Player Matchup

Ymir
Ymir
AlmantheGreat24
Ymir
Level 26
God Stats
4W - 2L
1,567 SR
Queue Stats
8W - 9L
1,650 Elo+
Party 1
Discordia
Discordia
Mike666
Discordia
Level 109
God Stats
1W - 2L
1,649 SR
Queue Stats
20W - 17L
1,703 Elo+
Party 1
Neith
Neith
TapTap94
Neith
Level 48
God Stats
3W - 2L
1,735 SR
Queue Stats
20W - 16L
1,725 Elo+
Party 1
Team Averages
Level 61
1,650 SR
1,693 Elo+

VS

Team Averages
Level 21
1,422 SR
1,442 Elo+
Olorun
Olorun
Ryanomatical
Olorun
Level 16
God Stats
5W - 9L
1,352 SR
Queue Stats
113W - 133L
1,596 Elo+
Solo
Cerberus
Cerberus
pineappleking213
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,283 Elo+
Solo
Da Ji
Da Ji
tallesmorais
Da Ji
Level 28
God Stats
8W - 10L
1,413 SR
Queue Stats
297W - 370L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 9
10,024
668
3,429
12,063
10,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Mike666
Discordia
16
12 / 3 / 2
12,639
843
17,522
8,295
2,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
TapTap94
Neith
14
3 / 2 / 11
10,880
725
8,942
9,107
3,394
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
5 / 3 / 4
11,107
740
10,654
14,602
5,413
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 8 / 5
10,486
699
6,664
14,347
5,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 3
8,667
578
5,565
8,049
2,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
15
Kills
9
9
Deaths
15
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
4
9
1.13
W
Discordia
Mike666
Discordia
12
3
2
4.33
L
Olorun
5
3
4
2.33
W
Neith
TapTap94
Neith
3
2
11
4.25
L
3
8
5
0.69
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,893
Damage
22,883
29,465
Taken
36,998
16,525
Mitigated
14,035
3,603
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,429
177
0
400
12,063
10,255
0
7,690
4,373
17,288
0
W
Discordia
Mike666
Discordia
17,522
850
0
0
8,295
2,876
853
4,111
4,184
80,002
0
L
Olorun
10,654
5,070
302
8,199
14,602
5,413
0
8,588
6,014
58,458
0
W
Neith
TapTap94
Neith
8,942
4,079
0
3,203
9,107
3,394
2,168
6,002
3,105
0
47,866
L
6,664
406
0
1,494
14,347
5,939
0
8,817
5,530
22,577
0
L
5,565
1,555
0
873
8,049
2,683
0
3,666
4,383
0
16,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,543
Gold Earned
30,260
179
Minions Killed
154
0
Camps Cleared
0
724,538
Distance Traveled
690,437
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,024
668
21
1
0
251,656
2
W
Discordia
12,639
843
82
5
0
241,609
3
L
Olorun
11,107
740
85
6
0
245,864
5
W
Neith
10,880
725
76
5
0
231,273
4
L
Cerberus
10,486
699
45
3
0
250,499
3
L
Da Ji
8,667
578
24
2
0
194,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role