Player Matchup

Skadi
Skadi
Brimsho
Skadi
Level 26
God Stats
44W - 40L
1,659 SR
Queue Stats
47W - 44L
1,612 Elo+
Party 2
Fenrir
Fenrir
DarkSkar
Fenrir
Level 28
God Stats
30W - 24L
1,562 SR
Queue Stats
44W - 44L
1,599 Elo+
Party 2
Ares
Ares
Pieslice96
Ares
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
24W - 36L
1,772 Elo+
Solo
Khepri
Khepri
TypicalHarvey
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,641 Elo+
Party 2
Kukulkan
Kukulkan
Xdomperignonx21
Kukulkan
Level 28
God Stats
42W - 42L
1,636 SR
Queue Stats
46W - 45L
1,615 Elo+
Party 2
Team Averages
Level 25
1,572 SR
1,647 Elo+

VS

Team Averages
Level 45
1,604 SR
1,697 Elo+
Kali
Kali
Apex4noob
Kali
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 16L
1,744 Elo+
Party 1
Xing Tian
Xing Tian
DarkWeskerRises
Xing Tian
Level 29
God Stats
1W - 2L
2,019 SR
Queue Stats
20W - 11L
1,775 Elo+
Solo
Neith
Neith
LvLx
Neith
Level 8
God Stats
22W - 17L
1,500 SR
Queue Stats
157W - 143L
1,785 Elo+
Party 1
Chang'e
Chang'e
godmer69
Chang'e
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 50L
1,628 Elo+
Party 1
Eset
Eset
o 2freak4u o
Eset
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 24L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Brimsho
Skadi
17
5 / 8 / 8
11,565
1,157
17,758
18,193
8,190
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
DarkSkar
Fenrir
17
5 / 7 / 10
11,146
1,115
14,885
24,369
13,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 6 / 12
9,621
962
4,524
14,456
14,550
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 10 / 10
11,069
1,107
7,907
24,737
30,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
16
4 / 7 / 10
11,398
1,140
17,184
12,715
5,252
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

90

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
20 / 4 / 12
14,862
1,486
34,903
21,290
10,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
DarkWeskerRises
Xing Tian
18
5 / 0 / 25
12,283
1,228
10,924
17,100
19,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
LvLx
Neith
17
2 / 3 / 22
10,559
1,056
7,277
9,555
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
godmer69
Chang'e
18
9 / 8 / 20
12,140
1,214
19,838
16,987
7,225
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 2 / 23
11,214
1,121
16,594
7,677
3,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
140
17
Kills
38
38
Deaths
17
50
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Kali
20
4
12
6.5
L
Skadi
Brimsho
Skadi
5
8
8
1.13
L
Fenrir
DarkSkar
Fenrir
5
7
10
1.43
W
Xing Tian
DarkWeskerRises
Xing Tian
5
0
25
17.5
W
Neith
LvLx
Neith
2
3
22
4.33
L
0
6
12
1
L
3
10
10
0.8
L
Kukulkan
4
7
10
1.29
W
Chang'e
godmer69
Chang'e
9
8
20
2.38
W
2
2
23
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,258
Damage
89,536
94,470
Taken
72,609
72,738
Mitigated
44,557
4,230
Healing
19,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
34,903
27,377
0
7,664
21,290
10,854
0
6,795
13,106
0
44,213
L
Skadi
Brimsho
Skadi
17,758
10,824
418
392
18,193
8,190
0
10,003
8,190
0
39,187
L
Fenrir
DarkSkar
Fenrir
14,885
2,557
0
1,017
24,369
13,804
0
11,099
13,270
0
19,578
W
Xing Tian
DarkWeskerRises
Xing Tian
10,924
785
0
1,079
17,100
19,329
0
8,838
8,262
19,234
0
W
Neith
LvLx
Neith
7,277
4,373
0
1,348
9,555
4,051
0
5,696
3,859
0
15,092
L
4,524
173
0
79
14,456
14,550
0
5,284
9,172
6,420
0
L
7,907
794
1,076
1,248
24,737
30,942
0
12,888
11,849
17,083
0
L
Kukulkan
17,184
2,216
0
0
12,715
5,252
0
8,082
4,633
43,801
0
W
Chang'e
godmer69
Chang'e
19,838
2,021
2,939
3,285
16,987
7,225
0
5,407
11,580
30,348
0
W
16,594
494
2,288
471
7,677
3,098
0
2,879
4,798
46,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,799
Gold Earned
61,058
130
Minions Killed
149
3
Camps Cleared
6
864,883
Distance Traveled
949,222
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,862
1,486
9
1
4
190,092
0
L
Skadi
11,565
1,157
45
5
0
151,745
0
L
Fenrir
11,146
1,115
7
1
0
208,247
0
W
Xing Tian
12,283
1,228
13
1
0
237,029
0
W
Neith
10,559
1,056
15
2
0
168,579
0
L
Ares
9,621
962
3
0
0
154,356
1
L
Khepri
11,069
1,107
14
1
2
176,047
1
L
Kukulkan
11,398
1,140
61
6
1
174,488
0
W
Chang'e
12,140
1,214
22
2
2
155,602
0
W
Eset
11,214
1,121
90
9
0
197,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role