Player Matchup

Baron Samedi
Baron Samedi
ConstanceHawk
Baron Samedi
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,719 Elo+
Party 2
Chang'e
Chang'e
HeeIla
Chang'e
Level 40
God Stats
4W - 4L
1,217 SR
Queue Stats
243W - 209L
1,451 Elo+
Party 1
Ah Puch
Ah Puch
JamesDean01
Ah Puch
Level 145
God Stats
1W - 0L
1,490 SR
Queue Stats
17W - 19L
1,500 Elo+
Party 2
King Arthur
King Arthur
Mar56
King Arthur
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 31L
1,372 Elo+
Solo
Chiron
Chiron
Z Witcher Z
Chiron
Level 82
God Stats
2W - 0L
1,206 SR
Queue Stats
118W - 128L
1,327 Elo+
Party 1
Team Averages
Level 101
1,383 SR
1,474 Elo+

VS

Team Averages
Level 56
1,514 SR
1,476 Elo+
Zeus
Zeus
Dinyst
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Ginestra
The Morrigan
Level 119
God Stats
16W - 12L
1,525 SR
Queue Stats
94W - 100L
1,506 Elo+
Party 3
Nox
Nox
IAsunasan
Nox
Level 47
God Stats
34W - 37L
1,534 SR
Queue Stats
81W - 91L
1,519 Elo+
Party 3
Sol
Sol
diogoffeliciano
Sol
Level 66
God Stats
15W - 17L
1,501 SR
Queue Stats
343W - 337L
1,495 Elo+
Party 3
Aphrodite
Aphrodite
isfarias
Aphrodite
Level 22
God Stats
6W - 9L
1,509 SR
Queue Stats
9W - 16L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ConstanceHawk
Baron Samedi
17
8 / 4 / 11
11,288
1,129
9,473
12,139
6,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
HeeIla
Chang'e
16
4 / 2 / 10
10,083
1,008
6,468
10,802
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
JamesDean01
Ah Puch
17
3 / 1 / 13
10,921
1,092
8,003
6,018
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Mar56
King Arthur
16
3 / 3 / 12
10,082
1,008
9,437
12,463
15,221
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
17
4 / 1 / 12
10,420
1,042
14,317
8,321
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

236

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dinyst
Zeus
16
2 / 4 / 4
9,563
956
10,164
8,924
3,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Morrigan
Ginestra
The Morrigan
16
2 / 6 / 7
10,265
1,027
11,776
8,830
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 1 / 8
9,832
983
7,765
5,905
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 5 / 5
9,825
983
9,499
14,864
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
isfarias
Aphrodite
15
2 / 6 / 4
9,456
946
6,607
14,740
7,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
22
Kills
11
11
Deaths
22
58
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ConstanceHawk
Baron Samedi
8
4
11
3.38
L
Zeus
Dinyst
Zeus
2
4
4
1
L
The Morrigan
Ginestra
The Morrigan
2
6
7
0.92
W
Chang'e
HeeIla
Chang'e
4
2
10
4.5
L
2
1
8
6
W
Ah Puch
JamesDean01
Ah Puch
3
1
13
9.5
W
King Arthur
Mar56
King Arthur
3
3
12
3
W
Chiron
4
1
12
10
L
3
5
5
1.1
L
Aphrodite
isfarias
Aphrodite
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,698
Damage
45,811
49,743
Taken
53,263
31,282
Mitigated
21,117
15,893
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ConstanceHawk
Baron Samedi
9,473
571
2,958
3,239
12,139
6,964
0
11,499
431
23,283
0
L
Zeus
Dinyst
Zeus
10,164
1,413
0
599
8,924
3,036
0
3,129
5,653
38,360
0
L
The Morrigan
Ginestra
The Morrigan
11,776
1,245
0
0
8,830
3,052
0
4,182
4,475
38,185
0
W
Chang'e
HeeIla
Chang'e
6,468
359
2,401
3,789
10,802
3,888
0
10,329
261
13,752
0
L
7,765
169
0
0
5,905
2,379
0
2,663
3,044
25,838
0
W
Ah Puch
JamesDean01
Ah Puch
8,003
103
0
676
6,018
2,177
0
5,256
632
50,343
0
W
King Arthur
Mar56
King Arthur
9,437
452
0
0
12,463
15,221
0
9,812
2,298
0
21,459
W
Chiron
14,317
3,377
607
2,223
8,321
3,032
0
7,779
310
0
30,055
L
9,499
1,316
0
2,079
14,864
5,244
0
5,809
8,783
20,981
0
L
Aphrodite
isfarias
Aphrodite
6,607
513
3,005
3,550
14,740
7,406
0
7,109
7,361
13,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,794
Gold Earned
48,941
217
Minions Killed
216
5
Camps Cleared
9
905,037
Distance Traveled
963,832
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,288
1,129
38
4
0
186,204
0
L
Zeus
9,563
956
51
5
1
168,358
0
L
The Morrigan
10,265
1,027
73
7
2
182,619
1
W
Chang'e
10,083
1,008
23
2
1
177,751
0
L
Nox
9,832
983
38
4
1
218,703
0
W
Ah Puch
10,921
1,092
103
10
1
193,898
1
W
King Arthur
10,082
1,008
21
2
2
177,973
1
W
Chiron
10,420
1,042
32
3
1
169,211
1
L
Sol
9,825
983
33
3
3
204,657
0
L
Aphrodite
9,456
946
21
2
2
189,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role