Player Matchup

Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Candieee
Chang'e
Level 79
God Stats
101W - 100L
1,516 SR
Queue Stats
762W - 889L
1,365 Elo+
Solo
Chronos
Chronos
ElfeMonde521343
Chronos
Level 78
God Stats
2W - 2L
1,486 SR
Queue Stats
19W - 13L
1,439 Elo+
Solo
Fenrir
Fenrir
Neverdweller
Fenrir
Level 128
God Stats
17W - 8L
1,279 SR
Queue Stats
205W - 223L
1,314 Elo+
Party 1
Danzaburou
Danzaburou
akasabian
Danzaburou
Level 85
God Stats
1W - 1L
1,262 SR
Queue Stats
8W - 5L
1,441 Elo+
Solo
Team Averages
Level 99
1,409 SR
1,412 Elo+

VS

Team Averages
Level 81
1,457 SR
1,398 Elo+
Bellona
Bellona
 
Bellona
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
I Am MommaGucci
Xbalanque
Level 67
God Stats
6W - 11L
1,318 SR
Queue Stats
63W - 59L
1,335 Elo+
Solo
Ra
Ra
OpTiC_Bomar
Ra
Level 83
God Stats
4W - 4L
1,601 SR
Queue Stats
445W - 600L
1,327 Elo+
Party 2
The Morrigan
The Morrigan
Vague1n
The Morrigan
Level 106
God Stats
3W - 2L
1,280 SR
Queue Stats
240W - 279L
1,351 Elo+
Party 2
Izanami
Izanami
illeetGREENdean
Izanami
Level 88
God Stats
60W - 62L
1,586 SR
Queue Stats
95W - 112L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 0 / 0
6,757
676
4,884
5,920
4,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Candieee
Chang'e
9
1 / 0 / 3
6,003
600
1,930
4,483
1,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 1 / 4
6,272
627
1,936
6,660
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fenrir
11
5 / 0 / 3
6,639
664
4,799
7,779
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
akasabian
Danzaburou
11
4 / 0 / 0
6,678
668
4,147
5,209
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 2 / 0
4,865
487
3,566
7,667
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
I Am MommaGucci
Xbalanque
8
0 / 5 / 0
4,590
459
3,442
6,291
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
5,336
534
4,233
3,878
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
Vague1n
The Morrigan
9
0 / 2 / 0
5,122
512
1,498
4,438
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 0
4,558
456
2,498
7,601
1,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
14
Kills
1
1
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
0
2
L
Bellona
 
Bellona
0
2
0
0
W
Chang'e
Candieee
Chang'e
1
0
3
2.5
W
2
1
4
4
L
Xbalanque
I Am MommaGucci
Xbalanque
0
5
0
0
W
Fenrir
5
0
3
6.5
L
1
2
0
0.5
L
The Morrigan
Vague1n
The Morrigan
0
2
0
0
W
Danzaburou
akasabian
Danzaburou
4
0
0
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,696
Damage
15,237
30,051
Taken
29,875
13,283
Mitigated
10,673
15,668
Healing
10,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,884
1,755
0
4,007
5,920
4,749
298
304
5,616
0
35,241
L
Bellona
 
Bellona
3,566
1,710
0
3,666
7,667
4,535
0
0
7,667
0
19,391
W
Chang'e
Candieee
Chang'e
1,930
240
585
2,353
4,483
1,261
365
0
4,483
16,301
0
W
1,936
688
0
1,621
6,660
3,124
104
3,697
2,747
27,819
1,930
L
Xbalanque
I Am MommaGucci
Xbalanque
3,442
1,035
123
1,082
6,291
1,636
0
773
5,518
0
17,888
W
Fenrir
4,799
923
625
2,912
7,779
2,639
0
1,452
6,265
0
26,433
L
4,233
589
20
537
3,878
1,206
0
887
2,991
25,445
0
L
The Morrigan
Vague1n
The Morrigan
1,498
377
0
2,192
4,438
1,431
0
552
3,886
27,106
0
W
Danzaburou
akasabian
Danzaburou
4,147
1,099
0
3,565
5,209
1,510
1,677
0
5,209
0
33,111
L
2,498
1,410
123
2,534
7,601
1,865
0
1,582
6,019
0
19,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,349
Gold Earned
24,471
268
Minions Killed
229
0
Camps Cleared
0
974,189
Distance Traveled
892,182
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,757
676
69
7
0
196,902
0
L
Bellona
4,865
487
38
4
0
192,347
3
W
Chang'e
6,003
600
32
3
0
204,953
0
W
Chronos
6,272
627
55
6
0
207,615
2
L
Xbalanque
4,590
459
33
3
0
191,902
1
W
Fenrir
6,639
664
52
5
0
211,222
4
L
Ra
5,336
534
53
5
0
191,643
3
L
The Morrigan
5,122
512
67
7
0
158,766
1
W
Danzaburou
6,678
668
60
6
0
153,497
0
L
Izanami
4,558
456
38
4
0
157,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role