Player Matchup

Tiamat
Tiamat
Primitiveboi
Tiamat
Level 78
God Stats
0W - 1L
1,255 SR
Queue Stats
54W - 26L
1,610 Elo+
Party 1
Artio
Artio
chrono1118
Artio
Level 123
God Stats
0W - 1L
1,236 SR
Queue Stats
49W - 39L
1,664 Elo+
Party 1
Jing Wei
Jing Wei
tdaniel2000
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,610 Elo+
Party 1
Team Averages
Level 90
1,331 SR
1,628 Elo+

VS

Team Averages
Level 120
1,497 SR
1,498 Elo+
Eset
Eset
JustinInOrbit
Eset
Level 88
God Stats
5W - 4L
1,610 SR
Queue Stats
74W - 79L
1,503 Elo+
Party 2
Artemis
Artemis
OkamiLuna
Artemis
Level 147
God Stats
1W - 3L
1,213 SR
Queue Stats
51W - 60L
1,510 Elo+
Party 2
Khepri
Khepri
Supercory
Khepri
Level 124
God Stats
21W - 18L
1,669 SR
Queue Stats
76W - 99L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 5 / 0
5,949
595
6,755
8,587
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
8
0 / 4 / 0
6,387
639
4,306
13,703
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
tdaniel2000
Jing Wei
8
0 / 4 / 0
5,844
584
3,621
9,626
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 11
7,173
717
7,488
5,019
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
OkamiLuna
Artemis
12
10 / 0 / 3
8,411
841
13,863
4,857
1,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Supercory
Khepri
9
2 / 0 / 11
8,070
807
3,364
8,329
7,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
13
13
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
W
Artemis
OkamiLuna
Artemis
10
0
3
11.5
L
Tiamat
0
5
0
0
W
Khepri
Supercory
Khepri
2
0
11
7.5
L
Artio
0
4
0
0
L
Jing Wei
tdaniel2000
Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,682
Damage
24,715
31,916
Taken
18,205
17,418
Mitigated
10,558
8,607
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,488
376
511
1,285
5,019
1,701
786
2,807
2,087
29,688
0
W
Artemis
OkamiLuna
Artemis
13,863
7,277
0
1,206
4,857
1,792
1,668
2,985
1,668
0
26,265
L
Tiamat
6,755
926
275
1,792
8,587
4,335
17
2,436
5,952
18,194
0
W
Khepri
Supercory
Khepri
3,364
264
0
1,424
8,329
7,065
223
4,569
3,389
6,867
0
L
Artio
4,306
648
926
3,200
13,703
9,333
0
4,573
8,742
15,272
0
L
Jing Wei
tdaniel2000
Jing Wei
3,621
2,503
540
1,874
9,626
3,750
0
3,126
6,300
0
16,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,180
Gold Earned
23,654
70
Minions Killed
101
0
Camps Cleared
0
549,037
Distance Traveled
592,419
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,173
717
56
6
0
186,177
2
W
Artemis
8,411
841
40
4
0
183,429
0
L
Tiamat
5,949
595
36
4
0
176,551
0
W
Khepri
8,070
807
5
1
0
222,813
0
L
Artio
6,387
639
10
1
0
184,902
1
L
Jing Wei
5,844
584
24
2
0
187,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role