Player Matchup

Nox
Nox
HeardSubset3261
Nox
Level 127
God Stats
5W - 1L
1,297 SR
Queue Stats
158W - 137L
1,525 Elo+
Solo
Achilles
Achilles
Mr Whos
Achilles
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
303W - 279L
1,543 Elo+
Party 2
Danzaburou
Danzaburou
Sleepyý
Danzaburou
Level 83
God Stats
18W - 13L
1,643 SR
Queue Stats
146W - 119L
1,515 Elo+
Party 2
Chaac
Chaac
Tsukunome
Chaac
Level 95
God Stats
5W - 0L
1,913 SR
Queue Stats
53W - 44L
1,567 Elo+
Solo
Sylvanus
Sylvanus
WickNazty
Sylvanus
Level 159
God Stats
117W - 91L
1,559 SR
Queue Stats
646W - 601L
1,564 Elo+
Party 2
Team Averages
Level 124
1,582 SR
1,543 Elo+

VS

Team Averages
Level 113
1,645 SR
1,572 Elo+
Olorun
Olorun
Lone Ninja31
Olorun
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 83L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
OKUTenno
Cthulhu
Level 103
God Stats
17W - 13L
1,738 SR
Queue Stats
108W - 94L
1,576 Elo+
Party 1
Izanami
Izanami
REAPSINNERS
Izanami
Level 129
God Stats
7W - 7L
1,600 SR
Queue Stats
296W - 303L
1,612 Elo+
Solo
Susano
Susano
The Holy Xbox
Susano
Level 125
God Stats
8W - 7L
1,699 SR
Queue Stats
128W - 118L
1,550 Elo+
Party 1
Cu Chulainn
Cu Chulainn
thegeorge425
Cu Chulainn
Level 84
God Stats
32W - 17L
1,688 SR
Queue Stats
76W - 61L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 2
10,938
521
7,925
14,392
7,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
Mr Whos
Achilles
18
4 / 1 / 8
11,119
529
12,262
17,736
8,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Sleepyý
Danzaburou
18
4 / 3 / 5
11,245
535
15,256
14,383
6,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Tsukunome
Chaac
18
3 / 4 / 6
11,866
565
10,042
17,014
11,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Sylvanus
WickNazty
Sylvanus
15
2 / 5 / 6
9,575
456
6,625
16,001
14,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
3 / 2 / 7
9,792
466
7,728
15,306
5,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
OKUTenno
Cthulhu
15
5 / 2 / 6
9,873
470
13,360
18,935
11,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
REAPSINNERS
Izanami
19
2 / 4 / 3
11,562
551
12,015
17,194
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 3 / 4
10,214
486
8,154
15,112
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
thegeorge425
Cu Chulainn
15
3 / 4 / 4
9,812
467
10,894
15,259
11,674
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
42
15
Kills
18
18
Deaths
15
27
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
5
2
0.6
L
Olorun
3
2
7
3.25
W
Achilles
Mr Whos
Achilles
4
1
8
8
L
Cthulhu
OKUTenno
Cthulhu
5
2
6
4
L
Izanami
REAPSINNERS
Izanami
2
4
3
0.88
W
Danzaburou
Sleepyý
Danzaburou
4
3
5
2.17
L
5
3
4
2.33
W
Chaac
Tsukunome
Chaac
3
4
6
1.5
W
Sylvanus
WickNazty
Sylvanus
2
5
6
1
L
Cu Chulainn
thegeorge425
Cu Chulainn
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,110
Damage
52,151
79,526
Taken
81,806
48,411
Mitigated
41,635
36,403
Healing
33,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,925
760
0
3,468
14,392
7,082
0
2,490
11,902
74,204
0
L
Olorun
7,728
4,058
935
8,935
15,306
5,696
145
1,934
13,330
75,537
0
W
Achilles
Mr Whos
Achilles
12,262
3,982
0
8,107
17,736
8,971
359
2,145
15,591
0
77,413
L
Cthulhu
OKUTenno
Cthulhu
13,360
696
936
7,359
18,935
11,869
175
1,812
17,101
41,231
0
L
Izanami
REAPSINNERS
Izanami
12,015
7,989
0
7,423
17,194
6,688
82
4,659
12,225
0
112,601
W
Danzaburou
Sleepyý
Danzaburou
15,256
7,120
0
5,314
14,383
6,493
1,650
8,952
5,431
0
68,952
L
8,154
1,646
0
5,312
15,112
5,708
0
3,222
11,812
0
57,987
W
Chaac
Tsukunome
Chaac
10,042
2,678
0
9,322
17,014
11,826
447
4,498
12,516
0
74,516
W
Sylvanus
WickNazty
Sylvanus
6,625
1,421
4,490
5,702
16,001
14,039
107
9,693
6,308
29,125
6,829
L
Cu Chulainn
thegeorge425
Cu Chulainn
10,894
2,320
0
2,835
15,259
11,674
0
2,194
13,021
5,827
49,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,743
Gold Earned
51,253
600
Minions Killed
593
0
Camps Cleared
0
1,968,136
Distance Traveled
1,867,182
25
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,938
521
145
7
0
365,485
4
L
Olorun
9,792
466
129
6
0
353,272
0
W
Achilles
11,119
529
130
6
0
446,948
8
L
Cthulhu
9,873
470
64
3
0
378,749
0
L
Izanami
11,562
551
191
9
0
353,466
3
W
Danzaburou
11,245
535
111
5
0
372,792
5
L
Susano
10,214
486
100
5
0
442,753
1
W
Chaac
11,866
565
155
7
0
415,423
1
W
Sylvanus
9,575
456
59
3
0
367,488
7
L
Cu Chulainn
9,812
467
109
5
0
338,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role