Player Matchup

Hun Batz
Hun Batz
Gold II
IamFinnaNut
Hun Batz
Gold II
Level 116
God Stats
1W - 1L
1,883 SR
Queue Stats
207W - 188L
1,426 MMR
Party 1
Cerberus
Cerberus
Gold V
RaHm06
Cerberus
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
Vorleser
Sylvanus
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
bananatrump
Izanami
Silver I
Level 68
God Stats
5W - 12L
1,489 SR
Queue Stats
323W - 346L
1,360 MMR
Solo
Hera
Hera
Gold IV
papawj
Hera
Gold IV
Level 128
God Stats
1W - 4L
1,494 SR
Queue Stats
317W - 309L
1,280 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,573 SR
1,413 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,704 SR
1,386 MMR
Achilles
Achilles
Silver III
CEOxFailure
Achilles
Silver III
Level 157
God Stats
1W - 1L
1,707 SR
Queue Stats
112W - 115L
1,349 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
HammerSmiter
Ah Muzen Cab
Silver III
Level 149
God Stats
3W - 2L
1,967 SR
Queue Stats
6W - 9L
1,441 MMR
Party 2
Scylla
Scylla
Bronze III
MysticArcher
Scylla
Bronze III
Level 34
God Stats
0W - 1L
1,716 SR
Queue Stats
8W - 12L
1,277 MMR
Party 2
Thanatos
Thanatos
Gold V
NBGfishy
Thanatos
Gold V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold V
starcrayon
Aphrodite
Gold V
Level 146
God Stats
1W - 4L
1,631 SR
Queue Stats
144W - 136L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IamFinnaNut
Hun Batz
13
8 / 1 / 5
7,835
603
7,275
8,171
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
RaHm06
Cerberus
14
5 / 0 / 3
8,136
626
6,797
10,941
9,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Vorleser
Sylvanus
12
3 / 1 / 10
6,926
533
3,917
7,299
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
bananatrump
Izanami
14
4 / 1 / 2
8,238
634
6,374
9,724
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hera
papawj
Hera
14
6 / 1 / 3
8,227
633
5,270
4,681
1,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
DanzaburouSetThe MorriganTsukuyomiCu Chulainn

VS

Bans
JanusApolloGuan YuAnhurCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CEOxFailure
Achilles
10
0 / 5 / 0
5,776
444
6,147
10,617
6,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
HammerSmiter
Ah Muzen Cab
12
1 / 3 / 1
7,173
552
4,519
8,295
2,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
9
0 / 6 / 0
5,573
429
3,036
7,268
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
NBGfishy
Thanatos
10
2 / 6 / 0
6,283
483
4,475
9,246
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
starcrayon
Aphrodite
11
1 / 6 / 2
6,138
472
3,727
9,265
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
26
Kills
4
4
Deaths
26
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
CEOxFailure
Achilles
0
5
0
0
L
Ah Muzen Cab
HammerSmiter
Ah Muzen Cab
1
3
1
0.5
W
Hun Batz
IamFinnaNut
Hun Batz
8
1
5
10.5
L
Scylla
0
6
0
0
L
Thanatos
NBGfishy
Thanatos
2
6
0
0.33
W
Cerberus
RaHm06
Cerberus
5
0
3
6.5
W
Sylvanus
Vorleser
Sylvanus
3
1
10
8
W
Izanami
bananatrump
Izanami
4
1
2
5
W
Hera
papawj
Hera
6
1
3
7.5
L
Aphrodite
starcrayon
Aphrodite
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,633
Damage
21,904
40,816
Taken
44,691
21,293
Mitigated
15,627
18,008
Healing
13,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CEOxFailure
Achilles
6,147
2,465
0
2,153
10,617
6,382
0
5,570
4,547
0
26,846
L
Ah Muzen Cab
HammerSmiter
Ah Muzen Cab
4,519
2,153
0
2,210
8,295
2,105
0
750
7,545
0
45,382
W
Hun Batz
IamFinnaNut
Hun Batz
7,275
3,382
0
608
8,171
2,839
0
2,550
5,621
0
48,743
L
Scylla
3,036
401
0
792
7,268
1,793
0
2,580
4,688
26,462
0
L
Thanatos
NBGfishy
Thanatos
4,475
1,476
0
4,127
9,246
2,510
0
4,074
5,147
0
33,504
W
Cerberus
RaHm06
Cerberus
6,797
823
0
5,973
10,941
9,336
0
584
9,832
44,401
0
W
Sylvanus
Vorleser
Sylvanus
3,917
1,745
2,279
3,133
7,299
4,595
573
2,268
5,031
14,163
4,771
W
Izanami
bananatrump
Izanami
6,374
4,392
0
5,200
9,724
3,029
32
786
8,938
0
63,721
W
Hera
papawj
Hera
5,270
1,966
0
815
4,681
1,494
92
575
4,106
55,677
0
L
Aphrodite
starcrayon
Aphrodite
3,727
454
1,306
2,974
9,265
2,837
0
2,082
7,183
25,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,362
Gold Earned
30,943
503
Minions Killed
314
0
Camps Cleared
0
1,277,478
Distance Traveled
1,150,486
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,776
444
53
4
0
202,545
1
L
Ah Muzen Cab
7,173
552
95
7
0
238,359
3
W
Hun Batz
7,835
603
88
7
0
271,536
4
L
Scylla
5,573
429
58
4
0
229,185
2
L
Thanatos
6,283
483
70
5
0
246,202
3
W
Cerberus
8,136
626
136
10
0
261,753
6
W
Sylvanus
6,926
533
37
3
0
268,218
2
W
Izanami
8,238
634
121
9
0
223,920
3
W
Hera
8,227
633
121
9
0
252,051
6
L
Aphrodite
6,138
472
38
3
0
234,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role