Player Matchup

Jormungandr
Jormungandr
DVinte
Jormungandr
Level 18
God Stats
8W - 6L
1,598 SR
Queue Stats
72W - 43L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
FTGuga
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 36L
1,520 Elo+
Party 1
Neith
Neith
MAZK0202
Neith
Level 4
God Stats
2W - 1L
1,592 SR
Queue Stats
3W - 2L
1,710 Elo+
Solo
Da Ji
Da Ji
TheKhancer
Da Ji
Level 29
God Stats
5W - 7L
1,489 SR
Queue Stats
129W - 80L
1,520 Elo+
Party 1
The Morrigan
The Morrigan
magagoalbino
The Morrigan
Level 8
God Stats
1W - 2L
1,585 SR
Queue Stats
11W - 8L
1,516 Elo+
Party 1
Team Averages
Level 17
1,553 SR
1,555 Elo+

VS

Team Averages
Level 23
1,583 SR
1,506 Elo+
Neith
Neith
FicoConexion
Neith
Level 18
God Stats
12W - 15L
1,663 SR
Queue Stats
31W - 44L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
Mrc4rd0so
Baron Samedi
Level 28
God Stats
16W - 21L
1,745 SR
Queue Stats
155W - 160L
1,532 Elo+
Solo
Odin
Odin
MárcioTáxi
Odin
Level 11
God Stats
2W - 2L
1,495 SR
Queue Stats
15W - 16L
1,503 Elo+
Party 2
Ao Kuang
Ao Kuang
SELOIRO4BRISA
Ao Kuang
Level 19
God Stats
1W - 1L
1,216 SR
Queue Stats
45W - 39L
1,508 Elo+
Solo
Ares
Ares
yMaxGAMING
Ares
Level 40
God Stats
1W - 2L
1,798 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DVinte
Jormungandr
12
1 / 6 / 9
8,199
432
9,051
12,843
11,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
FTGuga
Sun Wukong
14
4 / 6 / 7
8,622
454
11,774
18,483
11,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
MAZK0202
Neith
12
0 / 5 / 0
7,416
390
2,342
9,753
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
15
11 / 4 / 1
9,933
523
17,266
14,349
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
magagoalbino
The Morrigan
13
0 / 5 / 0
8,072
425
1,102
6,597
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 5
8,734
460
9,153
14,294
5,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Mrc4rd0so
Baron Samedi
16
4 / 1 / 6
10,042
529
4,987
4,958
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 8
9,958
524
10,797
11,973
12,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
SELOIRO4BRISA
Ao Kuang
18
4 / 1 / 4
11,144
587
3,958
13,283
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
10 / 4 / 4
10,600
558
12,191
19,910
19,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
16
Kills
25
26
Deaths
16
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DVinte
Jormungandr
1
6
9
0.92
L
Sun Wukong
FTGuga
Sun Wukong
4
6
7
1.25
W
2
9
5
0.5
L
Neith
MAZK0202
Neith
0
5
0
0
W
Baron Samedi
Mrc4rd0so
Baron Samedi
4
1
6
7
W
5
1
8
9
W
Ao Kuang
SELOIRO4BRISA
Ao Kuang
4
1
4
6
L
Da Ji
11
4
1
2.88
L
The Morrigan
magagoalbino
The Morrigan
0
5
0
0
W
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,535
Damage
41,086
62,025
Taken
64,418
34,025
Mitigated
45,023
10,994
Healing
20,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DVinte
Jormungandr
9,051
3,067
0
463
12,843
11,077
154
5,778
6,997
36,295
0
L
Sun Wukong
FTGuga
Sun Wukong
11,774
3,601
0
5,554
18,483
11,501
670
6,265
12,178
0
46,214
W
9,153
6,004
0
2,428
14,294
5,338
724
2,209
11,860
0
49,713
L
Neith
MAZK0202
Neith
2,342
829
0
2,501
9,753
3,273
641
1,403
8,336
0
35,464
W
Baron Samedi
Mrc4rd0so
Baron Samedi
4,987
874
1,500
1,753
4,958
2,098
466
905
4,053
50,901
0
W
10,797
3,226
0
3,018
11,973
12,242
838
1,256
10,667
0
46,429
W
Ao Kuang
SELOIRO4BRISA
Ao Kuang
3,958
669
0
8,374
13,283
5,613
0
633
12,625
97,354
0
L
Da Ji
17,266
3,842
0
2,476
14,349
5,873
0
4,672
9,625
0
56,459
L
The Morrigan
magagoalbino
The Morrigan
1,102
252
0
0
6,597
2,301
38
2,714
3,753
43,278
377
W
12,191
2,241
795
2,753
19,910
19,732
0
4,773
14,837
26,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,242
Gold Earned
50,478
355
Minions Killed
445
0
Camps Cleared
0
1,581,658
Distance Traveled
1,692,893
7
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,199
432
59
3
0
302,118
0
L
Sun Wukong
8,622
454
61
3
0
325,735
2
W
Neith
8,734
460
92
5
0
254,293
3
L
Neith
7,416
390
69
4
0
283,746
3
W
Baron Samedi
10,042
529
106
6
0
320,023
9
W
Odin
9,958
524
84
4
0
370,667
5
W
Ao Kuang
11,144
587
146
8
0
373,679
10
L
Da Ji
9,933
523
73
4
0
357,324
2
L
The Morrigan
8,072
425
93
5
0
312,735
0
W
Ares
10,600
558
17
1
0
374,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role