Player Matchup

Aphrodite
Aphrodite
Bluebaby2
Aphrodite
Level 66
God Stats
13W - 7L
1,659 SR
Queue Stats
17W - 11L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
NoiSePoWeRQc
Danzaburou
Level 129
God Stats
59W - 63L
1,532 SR
Queue Stats
1,046W - 1,296L
1,469 Elo+
Solo
Chaac
Chaac
VicelikeRogue64
Chaac
Level 65
God Stats
116W - 98L
1,559 SR
Queue Stats
165W - 158L
1,521 Elo+
Party 1
Team Averages
Level 87
1,583 SR
1,528 Elo+

VS

Team Averages
Level 79
1,412 SR
1,468 Elo+
Guan Yu
Guan Yu
LT Fever
Guan Yu
Level 67
God Stats
2W - 0L
1,264 SR
Queue Stats
86W - 109L
1,431 Elo+
Solo
Raijin
Raijin
TheAntGamerr
Raijin
Level 83
God Stats
5W - 4L
1,369 SR
Queue Stats
412W - 411L
1,421 Elo+
Party 2
Kali
Kali
l Shusui l
Kali
Level 87
God Stats
7W - 9L
1,604 SR
Queue Stats
508W - 561L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bluebaby2
Aphrodite
13
1 / 4 / 2
9,792
544
10,256
11,872
5,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NoiSePoWeRQc
Danzaburou
13
2 / 4 / 1
10,202
567
9,013
14,975
5,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 3 / 3
9,716
540
16,480
23,972
17,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LT Fever
Guan Yu
14
0 / 0 / 11
10,655
592
8,649
15,323
16,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
16
6 / 0 / 4
12,115
673
20,259
11,960
5,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 3 / 5
11,717
651
12,291
18,006
6,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
11
11
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bluebaby2
Aphrodite
1
4
2
0.5
W
Guan Yu
LT Fever
Guan Yu
0
0
11
5.5
L
Danzaburou
NoiSePoWeRQc
Danzaburou
2
4
1
0.63
W
Raijin
6
0
4
8
L
0
3
3
0.5
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,749
Damage
41,199
50,819
Taken
45,289
27,221
Mitigated
28,906
27,343
Healing
24,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bluebaby2
Aphrodite
10,256
1,663
8,384
4,802
11,872
5,160
0
4,556
7,241
28,656
0
W
Guan Yu
LT Fever
Guan Yu
8,649
635
2,532
5,444
15,323
16,320
860
3,865
10,737
0
18,190
L
Danzaburou
NoiSePoWeRQc
Danzaburou
9,013
2,366
1,066
4,278
14,975
5,035
0
5,047
9,753
0
54,206
W
Raijin
20,259
1,233
267
8,176
11,960
5,687
888
1,606
10,051
104,331
0
L
16,480
2,215
1,060
7,753
23,972
17,026
0
10,692
13,042
0
53,429
W
12,291
5,382
0
8,325
18,006
6,899
1,400
4,159
13,276
0
40,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,710
Gold Earned
34,487
190
Minions Killed
209
0
Camps Cleared
0
985,015
Distance Traveled
1,008,174
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,792
544
59
3
0
300,611
2
W
Guan Yu
10,655
592
28
2
0
350,918
0
L
Danzaburou
10,202
567
73
4
0
312,539
5
W
Raijin
12,115
673
141
8
0
309,883
1
L
Chaac
9,716
540
58
3
0
371,865
3
W
Kali
11,717
651
40
2
0
347,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role