Player Matchup

Cernunnos
Cernunnos
Platinum IV
BlazeHexroid
Cernunnos
Platinum IV
Level 122
God Stats
1W - 4L
1,312 SR
Queue Stats
256W - 238L
1,751 MMR
Solo
Susano
Susano
Platinum II
Drazhoyster
Susano
Platinum II
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 86L
1,728 MMR
Solo
Merlin
Merlin
Gold II
NiNjA PlEaSe 45
Merlin
Gold II
Level 125
God Stats
4W - 6L
1,500 SR
Queue Stats
116W - 113L
1,719 MMR
Solo
Cthulhu
Cthulhu
Gold I
YEAHBUDDY187
Cthulhu
Gold I
Level 117
God Stats
3W - 6L
1,360 SR
Queue Stats
504W - 493L
1,733 MMR
Solo
Amaterasu
Amaterasu
Gold III
iiNVADEz
Amaterasu
Gold III
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,720 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,434 SR
1,730 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,494 SR
1,730 MMR
Poseidon
Poseidon
Gold I
A1BackStabber513
Poseidon
Gold I
Level 160
God Stats
2W - 7L
1,362 SR
Queue Stats
773W - 785L
1,707 MMR
Solo
Izanami
Izanami
Gold III
Adrian2102753
Izanami
Gold III
Level 126
God Stats
19W - 18L
1,607 SR
Queue Stats
478W - 497L
1,639 MMR
Party 1
Awilix
Awilix
Gold III
Dr GetsCaryd
Awilix
Gold III
Level 109
God Stats
0W - 1L
1,217 SR
Queue Stats
62W - 59L
1,720 MMR
Solo
Achilles
Achilles
Platinum IV
KoshkTM
Achilles
Platinum IV
Level 62
God Stats
46W - 43L
1,682 SR
Queue Stats
346W - 336L
1,743 MMR
Solo
Fafnir
Fafnir
Platinum IV
kastorcito
Fafnir
Platinum IV
Level 129
God Stats
13W - 13L
1,604 SR
Queue Stats
55W - 48L
1,841 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlazeHexroid
Cernunnos
12
1 / 1 / 0
6,487
541
3,395
7,720
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
12
4 / 0 / 1
6,956
580
4,890
8,420
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 2
5,751
479
3,400
4,663
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
YEAHBUDDY187
Cthulhu
10
1 / 1 / 3
6,225
519
5,340
8,481
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Amaterasu
iiNVADEz
Amaterasu
12
2 / 0 / 1
6,552
546
4,977
8,393
6,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Cu ChulainnNu WaScyllaSetAnhur

VS

Bans
ApolloTsukuyomiNemesisKing ArthurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,580
465
2,720
5,481
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
10
0 / 2 / 2
5,875
490
3,699
6,254
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
11
3 / 2 / 0
6,491
541
4,527
6,110
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
KoshkTM
Achilles
10
0 / 2 / 0
5,632
469
3,951
6,668
3,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
kastorcito
Fafnir
9
0 / 0 / 1
5,738
478
2,291
8,997
5,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
3
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Izanami
0
2
2
0.5
W
Cernunnos
BlazeHexroid
Cernunnos
1
1
0
1
L
Awilix
3
2
0
1.5
W
Susano
4
0
1
4.5
L
Achilles
KoshkTM
Achilles
0
2
0
0
W
0
1
2
1
W
Cthulhu
YEAHBUDDY187
Cthulhu
1
1
3
2.5
W
Amaterasu
iiNVADEz
Amaterasu
2
0
1
2.5
L
Fafnir
kastorcito
Fafnir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,002
Damage
17,188
37,677
Taken
33,510
17,797
Mitigated
14,257
16,446
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,720
160
0
937
5,481
1,745
0
2,879
2,602
43,420
0
L
Izanami
3,699
2,345
0
2,210
6,254
1,480
0
359
5,895
0
38,781
W
Cernunnos
BlazeHexroid
Cernunnos
3,395
1,730
0
4,453
7,720
2,422
0
152
7,568
0
41,656
L
Awilix
4,527
1,506
0
2,033
6,110
1,858
0
1,333
4,777
0
30,214
W
Susano
4,890
1,037
0
4,473
8,420
2,838
0
605
7,815
0
41,654
L
Achilles
KoshkTM
Achilles
3,951
1,314
0
2,170
6,668
3,990
138
0
6,668
0
27,664
W
3,400
169
0
697
4,663
1,395
370
1,521
3,142
35,876
0
W
Cthulhu
YEAHBUDDY187
Cthulhu
5,340
631
123
2,813
8,481
4,372
0
2,296
6,185
18,784
0
W
Amaterasu
iiNVADEz
Amaterasu
4,977
2,003
0
3,887
8,393
6,770
230
437
7,956
0
33,640
L
Fafnir
kastorcito
Fafnir
2,291
478
0
4,963
8,997
5,184
0
4,169
4,828
9,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,971
Gold Earned
29,316
328
Minions Killed
299
0
Camps Cleared
0
1,142,326
Distance Traveled
1,104,365
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,580
465
87
7
0
221,315
11
L
Izanami
5,875
490
82
7
0
200,719
1
W
Cernunnos
6,487
541
84
7
0
194,475
1
L
Awilix
6,491
541
65
5
0
250,995
3
W
Susano
6,956
580
89
7
0
265,009
3
L
Achilles
5,632
469
51
4
0
189,176
1
W
Merlin
5,751
479
71
6
0
215,496
3
W
Cthulhu
6,225
519
26
2
0
239,087
6
W
Amaterasu
6,552
546
58
5
0
228,259
2
L
Fafnir
5,738
478
14
1
0
242,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role