Player Matchup

Chaac
Chaac
DmanLev
Chaac
Level 67
God Stats
9W - 5L
1,725 SR
Queue Stats
57W - 65L
1,432 Elo+
Party 2
Cupid
Cupid
DocJLT68
Cupid
Level 83
God Stats
8W - 7L
1,604 SR
Queue Stats
181W - 195L
1,434 Elo+
Party 2
Merlin
Merlin
WindBarreto
Merlin
Level 106
God Stats
13W - 8L
1,818 SR
Queue Stats
72W - 100L
1,377 Elo+
Solo
Team Averages
Level 85
1,716 SR
1,414 Elo+

VS

Team Averages
Level 63
1,372 SR
1,261 Elo+
Ra
Ra
lil snackk
Ra
Level 48
God Stats
6W - 9L
1,460 SR
Queue Stats
137W - 124L
1,198 Elo+
Party 1
Danzaburou
Danzaburou
lil swampcheeks
Danzaburou
Level 53
God Stats
0W - 2L
1,157 SR
Queue Stats
8W - 20L
1,202 Elo+
Party 1
Mulan
Mulan
lilsloshed
Mulan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 175L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DmanLev
Chaac
15
5 / 4 / 17
11,954
703
14,261
17,918
11,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
DocJLT68
Cupid
16
11 / 2 / 9
13,210
777
12,549
16,585
6,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
16
7 / 2 / 13
12,385
729
13,002
9,506
3,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
10,652
627
9,869
12,000
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
lil swampcheeks
Danzaburou
14
1 / 6 / 5
11,306
665
9,147
15,449
5,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
14
4 / 9 / 3
11,518
678
11,226
20,298
13,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
23
Kills
7
8
Deaths
23
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
DmanLev
Chaac
5
4
17
3.38
W
Cupid
DocJLT68
Cupid
11
2
9
7.75
W
Merlin
7
2
13
6.75
L
2
8
3
0.44
L
Danzaburou
lil swampcheeks
Danzaburou
1
6
5
0.58
L
Mulan
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,812
Damage
30,242
44,009
Taken
47,747
22,381
Mitigated
24,016
18,844
Healing
11,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DmanLev
Chaac
14,261
3,033
1,392
6,286
17,918
11,785
738
5,758
11,651
0
39,166
W
Cupid
DocJLT68
Cupid
12,549
7,843
1,284
7,472
16,585
6,850
1,305
2,119
14,186
0
59,503
W
Merlin
13,002
912
1,281
1,129
9,506
3,746
540
1,128
8,174
70,015
0
L
9,869
759
2,151
2,049
12,000
4,911
0
2,927
9,073
48,283
0
L
Danzaburou
lil swampcheeks
Danzaburou
9,147
4,010
0
2,343
15,449
5,926
0
5,577
9,872
0
39,230
L
Mulan
11,226
2,438
441
4,169
20,298
13,179
0
4,518
15,780
0
36,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,549
Gold Earned
33,476
196
Minions Killed
180
0
Camps Cleared
0
926,092
Distance Traveled
796,608
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,954
703
39
2
0
337,961
4
W
Cupid
13,210
777
67
4
0
312,880
1
W
Merlin
12,385
729
90
5
0
275,251
2
L
Ra
10,652
627
79
5
0
267,462
2
L
Danzaburou
11,306
665
56
3
0
261,449
1
L
Mulan
11,518
678
45
3
0
267,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role