Player Matchup

Serqet
Serqet
BurtMackelin
Serqet
Level 42
God Stats
18W - 5L
1,908 SR
Queue Stats
193W - 178L
1,475 Elo+
Party 2
Athena
Athena
Littleshortguy
Athena
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 83L
1,332 Elo+
Party 2
Neith
Neith
Th_White_Hokage
Neith
Level 29
God Stats
7W - 8L
1,606 SR
Queue Stats
54W - 89L
1,453 Elo+
Solo
Bellona
Bellona
YomatoSlayer
Bellona
Level 29
God Stats
10W - 7L
1,498 SR
Queue Stats
93W - 82L
1,449 Elo+
Party 2
Tiamat
Tiamat
yodog93
Tiamat
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 29
1,603 SR
1,442 Elo+

VS

Team Averages
Level 22
1,549 SR
1,452 Elo+
Kukulkan
Kukulkan
CagierLeaf9295
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
Stay Mindlesss
Yemoja
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 95L
1,494 Elo+
Party 1
Heimdallr
Heimdallr
l3anzX
Heimdallr
Level 15
God Stats
2W - 2L
1,514 SR
Queue Stats
2W - 5L
1,304 Elo+
Party 3
Danzaburou
Danzaburou
riley1766
Danzaburou
Level 26
God Stats
2W - 2L
1,740 SR
Queue Stats
144W - 165L
1,501 Elo+
Party 1
Fenrir
Fenrir
theBR0WNiE
Fenrir
Level 29
God Stats
21W - 26L
1,492 SR
Queue Stats
569W - 568L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
14 / 2 / 12
12,066
635
15,388
13,955
6,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 9
8,927
470
5,211
15,386
12,545
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 1 / 13
10,066
530
15,642
9,120
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
YomatoSlayer
Bellona
15
7 / 2 / 8
10,009
527
12,591
14,140
13,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
yodog93
Tiamat
17
17 / 1 / 11
11,341
597
16,901
8,975
7,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 14 / 2
7,221
380
6,601
15,459
5,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 10 / 4
6,973
367
3,720
19,026
12,364
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes

Shoes

+6%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
l3anzX
Heimdallr
9
0 / 10 / 2
6,323
333
2,523
13,103
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
riley1766
Danzaburou
14
6 / 6 / 2
9,629
507
8,834
16,011
5,850
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
theBR0WNiE
Fenrir
15
2 / 6 / 1
9,070
477
5,226
15,178
6,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
20
46
Kills
9
10
Deaths
46
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
14
2
12
10
L
Kukulkan
0
14
2
0.07
W
2
4
9
1.63
L
1
10
4
0.3
W
6
1
13
12.5
W
Bellona
YomatoSlayer
Bellona
7
2
8
5.5
L
Heimdallr
l3anzX
Heimdallr
0
10
2
0.1
L
Danzaburou
riley1766
Danzaburou
6
6
2
1.17
L
Fenrir
theBR0WNiE
Fenrir
2
6
1
0.42
W
Tiamat
yodog93
Tiamat
17
1
11
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,733
Damage
26,904
61,576
Taken
78,777
42,779
Mitigated
34,018
21,955
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
15,388
4,434
501
6,701
13,955
6,180
1,647
1,338
12,617
0
89,632
L
Kukulkan
6,601
1,233
0
0
15,459
5,434
0
6,368
8,392
26,193
0
W
5,211
1,780
0
444
15,386
12,545
204
2,388
12,998
19,646
0
L
3,720
1,200
1,243
1,307
19,026
12,364
0
5,474
13,105
12,745
0
W
15,642
6,479
0
5,065
9,120
3,689
3,839
1,716
7,404
0
59,784
W
Bellona
YomatoSlayer
Bellona
12,591
3,702
255
5,403
14,140
13,234
564
2,721
11,419
13,436
37,645
L
Heimdallr
l3anzX
Heimdallr
2,523
1,179
0
1,251
13,103
4,293
0
4,948
7,691
0
16,810
L
Danzaburou
riley1766
Danzaburou
8,834
3,974
0
4,398
16,011
5,850
0
4,248
11,607
0
41,996
L
Fenrir
theBR0WNiE
Fenrir
5,226
856
0
941
15,178
6,077
0
2,521
12,498
0
50,488
W
Tiamat
yodog93
Tiamat
16,901
481
0
3,586
8,975
7,131
1,402
2,158
6,817
49,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,409
Gold Earned
39,216
417
Minions Killed
260
0
Camps Cleared
0
1,991,166
Distance Traveled
1,383,482
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,066
635
143
8
0
464,171
0
L
Kukulkan
7,221
380
54
3
0
297,613
0
W
Athena
8,927
470
28
1
0
365,138
1
L
Yemoja
6,973
367
18
1
0
293,845
1
W
Neith
10,066
530
94
5
0
376,189
2
W
Bellona
10,009
527
68
4
0
407,413
2
L
Heimdallr
6,323
333
24
1
0
171,685
0
L
Danzaburou
9,629
507
70
4
0
266,407
2
L
Fenrir
9,070
477
94
5
0
353,932
9
W
Tiamat
11,341
597
84
4
0
378,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role