Player Matchup

Neith
Neith
Kryptonnnn
Neith
Level 83
God Stats
4W - 1L
1,896 SR
Queue Stats
90W - 79L
1,576 Elo+
Solo
Achilles
Achilles
Partvish
Achilles
Level 155
God Stats
2W - 2L
1,563 SR
Queue Stats
75W - 74L
1,491 Elo+
Solo
Loki
Loki
Ricardo路
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ZKK2020
Cthulhu
Level 24
God Stats
33W - 28L
1,493 SR
Queue Stats
238W - 192L
1,529 Elo+
Party 2
Vulcan
Vulcan
zzdeathnote
Vulcan
Level 65
God Stats
25W - 13L
1,654 SR
Queue Stats
781W - 703L
1,535 Elo+
Party 2
Team Averages
Level 95
1,621 SR
1,526 Elo+

VS

Team Averages
Level 44
1,559 SR
1,456 Elo+
Neith
Neith
Hovadin
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,642 Elo+
Party 1
Ao Kuang
Ao Kuang
Krevet6989
Ao Kuang
Level 49
God Stats
12W - 4L
1,897 SR
Queue Stats
237W - 226L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Laindessiel
Cthulhu
Level 47
God Stats
2W - 8L
1,398 SR
Queue Stats
21W - 62L
1,267 Elo+
Party 3
Merlin
Merlin
SashimiChan
Merlin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 58L
1,299 Elo+
Party 3
Ratatoskr
Ratatoskr
maffioso5
Ratatoskr
Level 22
God Stats
0W - 5L
1,500 SR
Queue Stats
42W - 43L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 0 / 4
7,595
506
3,190
5,822
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
Partvish
Achilles
14
8 / 4 / 2
8,853
590
8,530
11,762
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 1 / 1
9,174
612
5,377
9,353
4,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ZKK2020
Cthulhu
12
2 / 0 / 5
8,245
550
3,669
7,101
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
14
5 / 0 / 4
8,809
587
8,855
3,429
1,264
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hovadin
Neith
11
1 / 1 / 1
6,548
437
4,290
7,800
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Krevet6989
Ao Kuang
11
3 / 2 / 0
7,769
518
5,447
11,113
5,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
Laindessiel
Cthulhu
11
0 / 4 / 2
6,025
402
2,910
7,709
4,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
11
1 / 7 / 0
6,811
454
1,406
8,081
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
maffioso5
Ratatoskr
12
0 / 4 / 1
6,922
461
2,195
8,945
2,544
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
18
Kills
5
5
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Hovadin
Neith
1
1
1
1.5
L
Ao Kuang
Krevet6989
Ao Kuang
3
2
0
1.5
W
Neith
1
0
4
3
L
Cthulhu
Laindessiel
Cthulhu
0
4
2
0.25
W
Achilles
Partvish
Achilles
8
4
2
2.25
W
2
1
1
2.5
L
Merlin
1
7
0
0.14
W
Cthulhu
ZKK2020
Cthulhu
2
0
5
4.5
L
Ratatoskr
maffioso5
Ratatoskr
0
4
1
0.13
W
Vulcan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,621
Damage
16,248
37,467
Taken
43,648
16,294
Mitigated
17,291
13,263
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Hovadin
Neith
4,290
1,653
0
2,962
7,800
2,350
0
4,217
3,583
0
35,445
L
Ao Kuang
Krevet6989
Ao Kuang
5,447
625
0
4,870
11,113
5,988
0
1,115
9,998
31,041
0
W
Neith
3,190
1,222
0
4,262
5,822
1,899
1,774
769
5,021
0
48,263
L
Cthulhu
Laindessiel
Cthulhu
2,910
59
269
0
7,709
4,157
0
3,866
3,843
24,003
0
W
Achilles
Partvish
Achilles
8,530
2,581
0
4,102
11,762
4,329
304
3,426
8,212
0
46,859
W
5,377
667
0
2,600
9,353
4,050
2,169
3,568
5,785
0
51,992
L
Merlin
1,406
155
0
0
8,081
2,252
174
1,832
6,249
28,841
0
W
Cthulhu
ZKK2020
Cthulhu
3,669
103
166
1,948
7,101
4,752
144
1,278
5,823
21,217
0
L
Ratatoskr
maffioso5
Ratatoskr
2,195
378
0
3,046
8,945
2,544
0
1,494
7,451
0
38,194
W
Vulcan
8,855
1,051
0
185
3,429
1,264
1,636
548
2,863
55,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,676
Gold Earned
34,075
400
Minions Killed
330
0
Camps Cleared
0
1,447,732
Distance Traveled
1,290,380
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,548
437
85
6
0
272,937
1
L
Ao Kuang
7,769
518
51
3
0
200,947
3
W
Neith
7,595
506
83
6
0
232,536
2
L
Cthulhu
6,025
402
44
3
0
307,350
4
W
Achilles
8,853
590
68
5
0
308,748
2
W
Loki
9,174
612
119
8
0
305,733
4
L
Merlin
6,811
454
56
4
0
223,049
0
W
Cthulhu
8,245
550
40
3
0
312,811
4
L
Ratatoskr
6,922
461
94
6
0
286,097
3
W
Vulcan
8,809
587
90
6
0
287,904
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role