Player Matchup

Agni
Agni
DieGOD21
Agni
Level 154
God Stats
33W - 19L
1,478 SR
Queue Stats
991W - 823L
1,518 Elo+
Party 1
Fafnir
Fafnir
KaliTheNinja
Fafnir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Maritiwa
Raijin
Level 119
God Stats
3W - 2L
1,734 SR
Queue Stats
440W - 291L
1,584 Elo+
Party 1
Xing Tian
Xing Tian
RickTheNinja
Xing Tian
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 77L
1,538 Elo+
Party 1
Merlin
Merlin
mchenachi
Merlin
Level 128
God Stats
5W - 3L
1,542 SR
Queue Stats
166W - 136L
1,425 Elo+
Party 1
Team Averages
Level 124
1,551 SR
1,513 Elo+

VS

Team Averages
Level 111
1,546 SR
1,545 Elo+
The Morrigan
The Morrigan
Anakllusmos
The Morrigan
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,553 Elo+
Party 2
Raijin
Raijin
DanDCA
Raijin
Level 126
God Stats
1W - 1L
1,752 SR
Queue Stats
11W - 7L
1,629 Elo+
Party 2
Merlin
Merlin
Kaerith
Merlin
Level 147
God Stats
1W - 2L
1,479 SR
Queue Stats
32W - 25L
1,543 Elo+
Party 2
Rama
Rama
Keirith
Rama
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Reyspira
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
8 / 2 / 18
11,562
771
11,370
10,689
5,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
17
2 / 5 / 22
11,686
779
7,489
22,521
30,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Maritiwa
Raijin
20
15 / 4 / 16
13,198
880
31,338
17,756
10,134
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
RickTheNinja
Xing Tian
17
3 / 7 / 17
11,762
784
8,650
22,912
27,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
mchenachi
Merlin
20
8 / 2 / 18
12,795
853
15,797
13,359
7,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Anakllusmos
The Morrigan
14
1 / 11 / 8
9,268
618
3,939
16,806
10,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
DanDCA
Raijin
18
1 / 6 / 11
10,147
676
20,217
13,317
5,392
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Kaerith
Merlin
19
3 / 6 / 12
11,460
764
14,091
13,890
5,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
Keirith
Rama
20
10 / 7 / 7
12,395
826
18,805
18,827
7,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Reyspira
Mulan
17
5 / 6 / 7
10,975
732
10,071
17,993
27,680
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
65
36
Kills
20
20
Deaths
36
91
Assists
45
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Anakllusmos
The Morrigan
1
11
8
0.45
L
Raijin
DanDCA
Raijin
1
6
11
1.08
W
Agni
8
2
18
8.5
L
Merlin
Kaerith
Merlin
3
6
12
1.5
W
Fafnir
2
5
22
2.6
L
Rama
Keirith
Rama
10
7
7
1.93
W
Raijin
Maritiwa
Raijin
15
4
16
5.75
L
Mulan
Reyspira
Mulan
5
6
7
1.42
W
Xing Tian
RickTheNinja
Xing Tian
3
7
17
1.64
W
Merlin
mchenachi
Merlin
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,644
Damage
67,123
87,237
Taken
80,833
80,635
Mitigated
56,900
27,268
Healing
24,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Anakllusmos
The Morrigan
3,939
388
388
1,525
16,806
10,838
0
15,896
612
7,203
91
L
Raijin
DanDCA
Raijin
20,217
1,779
2,209
1,849
13,317
5,392
142
12,313
768
40,934
0
W
Agni
11,370
587
2,247
2,110
10,689
5,100
766
4,621
6,068
25,833
0
L
Merlin
Kaerith
Merlin
14,091
274
3,538
3,573
13,890
5,628
127
12,116
1,402
42,597
0
W
Fafnir
7,489
2,640
2,102
4,477
22,521
30,582
686
10,315
12,206
12,227
0
L
Rama
Keirith
Rama
18,805
13,386
2,653
5,086
18,827
7,362
820
18,171
190
0
29,791
W
Raijin
Maritiwa
Raijin
31,338
1,295
2,792
4,224
17,756
10,134
1,608
6,062
11,694
59,337
0
L
Mulan
Reyspira
Mulan
10,071
1,558
1,013
2,559
17,993
27,680
51
14,438
3,217
0
13,639
W
Xing Tian
RickTheNinja
Xing Tian
8,650
660
417
1,398
22,912
27,737
571
10,337
12,575
17,391
0
W
Merlin
mchenachi
Merlin
15,797
1,051
2,741
4,760
13,359
7,082
1,761
6,821
6,538
48,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,003
Gold Earned
54,245
175
Minions Killed
145
0
Camps Cleared
0
1,351,386
Distance Traveled
1,223,098
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,268
618
7
0
0
216,609
0
L
Raijin
10,147
676
58
4
0
237,747
1
W
Agni
11,562
771
21
1
0
302,304
1
L
Merlin
11,460
764
44
3
0
258,911
2
W
Fafnir
11,686
779
9
1
0
270,700
3
L
Rama
12,395
826
29
2
0
258,596
0
W
Raijin
13,198
880
68
5
0
248,358
2
L
Mulan
10,975
732
7
0
0
251,235
1
W
Xing Tian
11,762
784
12
1
0
267,287
4
W
Merlin
12,795
853
65
4
0
262,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role