Player Matchup

Anubis
Anubis
MoodyAnubis
Anubis
Level 12
God Stats
68W - 58L
1,390 SR
Queue Stats
140W - 151L
1,284 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
SharkEmoji
Ah Muzen Cab
Level 128
God Stats
3W - 3L
1,760 SR
Queue Stats
55W - 63L
1,357 Elo+
Party 4
Cthulhu
Cthulhu
SonicMondragon
Cthulhu
Level 5
God Stats
14W - 12L
1,500 SR
Queue Stats
742W - 801L
1,500 Elo+
Party 1
Izanami
Izanami
lvl_4_gastly
Izanami
Level 87
God Stats
142W - 131L
1,514 SR
Queue Stats
329W - 387L
1,336 Elo+
Party 1
Bakasura
Bakasura
lvl_4_scyther
Bakasura
Level 67
God Stats
6W - 2L
1,738 SR
Queue Stats
279W - 365L
1,179 Elo+
Party 1
Team Averages
Level 60
1,581 SR
1,331 Elo+

VS

Team Averages
Level 41
1,600 SR
1,346 Elo+
Hera
Hera
GeorgeWKush023
Hera
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,265 Elo+
Party 3
Fenrir
Fenrir
MILLOM_MALBADO
Fenrir
Level 27
God Stats
39W - 38L
1,517 SR
Queue Stats
497W - 557L
1,321 Elo+
Party 2
Tyr
Tyr
Nasty Yeet
Tyr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,420 Elo+
Party 3
Ullr
Ullr
TheUnluckiestBoy
Ullr
Level 69
God Stats
42W - 38L
1,560 SR
Queue Stats
518W - 552L
1,344 Elo+
Party 2
Baron Samedi
Baron Samedi
ZukoTheGoodBoy
Baron Samedi
Level 41
God Stats
18W - 24L
1,923 SR
Queue Stats
91W - 127L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
6 / 5 / 14
13,377
515
15,281
16,262
8,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SharkEmoji
Ah Muzen Cab
20
7 / 4 / 8
14,972
576
19,627
28,433
16,593
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 8 / 14
12,384
476
8,339
19,661
15,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
lvl_4_gastly
Izanami
20
4 / 3 / 5
13,201
508
12,129
14,457
5,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
lvl_4_scyther
Bakasura
20
13 / 3 / 6
15,189
584
20,753
25,797
13,018
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 10 / 4
12,921
497
19,912
15,983
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 5 / 1
11,804
454
7,348
22,478
9,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 4
10,421
401
8,953
19,410
13,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
7 / 3 / 3
11,146
429
15,059
18,026
6,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
ZukoTheGoodBoy
Baron Samedi
18
2 / 9 / 6
12,110
466
9,623
25,458
11,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
31
Kills
22
23
Deaths
31
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
7
10
4
0.9
L
5
5
1
1.1
W
Anubis
6
5
14
2.6
L
1
4
4
0.75
W
Ah Muzen Cab
SharkEmoji
Ah Muzen Cab
7
4
8
2.75
W
1
8
14
1
L
7
3
3
2.83
L
Baron Samedi
ZukoTheGoodBoy
Baron Samedi
2
9
6
0.56
W
Izanami
lvl_4_gastly
Izanami
4
3
5
2.17
W
Bakasura
lvl_4_scyther
Bakasura
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,129
Damage
60,895
104,610
Taken
101,355
58,896
Mitigated
45,536
27,224
Healing
28,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,912
5,659
0
1,010
15,983
4,835
1,872
4,033
11,598
70,766
0
L
7,348
931
0
7,878
22,478
9,386
0
1,421
19,886
0
81,390
W
Anubis
15,281
388
0
6,800
16,262
8,613
875
8,546
7,716
70,652
0
L
8,953
1,643
0
4,809
19,410
13,648
0
3,280
15,990
0
39,565
W
Ah Muzen Cab
SharkEmoji
Ah Muzen Cab
19,627
5,404
0
6,096
28,433
16,593
5,192
8,520
19,913
3,723
83,178
W
8,339
520
346
3,095
19,661
15,048
252
4,326
15,335
34,576
0
L
15,059
8,796
0
9,317
18,026
6,611
458
4,556
13,036
0
70,242
L
Baron Samedi
ZukoTheGoodBoy
Baron Samedi
9,623
2,680
167
5,005
25,458
11,056
1,270
11,570
13,388
49,782
0
W
Izanami
lvl_4_gastly
Izanami
12,129
9,937
1,086
3,863
14,457
5,624
1,326
2,286
12,171
0
107,511
W
Bakasura
lvl_4_scyther
Bakasura
20,753
15,377
0
5,938
25,797
13,018
1,359
9,346
16,451
0
136,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,123
Gold Earned
58,402
636
Minions Killed
502
0
Camps Cleared
0
2,260,735
Distance Traveled
1,913,997
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,921
497
110
4
0
394,765
3
L
Fenrir
11,804
454
115
4
0
467,503
0
W
Anubis
13,377
515
124
5
0
349,151
3
L
Tyr
10,421
401
61
2
0
410,397
1
W
Ah Muzen Cab
14,972
576
127
5
0
420,193
2
W
Cthulhu
12,384
476
39
2
0
470,139
2
L
Ullr
11,146
429
111
4
0
290,615
1
L
Baron Samedi
12,110
466
105
4
0
350,717
5
W
Izanami
13,201
508
161
6
0
431,908
5
W
Bakasura
15,189
584
185
7
0
589,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role