Player Matchup

Guan Yu
Guan Yu
Batmann96
Guan Yu
Level 26
God Stats
27W - 12L
1,734 SR
Queue Stats
68W - 54L
1,673 Elo+
Solo
Cerberus
Cerberus
Jaenga
Cerberus
Level 8
God Stats
9W - 4L
1,896 SR
Queue Stats
362W - 332L
1,642 Elo+
Solo
Poseidon
Poseidon
JustTakeiTTT
Poseidon
Level 27
God Stats
1W - 1L
1,765 SR
Queue Stats
170W - 188L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mondrewcito
Tsukuyomi
Level 27
God Stats
3W - 2L
1,715 SR
Queue Stats
103W - 82L
1,776 Elo+
Solo
Anhur
Anhur
hotdawgwhawter
Anhur
Level 28
God Stats
1W - 2L
1,502 SR
Queue Stats
109W - 69L
1,673 Elo+
Solo
Team Averages
Level 23
1,722 SR
1,656 Elo+

VS

Team Averages
Level 22
1,613 SR
1,707 Elo+
Janus
Janus
DiemsTesla
Janus
Level 65
God Stats
4W - 3L
1,648 SR
Queue Stats
189W - 166L
1,634 Elo+
Party 2
Osiris
Osiris
GeorgeFloyd846
Osiris
Level 7
God Stats
16W - 12L
1,650 SR
Queue Stats
25W - 24L
1,609 Elo+
Party 2
Ullr
Ullr
Gh0stPrid3
Ullr
Level 24
God Stats
7W - 8L
1,520 SR
Queue Stats
82W - 47L
1,802 Elo+
Party 1
Athena
Athena
PureBlanks
Athena
Level 7
God Stats
1W - 0L
1,710 SR
Queue Stats
4W - 2L
1,697 Elo+
Solo
Thor
Thor
SupportΟrTroll
Thor
Level 9
God Stats
3W - 2L
1,535 SR
Queue Stats
13W - 8L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Batmann96
Guan Yu
10
0 / 5 / 0
5,616
401
5,194
11,560
8,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Jaenga
Cerberus
9
0 / 5 / 3
5,832
417
5,307
11,647
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
JustTakeiTTT
Poseidon
12
2 / 6 / 0
7,138
510
3,337
7,332
2,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Mondrewcito
Tsukuyomi
12
3 / 5 / 1
7,383
527
7,295
12,109
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
3 / 4 / 1
6,752
482
5,224
11,202
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
10 / 0 / 1
10,065
719
7,040
6,974
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 1 / 3
9,000
643
7,032
10,725
7,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 2 / 7
8,349
596
10,849
10,222
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
PureBlanks
Athena
9
1 / 5 / 5
6,550
468
3,939
9,330
4,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
6 / 0 / 4
8,458
604
6,603
8,894
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
8
Kills
25
25
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Batmann96
Guan Yu
0
5
0
0
W
Janus
10
0
1
10.5
W
4
1
3
5.5
W
4
2
7
3.75
L
Cerberus
Jaenga
Cerberus
0
5
3
0.3
L
Poseidon
JustTakeiTTT
Poseidon
2
6
0
0.33
L
Tsukuyomi
Mondrewcito
Tsukuyomi
3
5
1
0.7
W
Athena
PureBlanks
Athena
1
5
5
0.7
W
6
0
4
8
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,357
Damage
35,463
53,850
Taken
46,145
23,030
Mitigated
20,136
15,112
Healing
17,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Batmann96
Guan Yu
5,194
909
164
3,924
11,560
8,148
0
1,674
9,844
0
24,503
W
Janus
7,040
1,468
0
3,056
6,974
2,150
0
1,278
5,576
71,156
0
W
7,032
3,292
0
6,477
10,725
7,135
1,512
0
10,384
0
49,883
W
10,849
5,948
0
3,106
10,222
3,106
203
3,536
6,686
0
54,647
L
Cerberus
Jaenga
Cerberus
5,307
491
0
3,644
11,647
5,967
0
1,752
9,846
20,989
0
L
Poseidon
JustTakeiTTT
Poseidon
3,337
552
0
434
7,332
2,345
28
2,542
4,638
46,771
0
L
Tsukuyomi
Mondrewcito
Tsukuyomi
7,295
2,300
0
3,544
12,109
4,000
0
3,191
8,784
0
38,250
W
Athena
PureBlanks
Athena
3,939
1,188
539
1,199
9,330
4,683
133
2,090
7,240
12,821
0
W
6,603
1,120
0
2,964
8,894
3,062
0
1,632
7,199
0
49,901
L
5,224
2,536
0
3,402
11,202
2,570
0
1,443
9,759
0
34,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,721
Gold Earned
42,422
329
Minions Killed
434
0
Camps Cleared
0
1,283,486
Distance Traveled
1,398,903
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,616
401
54
4
0
256,218
4
W
Janus
10,065
719
140
10
0
310,970
3
W
Osiris
9,000
643
96
7
0
265,988
0
W
Ullr
8,349
596
93
7
0
246,431
4
L
Cerberus
5,832
417
35
3
0
273,343
6
L
Poseidon
7,138
510
95
7
0
242,952
3
L
Tsukuyomi
7,383
527
76
5
0
275,170
3
W
Athena
6,550
468
15
1
0
242,758
0
W
Thor
8,458
604
90
6
0
332,756
3
L
Anhur
6,752
482
69
5
0
235,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role