Player Matchup

Artemis
Artemis
ElliLikesPigeons
Artemis
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
94W - 119L
1,378 Elo+
Party 2
Ymir
Ymir
GalaxyFro67
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 240L
1,273 Elo+
Party 2
Chang'e
Chang'e
Lywra
Chang'e
Level 17
God Stats
4W - 3L
1,872 SR
Queue Stats
263W - 294L
1,478 Elo+
Party 2
Hel
Hel
MagmaPengu
Hel
Level 16
God Stats
42W - 52L
1,420 SR
Queue Stats
387W - 422L
1,473 Elo+
Party 2
Awilix
Awilix
SLÜD
Awilix
Level 25
God Stats
2W - 3L
1,880 SR
Queue Stats
133W - 67L
1,827 Elo+
Party 2
Team Averages
Level 15
1,635 SR
1,486 Elo+

VS

Team Averages
Level 19
1,595 SR
1,578 Elo+
Janus
Janus
ItsVeeg
Janus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,687 Elo+
Solo
Cthulhu
Cthulhu
PumpkinSteam533
Cthulhu
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
137W - 157L
1,402 Elo+
Solo
Ymir
Ymir
Whiskey nDiesel
Ymir
Level 25
God Stats
18W - 9L
1,749 SR
Queue Stats
87W - 75L
1,616 Elo+
Party 1
Medusa
Medusa
Whiskey nNos
Medusa
Level 24
God Stats
64W - 40L
1,662 SR
Queue Stats
107W - 103L
1,618 Elo+
Party 1
Chaac
Chaac
freddytheyeti
Chaac
Level 25
God Stats
29W - 27L
1,566 SR
Queue Stats
799W - 737L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 6
9,308
372
6,166
20,518
8,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 12 / 2
9,846
394
9,724
24,215
27,219
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Lywra
Chang'e
13
0 / 9 / 1
8,142
326
5,483
17,050
7,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
0 / 6 / 4
8,776
351
3,592
14,388
10,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
SLÜD
Awilix
20
20 / 5 / 1
14,837
593
35,856
24,599
13,400
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ItsVeeg
Janus
20
10 / 7 / 4
14,137
565
13,417
12,952
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 2 / 0
7,996
320
473
3,706
1,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
4 / 4 / 17
13,305
532
11,947
23,048
24,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
20
12 / 6 / 9
13,550
542
22,510
19,311
8,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
16 / 2 / 5
16,152
646
28,958
24,292
27,035
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
21
Kills
42
43
Deaths
21
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
11
6
0.36
L
0
12
2
0.08
W
Janus
ItsVeeg
Janus
10
7
4
1.71
L
Chang'e
Lywra
Chang'e
0
9
1
0.06
L
0
6
4
0.33
W
0
2
0
0
L
Awilix
SLÜD
Awilix
20
5
1
4.1
W
4
4
17
3.13
W
Medusa
12
6
9
2.75
W
16
2
5
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,821
Damage
77,305
100,770
Taken
83,309
65,990
Mitigated
65,514
26,820
Healing
28,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,166
3,058
0
4,126
20,518
8,083
284
3,777
16,711
0
35,789
L
9,724
4,254
0
1,100
24,215
27,219
180
1,791
21,422
45,205
0
W
Janus
ItsVeeg
Janus
13,417
1,729
0
300
12,952
4,550
990
1,384
11,394
97,150
0
L
Chang'e
Lywra
Chang'e
5,483
400
1,563
2,574
17,050
7,282
231
8,519
8,388
33,433
0
L
3,592
312
5,399
5,380
14,388
10,006
695
5,541
8,794
45,812
0
W
473
228
0
144
3,706
1,369
240
52
3,634
9,162
0
L
Awilix
SLÜD
Awilix
35,856
18,561
0
6,678
24,599
13,400
0
6,209
18,066
0
122,468
W
11,947
1,939
0
5,856
23,048
24,448
1,150
3,912
18,966
36,986
0
W
Medusa
22,510
11,975
111
6,573
19,311
8,112
6,938
1,747
17,504
0
93,918
W
28,958
10,379
0
15,669
24,292
27,035
2,652
10,636
13,012
0
111,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,909
Gold Earned
65,140
430
Minions Killed
551
0
Camps Cleared
0
2,008,589
Distance Traveled
1,854,260
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,308
372
58
2
0
359,168
0
L
Ymir
9,846
394
73
3
0
330,875
4
W
Janus
14,137
565
160
6
0
442,882
0
L
Chang'e
8,142
326
58
2
0
399,116
4
L
Hel
8,776
351
84
3
0
415,943
3
W
Cthulhu
7,996
320
28
1
0
129,229
1
L
Awilix
14,837
593
157
6
0
503,487
4
W
Ymir
13,305
532
53
2
0
438,102
4
W
Medusa
13,550
542
116
5
0
390,987
2
W
Chaac
16,152
646
194
8
0
453,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role