Player Matchup

Neith
Neith
AlexMurphy6370
Neith
Level 29
God Stats
6W - 6L
1,536 SR
Queue Stats
6W - 6L
1,449 Elo+
Party 1
Aphrodite
Aphrodite
IIMercuryII6932
Aphrodite
Level 49
God Stats
7W - 11L
1,514 SR
Queue Stats
31W - 34L
1,385 Elo+
Party 1
Cerberus
Cerberus
TARRY TURTLE34
Cerberus
Level 28
God Stats
4W - 2L
1,808 SR
Queue Stats
5W - 5L
1,511 Elo+
Party 1
Sol
Sol
cordless-streak
Sol
Level 95
God Stats
1W - 2L
1,538 SR
Queue Stats
46W - 43L
1,506 Elo+
Solo
Serqet
Serqet
llRevanII
Serqet
Level 66
God Stats
4W - 2L
1,467 SR
Queue Stats
27W - 31L
1,370 Elo+
Party 1
Team Averages
Level 53
1,573 SR
1,444 Elo+

VS

Team Averages
Level 102
1,539 SR
1,516 Elo+
Tyr
Tyr
DysmicQ
Tyr
Level 85
God Stats
2W - 0L
1,732 SR
Queue Stats
49W - 51L
1,472 Elo+
Solo
Tiamat
Tiamat
GGU_GrimReaper56
Tiamat
Level 89
God Stats
9W - 5L
1,695 SR
Queue Stats
13W - 9L
1,566 Elo+
Solo
Neith
Neith
KnownMarcinho
Neith
Level 148
God Stats
58W - 44L
1,266 SR
Queue Stats
566W - 540L
1,507 Elo+
Solo
Mercury
Mercury
MoxxiLoli
Mercury
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 91L
1,557 Elo+
Solo
Terra
Terra
Pu3rCr1mson
Terra
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
137W - 127L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 5
9,216
384
13,527
14,914
5,164
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
IIMercuryII6932
Aphrodite
7
0 / 4 / 1
6,959
290
954
4,995
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
15
1 / 4 / 6
9,010
375
6,549
23,841
18,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
6 / 8 / 1
11,257
469
17,820
24,226
8,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
llRevanII
Serqet
15
3 / 9 / 5
10,454
436
9,201
19,744
7,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
7 / 1 / 10
12,975
541
13,988
22,405
21,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 1 / 12
13,258
552
21,660
15,351
18,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 4 / 13
12,420
518
12,720
17,241
7,039
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
MoxxiLoli
Mercury
20
10 / 3 / 6
13,861
578
13,107
18,958
10,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 5 / 8
12,417
517
9,396
26,047
30,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
13
Kills
34
34
Deaths
14
18
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
9
5
0.61
W
Tyr
7
1
10
12
W
6
1
12
12
L
Aphrodite
IIMercuryII6932
Aphrodite
0
4
1
0.13
W
4
4
13
2.63
W
Mercury
MoxxiLoli
Mercury
10
3
6
4.33
W
7
5
8
2.2
L
Cerberus
1
4
6
1
L
6
8
1
0.81
L
Serqet
llRevanII
Serqet
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,051
Damage
70,871
87,720
Taken
100,002
40,605
Mitigated
88,649
21,725
Healing
34,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,527
6,058
450
1,690
14,914
5,164
0
6,434
8,296
0
45,783
W
Tyr
13,988
2,995
0
6,064
22,405
21,541
1,809
7,722
12,982
0
63,617
W
21,660
1,628
2,063
6,297
15,351
18,830
946
5,968
8,128
86,679
0
L
Aphrodite
IIMercuryII6932
Aphrodite
954
216
304
1,718
4,995
1,123
0
900
4,095
9,611
0
W
12,720
3,431
1,126
6,330
17,241
7,039
8,491
4,509
11,938
0
74,400
W
Mercury
MoxxiLoli
Mercury
13,107
7,934
0
5,375
18,958
10,598
0
7,324
11,481
0
109,618
W
9,396
1,027
2,721
4,665
26,047
30,641
420
4,035
21,186
44,151
0
L
Cerberus
6,549
510
0
5,969
23,841
18,372
174
6,452
16,836
37,215
0
L
17,820
3,502
498
10,283
24,226
8,336
1,090
8,764
14,784
75,793
0
L
Serqet
llRevanII
Serqet
9,201
2,255
0
813
19,744
7,610
0
7,433
11,854
0
49,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,896
Gold Earned
64,931
385
Minions Killed
528
0
Camps Cleared
0
1,660,895
Distance Traveled
2,238,951
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,216
384
76
3
0
344,820
0
W
Tyr
12,975
541
111
5
0
475,667
4
W
Tiamat
13,258
552
112
5
0
455,790
6
L
Aphrodite
6,959
290
12
1
0
120,619
2
W
Neith
12,420
518
117
5
0
386,910
0
W
Mercury
13,861
578
126
5
0
497,245
2
W
Terra
12,417
517
62
3
0
423,339
2
L
Cerberus
9,010
375
60
3
0
440,582
1
L
Sol
11,257
469
148
6
0
363,675
0
L
Serqet
10,454
436
89
4
0
391,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role