
12,902
Mitigated
25,075
11,656
Healing
23,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bluebaby2
Aphrodite
3,620
258
7,575
4,998
10,496
4,204
527
3,792
6,476
28,134
0
L
6,831
1,702
0
4,215
17,472
6,302
498
4,484
12,665
0
40,096
W
Medusa
8,689
2,506
0
1,749
5,169
1,695
1,344
320
4,643
0
45,059
W
Chaac
ToloWV
Chaac
14,020
1,730
1,942
6,394
11,550
8,485
1,098
2,240
8,677
0
43,733
L
10,141
283
807
6,318
18,051
14,569
282
7,230
10,191
0
38,699
W
Scylla
16,655
559
0
1,571
9,641
2,722
868
680
8,570
62,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,680
Gold Earned
28,328
217
Minions Killed
189
0
Camps Cleared
0
943,679
Distance Traveled
879,379
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,050
566
56
4
0
289,289
0
L
Neith
9,872
617
85
5
0
259,107
4
W
Medusa
9,968
623
60
4
0
319,232
0
W
Chaac
10,313
645
55
3
0
325,837
3
L
Chaac
9,406
588
48
3
0
330,983
3
W
Scylla
10,399
650
102
6
0
298,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role