Player Matchup

Tiamat
Tiamat
BoundingMussel2
Tiamat
Level 28
God Stats
7W - 11L
1,516 SR
Queue Stats
26W - 42L
1,344 Elo+
Party 2
Chaac
Chaac
Godly Novaa
Chaac
Level 106
God Stats
12W - 15L
1,490 SR
Queue Stats
34W - 57L
1,342 Elo+
Party 2
Osiris
Osiris
PwD Fanzell
Osiris
Level 60
God Stats
2W - 4L
1,437 SR
Queue Stats
31W - 43L
1,366 Elo+
Party 2
Bakasura
Bakasura
SveltestCone908
Bakasura
Level 26
God Stats
10W - 11L
1,559 SR
Queue Stats
19W - 34L
1,340 Elo+
Party 2
Neith
Neith
xGhostTamerx
Neith
Level 29
God Stats
4W - 14L
1,185 SR
Queue Stats
28W - 54L
1,319 Elo+
Party 2
Team Averages
Level 50
1,437 SR
1,342 Elo+

VS

Team Averages
Level 83
1,561 SR
1,445 Elo+
Vulcan
Vulcan
DuntlessChain76
Vulcan
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 23L
1,241 Elo+
Party 1
Guan Yu
Guan Yu
MMR SAUVAGE
Guan Yu
Level 49
God Stats
6W - 1L
1,463 SR
Queue Stats
128W - 143L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
TSwift13
Tsukuyomi
Level 143
God Stats
17W - 20L
1,654 SR
Queue Stats
241W - 253L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
ninjagoth6
Danzaburou
Level 41
God Stats
4W - 2L
1,595 SR
Queue Stats
40W - 54L
1,500 Elo+
Solo
Ah Puch
Ah Puch
pfeiff17
Ah Puch
Level 160
God Stats
30W - 19L
1,592 SR
Queue Stats
1,839W - 1,787L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,407
494
6,778
6,672
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 5 / 1
7,915
528
9,740
14,831
12,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
11
0 / 5 / 3
6,777
452
3,277
13,138
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
14
0 / 4 / 4
7,999
533
2,267
8,791
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 0
7,768
518
3,307
7,201
1,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
8,565
571
5,294
6,512
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
MMR SAUVAGE
Guan Yu
13
2 / 3 / 10
7,883
526
5,711
9,134
7,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
TSwift13
Tsukuyomi
15
10 / 3 / 2
9,386
626
10,790
9,837
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
ninjagoth6
Danzaburou
14
1 / 1 / 5
8,490
566
5,115
7,175
2,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
pfeiff17
Ah Puch
15
6 / 0 / 5
8,662
577
5,530
9,225
5,881
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
21
21
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
2
2
6
2.5
L
4
5
1
0.9
W
Guan Yu
MMR SAUVAGE
Guan Yu
2
3
10
2.33
L
Osiris
0
5
3
0.3
L
Bakasura
0
4
4
0.5
W
Tsukuyomi
TSwift13
Tsukuyomi
10
3
2
3.67
W
Danzaburou
ninjagoth6
Danzaburou
1
1
5
3.5
W
Ah Puch
pfeiff17
Ah Puch
6
0
5
8.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,369
Damage
32,440
50,633
Taken
41,883
27,024
Mitigated
22,110
14,938
Healing
17,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,778
430
0
1,926
6,672
3,745
453
1,734
4,793
29,519
0
W
5,294
2,015
0
2,155
6,512
2,273
98
3,195
2,853
52,736
0
L
9,740
1,682
0
4,864
14,831
12,360
930
2,147
12,500
3,550
40,516
W
Guan Yu
MMR SAUVAGE
Guan Yu
5,711
1,291
2,070
2,252
9,134
7,683
132
567
8,403
0
28,901
L
Osiris
3,277
1,620
0
5,783
13,138
6,257
0
3,149
9,783
0
45,483
L
Bakasura
2,267
1,508
201
783
8,791
2,863
851
617
8,164
0
50,990
W
Tsukuyomi
TSwift13
Tsukuyomi
10,790
3,346
0
1,781
9,837
3,763
0
1,588
7,957
0
52,601
W
Danzaburou
ninjagoth6
Danzaburou
5,115
2,286
0
3,337
7,175
2,510
2,833
256
6,569
0
42,522
W
Ah Puch
pfeiff17
Ah Puch
5,530
500
361
5,166
9,225
5,881
60
1,312
7,840
42,858
0
L
3,307
1,525
0
1,381
7,201
1,799
0
2,900
4,186
0
27,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,866
Gold Earned
42,986
407
Minions Killed
380
0
Camps Cleared
0
1,406,668
Distance Traveled
1,492,004
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,407
494
62
4
0
299,073
0
W
Vulcan
8,565
571
103
7
0
293,726
1
L
Chaac
7,915
528
82
5
0
239,018
0
W
Guan Yu
7,883
526
57
4
0
304,060
1
L
Osiris
6,777
452
79
5
0
296,634
0
L
Bakasura
7,999
533
110
7
0
318,089
0
W
Tsukuyomi
9,386
626
78
5
0
323,714
2
W
Danzaburou
8,490
566
83
6
0
251,693
0
W
Ah Puch
8,662
577
59
4
0
318,811
9
L
Neith
7,768
518
74
5
0
253,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role