Player Matchup

Fenrir
Fenrir
DatPoptart29
Fenrir
Level 26
God Stats
2W - 8L
1,308 SR
Queue Stats
129W - 176L
1,336 Elo+
Party 2
Bellona
Bellona
HisirdouxXII
Bellona
Level 29
God Stats
44W - 39L
1,522 SR
Queue Stats
147W - 219L
1,335 Elo+
Solo
Ganesha
Ganesha
Tallburger
Ganesha
Level 39
God Stats
1W - 4L
1,489 SR
Queue Stats
297W - 366L
1,399 Elo+
Party 2
Team Averages
Level 31
1,439 SR
1,357 Elo+

VS

Team Averages
Level 40
1,512 SR
1,433 Elo+
Sol
Sol
Sindragosa6629
Sol
Level 81
God Stats
54W - 46L
1,564 SR
Queue Stats
80W - 75L
1,497 Elo+
Party 1
Tiamat
Tiamat
YourSisters
Tiamat
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Tyr
Tyr
coveredyeti916
Tyr
Level 15
God Stats
5W - 4L
1,471 SR
Queue Stats
22W - 14L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 5 / 2
8,117
624
4,563
12,365
5,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
HisirdouxXII
Bellona
10
3 / 5 / 2
8,035
618
2,814
13,536
10,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Tallburger
Ganesha
12
1 / 4 / 5
8,714
670
5,713
14,818
16,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 7
9,113
701
12,193
7,525
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
13
4 / 2 / 8
9,693
746
10,884
5,146
4,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 7
9,746
750
7,935
8,311
5,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
14
14
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
5
2
0.6
L
Bellona
HisirdouxXII
Bellona
3
5
2
0.8
W
4
2
7
3.75
L
Ganesha
Tallburger
Ganesha
1
4
5
0.88
W
Tiamat
4
2
8
4
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,090
Damage
31,012
40,719
Taken
20,982
31,896
Mitigated
11,805
9,090
Healing
7,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,563
1,221
810
1,685
12,365
5,452
0
7,122
5,243
0
20,139
L
Bellona
HisirdouxXII
Bellona
2,814
786
318
3,544
13,536
10,232
0
6,984
6,552
0
25,164
W
12,193
2,413
0
3,804
7,525
2,251
413
2,148
5,377
40,748
0
L
Ganesha
Tallburger
Ganesha
5,713
343
747
1,986
14,818
16,212
0
9,052
5,766
14,809
0
W
Tiamat
10,884
1,368
0
2,034
5,146
4,004
686
1,256
3,890
44,317
0
W
7,935
1,211
0
1,632
8,311
5,550
940
2,376
5,935
0
25,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,866
Gold Earned
28,552
90
Minions Killed
138
0
Camps Cleared
0
652,212
Distance Traveled
685,179
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,117
624
41
3
0
226,429
2
L
Bellona
8,035
618
47
4
0
193,138
0
W
Sol
9,113
701
43
3
0
212,361
0
L
Ganesha
8,714
670
2
0
0
232,645
4
W
Tiamat
9,693
746
63
5
0
227,341
3
W
Tyr
9,746
750
32
2
0
245,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role