Player Matchup

Erlang Shen
Erlang Shen
CarrotyLeader9
Erlang Shen
Level 140
God Stats
3W - 1L
1,242 SR
Queue Stats
92W - 92L
1,487 Elo+
Party 2
Chang'e
Chang'e
EdGyM3MeLoRd420
Chang'e
Level 125
God Stats
1W - 1L
1,446 SR
Queue Stats
216W - 161L
1,497 Elo+
Party 2
Merlin
Merlin
Pur3 illusions0
Merlin
Level 115
God Stats
3W - 5L
1,180 SR
Queue Stats
62W - 60L
1,500 Elo+
Party 2
Team Averages
Level 127
1,290 SR
1,495 Elo+

VS

Team Averages
Level 117
1,662 SR
1,697 Elo+
Anhur
Anhur
Im Kinda Havel
Anhur
Level 147
God Stats
2W - 3L
1,448 SR
Queue Stats
137W - 112L
1,674 Elo+
Party 1
Horus
Horus
Razorclaw1008
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,656 Elo+
Party 1
Terra
Terra
WOLFKING THE1ST
Terra
Level 116
God Stats
2W - 1L
2,037 SR
Queue Stats
59W - 36L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CarrotyLeader9
Erlang Shen
10
7 / 0 / 1
7,735
774
5,879
6,307
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 6
6,963
696
3,565
5,707
1,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 0 / 9
6,815
682
8,660
3,478
1,043
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,421
642
4,465
6,299
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 5 / 1
6,255
626
2,558
8,110
4,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 2
6,544
654
2,036
8,753
5,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CarrotyLeader9
Erlang Shen
7
0
1
7.5
W
2
2
6
2.5
L
1
1
1
1.5
W
0
0
9
4.5
L
1
5
1
0.3
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,104
Damage
9,059
15,492
Taken
23,162
6,632
Mitigated
12,891
5,427
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CarrotyLeader9
Erlang Shen
5,879
2,401
0
1,872
6,307
4,282
160
1,218
5,089
0
10,215
W
3,565
502
1,274
2,051
5,707
1,307
0
448
5,259
21,862
0
L
4,465
2,268
0
2,421
6,299
2,068
0
2,714
3,585
0
35,044
W
8,660
489
0
230
3,478
1,043
90
410
3,068
31,957
0
L
2,558
1,109
297
945
8,110
4,971
0
4,441
3,669
0
7,010
L
2,036
177
926
2,889
8,753
5,852
0
5,142
3,611
10,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,513
Gold Earned
19,220
111
Minions Killed
92
0
Camps Cleared
0
495,233
Distance Traveled
483,849
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,735
774
14
1
0
155,639
0
W
Chang'e
6,963
696
57
6
0
181,330
3
L
Anhur
6,421
642
69
7
0
164,508
1
W
Merlin
6,815
682
40
4
0
158,264
0
L
Horus
6,255
626
9
1
0
156,999
1
L
Terra
6,544
654
14
1
0
162,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role