Player Matchup

Artemis
Artemis
GravyTugboat
Artemis
Level 68
God Stats
13W - 13L
1,577 SR
Queue Stats
438W - 410L
1,502 Elo+
Solo
Odin
Odin
Joshia-
Odin
Level 149
God Stats
1W - 1L
1,729 SR
Queue Stats
168W - 167L
1,599 Elo+
Solo
Chaac
Chaac
TridentArcher
Chaac
Level 49
God Stats
0W - 1L
1,382 SR
Queue Stats
16W - 26L
1,498 Elo+
Solo
Aphrodite
Aphrodite
cirmutant
Aphrodite
Level 149
God Stats
3W - 2L
1,578 SR
Queue Stats
80W - 78L
1,552 Elo+
Solo
Ah Puch
Ah Puch
manonthemoon842
Ah Puch
Level 129
God Stats
5W - 3L
1,799 SR
Queue Stats
216W - 212L
1,604 Elo+
Solo
Team Averages
Level 109
1,613 SR
1,551 Elo+

VS

Team Averages
Level 133
1,611 SR
1,607 Elo+
Cupid
Cupid
HoneyBunches
Cupid
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 47L
1,660 Elo+
Solo
Cthulhu
Cthulhu
TheYowMan
Cthulhu
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
165W - 160L
1,533 Elo+
Solo
Sylvanus
Sylvanus
ditogandara
Sylvanus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 142L
1,667 Elo+
Solo
Ah Puch
Ah Puch
ruialvell
Ah Puch
Level 146
God Stats
7W - 1L
1,841 SR
Queue Stats
166W - 174L
1,562 Elo+
Solo
Nu Wa
Nu Wa
upforwhatever
Nu Wa
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 118L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GravyTugboat
Artemis
20
8 / 5 / 11
12,769
751
34,768
20,643
9,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
Joshia-
Odin
18
3 / 6 / 9
11,221
660
10,424
19,926
20,276
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
4 / 5 / 14
11,904
700
13,466
28,668
46,199
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
cirmutant
Aphrodite
17
4 / 8 / 11
11,128
655
16,683
24,446
14,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 7 / 13
11,862
698
33,434
18,306
8,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 7 / 8
12,826
754
20,082
24,629
15,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
TheYowMan
Cthulhu
19
4 / 7 / 15
11,961
704
17,248
31,901
52,009
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
ditogandara
Sylvanus
19
2 / 3 / 19
11,494
676
9,169
29,767
33,355
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
ruialvell
Ah Puch
20
10 / 3 / 13
13,933
820
35,220
22,276
13,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
4 / 2 / 20
12,339
726
17,057
16,880
10,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
106
22
Kills
31
31
Deaths
22
58
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Artemis
GravyTugboat
Artemis
8
5
11
2.7
W
11
7
8
2.14
L
Odin
Joshia-
Odin
3
6
9
1.25
W
Cthulhu
TheYowMan
Cthulhu
4
7
15
1.64
L
4
5
14
2.2
L
Aphrodite
cirmutant
Aphrodite
4
8
11
1.19
W
Sylvanus
ditogandara
Sylvanus
2
3
19
3.83
L
3
7
13
1.36
W
Ah Puch
ruialvell
Ah Puch
10
3
13
5.5
W
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,775
Damage
98,776
111,989
Taken
125,453
98,675
Mitigated
124,298
52,197
Healing
58,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
GravyTugboat
Artemis
34,768
13,752
2,641
5,557
20,643
9,473
3,690
16,297
4,146
0
70,674
W
20,082
7,504
6,653
5,268
24,629
15,330
2,765
9,633
14,996
0
46,563
L
Odin
Joshia-
Odin
10,424
1,728
1,513
2,186
19,926
20,276
283
11,219
8,407
0
19,582
W
Cthulhu
TheYowMan
Cthulhu
17,248
842
2,776
3,084
31,901
52,009
198
10,769
21,132
35,718
0
L
13,466
1,417
1,958
8,660
28,668
46,199
270
16,265
12,220
0
24,366
L
Aphrodite
cirmutant
Aphrodite
16,683
843
11,062
11,762
24,446
14,161
463
20,090
4,206
35,443
0
W
Sylvanus
ditogandara
Sylvanus
9,169
1,582
16,728
9,791
29,767
33,355
598
12,448
17,319
13,375
0
L
33,434
227
1,877
4,981
18,306
8,566
958
13,865
4,316
68,321
0
W
Ah Puch
ruialvell
Ah Puch
35,220
1,641
3,633
5,764
22,276
13,160
806
9,573
12,703
57,057
0
W
17,057
4,083
1,716
3,574
16,880
10,444
939
7,694
9,186
39,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,884
Gold Earned
62,553
262
Minions Killed
233
0
Camps Cleared
0
1,436,887
Distance Traveled
1,388,599
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,769
751
90
5
0
253,374
0
W
Cupid
12,826
754
67
4
0
244,430
1
L
Odin
11,221
660
15
1
0
315,052
0
W
Cthulhu
11,961
704
36
2
0
268,059
5
L
Chaac
11,904
700
18
1
0
305,899
0
L
Aphrodite
11,128
655
58
3
0
272,391
0
W
Sylvanus
11,494
676
13
1
0
264,211
5
L
Ah Puch
11,862
698
81
5
0
290,171
0
W
Ah Puch
13,933
820
63
4
0
309,592
0
W
Nu Wa
12,339
726
54
3
0
302,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role