Player Matchup

Ah Puch
Ah Puch
Dakker
Ah Puch
Level 146
God Stats
6W - 3L
1,680 SR
Queue Stats
394W - 415L
1,517 Elo+
Party 3
Achilles
Achilles
DarkleTinct
Achilles
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,601 Elo+
Party 2
Kali
Kali
HarryBallsSak
Kali
Level 29
God Stats
0W - 1L
1,862 SR
Queue Stats
10W - 11L
1,549 Elo+
Party 2
Skadi
Skadi
RhufS3X
Skadi
Level 26
God Stats
1W - 2L
1,715 SR
Queue Stats
52W - 61L
1,520 Elo+
Party 3
Chernobog
Chernobog
WabbaWabba82
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 73
1,651 SR
1,538 Elo+

VS

Team Averages
Level 80
1,428 SR
1,556 Elo+
Hera
Hera
Adioxic
Hera
Level 22
God Stats
5W - 4L
1,463 SR
Queue Stats
68W - 66L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
Chris4Carry2
Zhong Kui
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
SharqieKun
Ao Kuang
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 213L
1,615 Elo+
Party 1
Tiamat
Tiamat
bigun72
Tiamat
Level 108
God Stats
7W - 4L
1,393 SR
Queue Stats
215W - 197L
1,557 Elo+
Party 1
Skadi
Skadi
sickdawg123
Skadi
Level 158
God Stats
1W - 0L
1,285 SR
Queue Stats
75W - 66L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dakker
Ah Puch
20
8 / 6 / 12
12,827
755
33,010
16,829
6,469
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
DarkleTinct
Achilles
20
9 / 5 / 18
13,573
798
16,396
40,039
37,025
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 9 / 11
10,842
638
10,711
23,641
8,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
RhufS3X
Skadi
18
3 / 6 / 13
10,953
644
14,942
13,588
4,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
WabbaWabba82
Chernobog
17
7 / 7 / 15
11,958
703
15,298
17,921
7,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Adioxic
Hera
19
4 / 7 / 10
11,973
704
17,496
12,213
5,431
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Chris4Carry2
Zhong Kui
20
6 / 6 / 16
14,014
824
28,745
24,835
37,501
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
SharqieKun
Ao Kuang
20
11 / 3 / 9
14,175
834
13,895
23,825
41,687
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
bigun72
Tiamat
19
1 / 5 / 17
12,464
733
16,241
31,799
37,789
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
10 / 8 / 11
12,646
744
24,295
16,081
7,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
95
29
Kills
32
33
Deaths
29
69
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hera
Adioxic
Hera
4
7
10
1.29
W
Zhong Kui
Chris4Carry2
Zhong Kui
6
6
16
2.33
L
Ah Puch
Dakker
Ah Puch
8
6
12
2.33
L
Achilles
DarkleTinct
Achilles
9
5
18
3.6
L
2
9
11
0.83
L
Skadi
RhufS3X
Skadi
3
6
13
1.58
W
Ao Kuang
SharqieKun
Ao Kuang
11
3
9
5.17
L
Chernobog
WabbaWabba82
Chernobog
7
7
15
2.07
W
Tiamat
bigun72
Tiamat
1
5
17
1.9
W
10
8
11
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,357
Damage
100,672
112,018
Taken
108,753
64,058
Mitigated
129,480
44,327
Healing
48,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Adioxic
Hera
17,496
5,935
1,012
870
12,213
5,431
632
4,417
7,556
28,947
0
W
Zhong Kui
Chris4Carry2
Zhong Kui
28,745
2,136
1,477
11,318
24,835
37,501
982
8,299
15,928
59,740
0
L
Ah Puch
Dakker
Ah Puch
33,010
1,292
2,521
4,224
16,829
6,469
439
11,133
5,696
60,694
0
L
Achilles
DarkleTinct
Achilles
16,396
4,866
2,271
19,589
40,039
37,025
156
27,015
13,024
0
35,937
L
10,711
3,406
2,256
6,275
23,641
8,223
528
15,632
8,009
0
25,653
L
Skadi
RhufS3X
Skadi
14,942
5,917
1,961
1,231
13,588
4,652
940
8,263
5,325
0
24,807
W
Ao Kuang
SharqieKun
Ao Kuang
13,895
2,218
3,139
10,241
23,825
41,687
392
4,421
19,090
19,530
0
L
Chernobog
WabbaWabba82
Chernobog
15,298
9,546
1,116
2,883
17,921
7,689
1,074
14,334
3,587
0
25,933
W
Tiamat
bigun72
Tiamat
16,241
1,880
4,071
14,776
31,799
37,789
177
10,544
20,899
39,148
0
W
24,295
8,308
702
578
16,081
7,072
2,528
3,577
12,270
0
37,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,153
Gold Earned
65,272
232
Minions Killed
206
0
Camps Cleared
0
1,392,521
Distance Traveled
1,445,677
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,973
704
27
2
0
252,656
1
W
Zhong Kui
14,014
824
101
6
0
289,095
0
L
Ah Puch
12,827
755
88
5
0
277,781
1
L
Achilles
13,573
798
40
2
0
297,861
0
L
Kali
10,842
638
30
2
0
272,528
0
L
Skadi
10,953
644
25
1
0
267,860
2
W
Ao Kuang
14,175
834
8
0
0
314,953
1
L
Chernobog
11,958
703
49
3
0
276,491
0
W
Tiamat
12,464
733
47
3
0
294,572
1
W
Skadi
12,646
744
23
1
0
294,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role