Player Matchup

Pele
Pele
CallMeHawaii
Pele
Level 22
God Stats
7W - 4L
1,636 SR
Queue Stats
7W - 4L
1,725 Elo+
Solo
Agni
Agni
Dj Whitnayyy
Agni
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,419 Elo+
Solo
Khepri
Khepri
Orion61
Khepri
Level 117
God Stats
3W - 5L
1,664 SR
Queue Stats
23W - 23L
1,680 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sazine
Ah Muzen Cab
Level 127
God Stats
7W - 9L
1,564 SR
Queue Stats
63W - 76L
1,506 Elo+
Solo
Hel
Hel
alfa95
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,454 Elo+
Party 1
Team Averages
Level 95
1,573 SR
1,557 Elo+

VS

Team Averages
Level 101
1,616 SR
1,688 Elo+
Achilles
Achilles
ALilWetWilly
Achilles
Level 29
God Stats
11W - 0L
1,974 SR
Queue Stats
58W - 32L
1,884 Elo+
Party 2
Serqet
Serqet
GankyD
Serqet
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Pollino-Killer
Ganesha
Level 151
God Stats
2W - 0L
1,604 SR
Queue Stats
10W - 4L
1,668 Elo+
Solo
Poseidon
Poseidon
Rezninja
Poseidon
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,888 Elo+
Party 2
Skadi
Skadi
freezingdark
Skadi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 8 / 4
13,192
942
19,917
17,058
8,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 6 / 3
9,702
693
8,896
11,386
4,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Orion61
Khepri
16
0 / 2 / 8
9,885
706
4,870
9,101
11,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
Sazine
Ah Muzen Cab
18
1 / 1 / 7
10,246
732
13,866
9,856
4,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
alfa95
Hel
16
2 / 6 / 7
9,820
701
9,418
14,699
6,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ALilWetWilly
Achilles
17
5 / 2 / 11
11,231
802
10,563
15,127
13,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
GankyD
Serqet
18
4 / 5 / 13
11,516
823
15,130
14,895
6,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 4 / 17
9,675
691
3,230
13,819
12,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Rezninja
Poseidon
18
4 / 3 / 3
10,965
783
9,093
10,615
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 2 / 8
13,223
945
17,483
13,804
6,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
75
16
Kills
23
23
Deaths
16
29
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Achilles
ALilWetWilly
Achilles
5
2
11
5.25
L
10
8
4
1.5
L
3
6
3
0.75
W
Serqet
GankyD
Serqet
4
5
13
2.1
L
Khepri
Orion61
Khepri
0
2
8
2
W
0
4
17
2.13
W
Poseidon
Rezninja
Poseidon
4
3
3
1.83
L
Ah Muzen Cab
Sazine
Ah Muzen Cab
1
1
7
4.5
L
Hel
alfa95
Hel
2
6
7
0.92
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,967
Damage
55,499
62,100
Taken
68,260
35,917
Mitigated
42,238
12,601
Healing
6,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ALilWetWilly
Achilles
10,563
2,053
0
1,167
15,127
13,333
247
5,752
9,055
0
27,803
L
19,917
2,862
0
1,032
17,058
8,536
0
1,517
14,357
0
56,070
L
8,896
418
0
253
11,386
4,327
0
2,582
8,716
20,721
0
W
Serqet
GankyD
Serqet
15,130
2,822
0
420
14,895
6,112
249
4,796
9,668
0
36,797
L
Khepri
Orion61
Khepri
4,870
299
0
1,049
9,101
11,821
0
919
8,182
16,636
0
W
3,230
241
0
250
13,819
12,865
0
5,309
8,054
16,507
0
W
Poseidon
Rezninja
Poseidon
9,093
675
0
1,836
10,615
3,686
0
2,557
7,786
50,647
0
L
Ah Muzen Cab
Sazine
Ah Muzen Cab
13,866
5,259
0
2,001
9,856
4,823
0
3,425
6,431
0
55,590
L
Hel
alfa95
Hel
9,418
348
3,168
5,098
14,699
6,410
0
4,215
10,214
28,994
0
W
17,483
10,170
0
2,961
13,804
6,242
493
3,195
10,401
0
59,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,845
Gold Earned
56,610
338
Minions Killed
397
7
Camps Cleared
8
1,303,436
Distance Traveled
1,365,433
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,231
802
61
4
1
296,068
0
L
Pele
13,192
942
102
7
2
255,638
1
L
Agni
9,702
693
34
2
1
237,599
2
W
Serqet
11,516
823
78
6
1
300,237
3
L
Khepri
9,885
706
20
1
1
271,514
1
W
Ganesha
9,675
691
8
1
0
258,609
10
W
Poseidon
10,965
783
134
10
2
255,093
4
L
Ah Muzen Cab
10,246
732
120
9
1
283,530
3
L
Hel
9,820
701
62
4
2
255,155
2
W
Skadi
13,223
945
116
8
4
255,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role