Player Matchup

Pele
Pele
Alnkma
Pele
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 80L
1,487 Elo+
Party 3
Hou Yi
Hou Yi
DefinitiveGritty
Hou Yi
Level 129
God Stats
0W - 2L
1,328 SR
Queue Stats
39W - 44L
1,473 Elo+
Party 1
Chang'e
Chang'e
KarmaKhaleesi
Chang'e
Level 133
God Stats
1W - 1L
1,814 SR
Queue Stats
26W - 33L
1,462 Elo+
Party 1
Fenrir
Fenrir
SCCP Person
Fenrir
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 96L
1,874 Elo+
Party 3
Tyr
Tyr
TiagoRocha2
Tyr
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 125L
1,505 Elo+
Party 3
Team Averages
Level 139
1,528 SR
1,560 Elo+

VS

Team Averages
Level 120
1,324 SR
1,685 Elo+
Cthulhu
Cthulhu
AJaayz TEX
Cthulhu
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,717 Elo+
Party 2
Zeus
Zeus
Alien aka Deebo
Zeus
Level 149
God Stats
3W - 3L
1,283 SR
Queue Stats
360W - 333L
1,528 Elo+
Solo
Vamana
Vamana
CoolPunk TEX
Vamana
Level 128
God Stats
2W - 0L
1,236 SR
Queue Stats
7W - 6L
1,717 Elo+
Party 2
Yemoja
Yemoja
EnZoReach
Yemoja
Level 144
God Stats
1W - 0L
1,318 SR
Queue Stats
9W - 3L
1,722 Elo+
Party 2
Merlin
Merlin
TheWolfDinner
Merlin
Level 128
God Stats
2W - 0L
1,284 SR
Queue Stats
23W - 10L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Alnkma
Pele
9
0 / 4 / 5
5,551
694
3,013
6,122
3,504
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 3 / 6
6,646
831
4,534
10,735
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
13
3 / 4 / 4
6,708
839
5,562
9,826
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
13
2 / 5 / 5
6,750
844
5,573
8,673
3,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 5 / 4
6,017
752
2,468
11,171
10,818
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AJaayz TEX
Cthulhu
13
3 / 2 / 14
7,902
988
7,779
8,267
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
6 / 1 / 12
8,429
1,054
14,792
5,796
1,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vamana
12
4 / 4 / 11
7,731
966
5,058
12,644
7,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
EnZoReach
Yemoja
14
3 / 0 / 16
7,909
989
2,609
3,015
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
5 / 0 / 15
9,543
1,193
12,313
3,144
1,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
89
7
Kills
21
21
Deaths
7
24
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AJaayz TEX
Cthulhu
3
2
14
5
W
6
1
12
12
L
Pele
Alnkma
Pele
0
4
5
0.63
W
Vamana
4
4
11
2.38
L
1
3
6
1.33
W
Yemoja
EnZoReach
Yemoja
3
0
16
11
L
Chang'e
3
4
4
1.25
L
Fenrir
2
5
5
0.9
W
5
0
15
12.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,150
Damage
42,551
46,527
Taken
32,866
25,444
Mitigated
17,939
18,276
Healing
18,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AJaayz TEX
Cthulhu
7,779
159
750
231
8,267
4,521
490
1,010
7,257
13,225
0
W
14,792
722
2,635
926
5,796
1,851
37
292
5,504
23,281
0
L
Pele
Alnkma
Pele
3,013
625
452
354
6,122
3,504
0
4,487
1,567
0
5,801
W
Vamana
5,058
2,396
271
2,700
12,644
7,707
57
2,511
10,133
0
8,172
L
4,534
1,691
1,381
3,159
10,735
3,858
0
9,665
920
0
18,270
W
Yemoja
EnZoReach
Yemoja
2,609
949
7,876
1,568
3,015
2,467
651
1,377
1,638
4,120
0
L
Chang'e
5,562
626
6,187
3,551
9,826
3,653
0
8,104
1,600
13,215
0
L
Fenrir
5,573
1,343
187
1,015
8,673
3,611
0
6,986
1,549
0
8,397
W
12,313
1,284
769
569
3,144
1,393
741
372
2,772
33,516
0
L
2,468
206
612
1,378
11,171
10,818
0
7,351
3,398
0
5,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,672
Gold Earned
41,514
64
Minions Killed
94
0
Camps Cleared
0
709,235
Distance Traveled
755,722
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,902
988
11
1
0
174,260
0
W
Zeus
8,429
1,054
24
3
0
144,844
3
L
Pele
5,551
694
5
1
0
98,234
0
W
Vamana
7,731
966
4
1
0
143,378
1
L
Hou Yi
6,646
831
36
5
0
127,057
0
W
Yemoja
7,909
989
4
1
0
132,007
0
L
Chang'e
6,708
839
14
2
0
146,389
0
L
Fenrir
6,750
844
3
0
0
156,905
0
W
Merlin
9,543
1,193
51
6
0
161,233
0
L
Tyr
6,017
752
6
1
0
180,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role