Player Matchup

Fenrir
Fenrir
TrapZeirosBr
Fenrir
Level 157
God Stats
13W - 14L
1,196 SR
Queue Stats
218W - 271L
1,562 Elo+
Party 2
Neith
Neith
jsabel01
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,227 Elo+
Solo
Vulcan
Vulcan
wesleycachalli0
Vulcan
Level 85
God Stats
2W - 1L
1,833 SR
Queue Stats
10W - 23L
1,577 Elo+
Party 2
Team Averages
Level 83
1,510 SR
1,455 Elo+

VS

Team Averages
Level 71
1,536 SR
1,601 Elo+
Janus
Janus
FODEX555
Janus
Level 23
God Stats
10W - 10L
1,409 SR
Queue Stats
46W - 61L
1,474 Elo+
Solo
Tyr
Tyr
Healing49
Tyr
Level 102
God Stats
8W - 5L
1,699 SR
Queue Stats
74W - 52L
1,677 Elo+
Party 1
Anhur
Anhur
TGravy1470
Anhur
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 76L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 6 / 3
9,534
733
10,185
16,343
10,478
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
jsabel01
Neith
12
1 / 9 / 9
8,778
675
6,204
11,806
3,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
5 / 7 / 6
9,554
735
13,394
10,224
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FODEX555
Janus
12
4 / 7 / 8
9,542
734
8,485
9,121
2,832
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 3 / 8
10,994
846
10,367
17,613
14,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
15
9 / 4 / 10
11,197
861
13,947
12,795
4,452
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
13
Kills
22
22
Deaths
14
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
FODEX555
Janus
4
7
8
1.14
W
9
3
8
4.33
W
Anhur
9
4
10
3.5
L
Fenrir
7
6
3
1.42
L
Neith
jsabel01
Neith
1
9
9
0.61
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,783
Damage
32,799
38,373
Taken
39,529
17,529
Mitigated
21,626
4,374
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
FODEX555
Janus
8,485
331
0
0
9,121
2,832
713
2,145
6,976
41,630
0
W
10,367
1,919
0
7,495
17,613
14,342
0
6,195
11,418
0
31,608
W
Anhur
13,947
6,149
0
3,065
12,795
4,452
1,817
5,106
7,689
0
52,660
L
Fenrir
10,185
1,995
0
2,826
16,343
10,478
0
2,580
13,763
0
24,120
L
Neith
jsabel01
Neith
6,204
3,028
0
639
11,806
3,863
0
3,564
8,242
0
18,035
L
13,394
7,147
0
909
10,224
3,188
0
2,361
7,863
37,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,866
Gold Earned
31,733
88
Minions Killed
156
0
Camps Cleared
0
607,351
Distance Traveled
693,741
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,542
734
69
5
0
194,500
0
W
Tyr
10,994
846
33
3
0
270,819
2
W
Anhur
11,197
861
54
4
0
228,422
1
L
Fenrir
9,534
733
23
2
0
195,355
4
L
Neith
8,778
675
18
1
0
189,871
1
L
Vulcan
9,554
735
47
4
0
222,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role