Player Matchup

Cupid
Cupid
Faynarx
Cupid
Level 16
God Stats
3W - 3L
1,800 SR
Queue Stats
25W - 26L
1,566 Elo+
Party 1
Ra
Ra
JosueSkillS
Ra
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Mythiccx
Susano
Level 26
God Stats
2W - 6L
1,800 SR
Queue Stats
17W - 22L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
RoxxyRobofox
Sun Wukong
Level 15
God Stats
1W - 5L
1,705 SR
Queue Stats
14W - 25L
1,477 Elo+
Solo
Cthulhu
Cthulhu
lilgaynoah
Cthulhu
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 226L
1,566 Elo+
Party 1
Team Averages
Level 21
1,661 SR
1,535 Elo+

VS

Team Averages
Level 30
1,587 SR
1,464 Elo+
Fenrir
Fenrir
AlmightySmiter25
Fenrir
Level 29
God Stats
24W - 10L
1,700 SR
Queue Stats
212W - 203L
1,525 Elo+
Solo
King Arthur
King Arthur
Booners007
King Arthur
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 131L
1,459 Elo+
Solo
Neith
Neith
DaddyLazerNips
Neith
Level 3
God Stats
3W - 1L
1,708 SR
Queue Stats
71W - 89L
1,455 Elo+
Party 2
Ganesha
Ganesha
Monroelazer
Ganesha
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
tuffnut2crack
Janus
Level 13
God Stats
5W - 5L
1,528 SR
Queue Stats
33W - 35L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Faynarx
Cupid
10
0 / 6 / 5
6,309
421
6,202
10,413
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 5 / 2
8,765
584
8,292
10,155
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Mythiccx
Susano
11
5 / 6 / 0
7,650
510
4,609
11,139
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
RoxxyRobofox
Sun Wukong
11
2 / 4 / 1
7,170
478
4,030
11,169
4,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
lilgaynoah
Cthulhu
12
4 / 1 / 0
7,416
494
6,082
9,170
5,388
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 7
8,496
566
7,756
9,999
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Booners007
King Arthur
12
1 / 3 / 7
7,270
485
2,841
10,563
5,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 2 / 4
6,704
447
3,475
7,426
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Monroelazer
Ganesha
12
0 / 3 / 13
7,259
484
5,435
12,092
9,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
13 / 2 / 3
9,263
618
12,848
8,994
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
12
Kills
22
22
Deaths
12
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
W
King Arthur
Booners007
King Arthur
1
3
7
1.5
W
0
2
4
1
L
Cupid
Faynarx
Cupid
0
6
5
0.42
L
1
5
2
0.4
W
Ganesha
Monroelazer
Ganesha
0
3
13
2.17
L
Susano
Mythiccx
Susano
5
6
0
0.83
L
Sun Wukong
RoxxyRobofox
Sun Wukong
2
4
1
0.63
L
Cthulhu
lilgaynoah
Cthulhu
4
1
0
4
W
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,215
Damage
32,355
52,046
Taken
49,074
20,318
Mitigated
24,946
14,976
Healing
12,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,756
1,500
0
4,022
9,999
3,792
0
2,479
7,440
0
40,387
W
King Arthur
Booners007
King Arthur
2,841
773
0
817
10,563
5,752
632
1,902
8,603
0
29,925
W
3,475
1,361
0
3,467
7,426
2,362
0
1,721
5,705
0
30,024
L
Cupid
Faynarx
Cupid
6,202
3,647
234
2,716
10,413
2,926
0
5,221
5,192
0
19,576
L
8,292
757
156
2,979
10,155
3,819
0
4,630
5,500
68,970
0
W
Ganesha
Monroelazer
Ganesha
5,435
824
0
1,242
12,092
9,501
0
3,101
8,963
25,471
0
L
Susano
Mythiccx
Susano
4,609
879
0
3,322
11,139
3,249
0
3,721
7,363
0
31,612
L
Sun Wukong
RoxxyRobofox
Sun Wukong
4,030
1,059
0
2,573
11,169
4,936
408
1,191
9,848
0
28,262
L
Cthulhu
lilgaynoah
Cthulhu
6,082
473
741
2,255
9,170
5,388
407
3,520
5,620
34,602
0
W
12,848
1,208
0
2,646
8,994
3,539
68
4,683
3,989
58,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,310
Gold Earned
38,992
322
Minions Killed
303
0
Camps Cleared
0
1,298,492
Distance Traveled
1,448,182
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,496
566
68
5
0
313,690
2
W
King Arthur
7,270
485
49
3
0
278,837
3
W
Neith
6,704
447
84
6
0
248,016
0
L
Cupid
6,309
421
28
2
0
218,708
0
L
Ra
8,765
584
134
9
0
280,380
2
W
Ganesha
7,259
484
5
0
0
306,864
4
L
Susano
7,650
510
52
3
0
247,384
0
L
Sun Wukong
7,170
478
56
4
0
262,946
7
L
Cthulhu
7,416
494
52
3
0
289,074
3
W
Janus
9,263
618
97
6
0
300,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role